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Templar's Contract

 
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9/1/2012 6:05:12   
Koree
Legendary AK!!!


Templar's Contract

«Mastercraft Light pet that can burn undead and zombies. May heal the player when the armor and shield are also equipped.»

Also see:
Level: 90
Power Level: 90, Mastercraft
CHA Level: 90
Price: 23,109
Sellback: 11,554
Location: Failure to Communicant

Element: Light
Training Difficulty: -66

ATTACK
Hits: 2
Type: Magic
Element: Light
Damage: 9-26 plus 260.5% Stats each
BTH: 22 plus Stats each

TRIGGER
Against undead and zombies, the pet's attack has a 7.143% chance of attempting to Burn the monster*. The duration is equal to the number of hits connected that turn, and the burn does 18-127 Light damage per turn. Light-element monsters are immune to this**. The monster takes a penalty of -20 to its save***:
    Level: 90 vs MonsterLvl
    Major: YourCHA vs MonsterDEX
    Minor: YourLUK vs MonsterLUK

SET BONUS
If you also have the armor and the shield of the set equipped, there is a 20% chance of the pet having an additional hit at the end of its attack, healing the player:
    Hits: 1
    Type: Magic
    Element: Heal
    Damage: 7-22 plus 221.4% Stats
    BTH: «Hits automatically»

*Templar's Contract has surrounded your Undead foe in divine light!
**Creatures of Light are immune to your pet's divine light!
***Your foe manages to avoid the worst of the divine light.

DESCRIPTION
This spirit from the realm of Light has formed a powerful bond with you. It can Purify an Undead foe with incredible Light damage, and can heal you if you wield an armour and shield from the Templar or related sets!



Image and basic stats thanks to Dragoon23. Numbers thanks to In Media Res. Corrections thanks to Xrai.



Analysis

Starts off as a standard Light pet, which is 17-52 plus 521% Stats, with 22 BTH.
  • The normal attack is two equally strong hits, and so each hit does 50% damage.

  • The Mastercraft bonus is used to get a free trigger without a penalty. Typically, a trigger is a 10% damage increase, but instead the pet may inflict a Burn with a power of 4.2.

  • The set bonus gives the pet a chance of healing the player. The healing is equivalent to *0.85/2 of normal pet damage.


< Message edited by Dragoon23 -- 10/11/2012 2:55:28 >
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