The Flaring Liquefactor
«Slightly inaccurate Fire Weapon with a slightly less common special. Mastercrafted with the ability to Melt, to boost its power to a certain point.»
Also see The Igniting Liquefactor, The Bursting Liquefactor, The Erupting Liquefactor
Power Level: 135, Mastercraft
Price: 5,059,008 Gold
Sellback: 2,529,503 Gold
Location: Ruins of Alnaphar! Valley of Legends
Type: Melee, Magic, Magic
Damage: 517.67% Base and Random each
Stats: No normal stats; 330.33% Lucky Strike damage each
All normal player attacks and specials get -2 BtH and *85/83 to compensate. This has not been calculated into the above numbers.
After every attack you do, you get a small boost to your damage*. You start at 1*, and for every attack, that will be increased to CurrentBoost+0.01*(hits/attempts)/sqrt(MonsterPwr)/0.83. This boost caps out at 1.1*. After that, your damage cannot be boosted anymore.
*Your Liquefactor has melted through <monster>'s defenses, and will now do Boost% dmg!
Within the hollow head of this mace is a portal to the Fire Lord's domain. The heat escaping superheats the tough metal -- and your enemies, slowly melting them away!
Write-up thanks to majesticstar3800. Numbers, Description, and Melt thanks to Knightstar2001, Dev, and In Media Res. Image thanks to Windy. Additional thanks to dragonmasterz and veritasthedragon.
< Message edited by Dragoon23 -- 11/20/2012 20:11:03 >