Lycus
Legendary AdventureGuide!
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Since this is just turning into a big argument, I'm locking this up. Furthermore, all balance discussions are to be kept to the appropriate topic. As for a 'proper answer' on the topic, I will back up what quite a few of you said. When we test, we have 'x' amount of tester, depending on who is online and available. We could test for hours and hours, but due to the nature of balance, even if there were 100 of us battling, we'd still miss somethings, because we just can't reproduce every single possible battle/build scenario, it's impossible. The only way we have a chance to get a full idea of how it will effect everything is to release it. Now, that doesn't mean that we don't pay attention to balance before we release, because we do literally everything we can, we tend to balance a lot of items, and change stats appropriately. As said though, we can't possibly get everything spot on. Which is why we use your feedback to make changes a lot of you want. The other factor is the fact that a lot of these things also develop after time and are impossible in every way to predict. For example, if we release a bot on week 1, then 7 weeks later we release some weapons with an effect, those weapons could contain an effect that is effected by that bot, but only in a certain situation, to the point things need changing. This may lead to us changing the bot, not because we made mistakes while testing it, but because with the latest content, it relies on being changed to be fair. Such as the situation with Azreal and Bioborg. Yes, you buy what you buy, but at the same time, if they prove to be a balance problem, we will change them. Not because we love to annoy you, and to rip away the good things you buy, and replace them with something else. But because if we let all these things build up, balance issues will hit a brand new level - why let it get to that, when we can correct things now? If we let all these things go by, then in the future, huge issues are going on as a result of all this. People will ask 'why didn't you solve it before it became an issue, since you could, and players were pointing it out?', we don't want that, and we can solve it now, which is what we are doing. If you don't like that, then please debate it in the correct place, thank you.
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