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RE: =ED= Design Notes September 25, 2012 - Corporate Restructuring

 
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9/27/2012 13:34:35   
rene196
Member

Did anyone else had this problem that they could not log in a while ago after the server reboot saying the password or username was wrong but it wasn't?
I had this kind of a thing and I was 100 percent sure it was correct.Now it works.
AQW Epic  Post #: 101
9/27/2012 13:36:03   
axell5
Member

yeah me too xD
AQ DF MQ Epic  Post #: 102
9/27/2012 13:49:33   
DestruRaGe
Member

Varium only awesome release. Or not, non vars gets nerf on android bot. Thx a lot, makes me wanna play.
Epic  Post #: 103
9/27/2012 13:52:34   
axell5
Member

me too rage ._. but still interesting game thought never gonna spend money here
AQ DF MQ Epic  Post #: 104
9/27/2012 14:08:29   
Wootz
Member

The bike's crap. The only gun I actually like is the Energy one, only because it gives some Support and is Energy, Platinum's Pride is awesome. The nerf on the bot is totaly legit!
AQW Epic  Post #: 105
9/27/2012 14:16:22   
JariTheMighty
Member

The armor and the guns have both a completely new special attack, so they very well might cost some Varium. The bike looks awesome too so I'm not surprised it costs some Varium.

I'm sure there will be some non-varium items with special attacks sometimes in the future, they just usually "test" new things with Varium weapons.

And remember, non-variums got great items in the Charbringer update, so I don't think there's any need for complaining. :)
AQ DF Epic  Post #: 106
9/27/2012 15:46:42   
kingpowerlord
Member

Awesome lads,

Got the last energy tesla armor for my level 30 alt :)
Need 5k more credits on my alt for the new double attack guns :)
Hope they don't run out

Great release for varium players, also greetings dage, and did caden somehow evolve into dage? And I also hope that dage is permanent content and that we will be able to soon challenge him in 2v1. Also is he evolved in the ebilcorp saga?
AQ DF MQ AQW Epic  Post #: 107
9/27/2012 16:22:12   
Mother1
Member

Destrurage they did nerf the war weapon for varium players as well.
Epic  Post #: 108
9/27/2012 20:05:16   
Nub Apocalypse
Member

So I wake up the next morning hoping for a balanced release, since like everyone's been saying: "The testers have all stayed up to make sure everything is ok" blah blah blah. And guess what? The guns do a ridiculous 85% damage. Blood Mages everywhere are yearning to say a good thanks, as they can now max bloodlust and have a decent deadly aim to decimate players in 2v2 while regaining some nice health back. Battle Tip for ED players: Wait another week before buying an item which is newly released, for it will surely be op, and once enough varium is earned (or wasted) they will nerf it down to calm the community's rage. ~~~
Post #: 109
9/27/2012 21:12:05   
Mother1
Member

Nub Apocalypse I can agree with you. What were they thinking with this item? I mean sure it is cool that we have a energy less multi, but did they really need to make these weapons favor strength builds?

On another note though they did nerf the war bot again, and the infernal intradictor. But still why make the new Items have a high str especially the armor?
Epic  Post #: 110
9/27/2012 21:15:04   
Renzan
Member

Bounty Hunter - Phys Boomstick + Smokescreen + Bloodlust=OPedness?
Blood Mage - Boomstick + Deadly Aim + Bloodlust = OPedness?
Epic  Post #: 111
9/27/2012 22:31:43   
Renegade Reaper
Member

tech mages (including myself) are even more OP than blood mages IMO. we can reduce tech, which increases our damage vastly and makes much less likely to be deflected.
my solo win rate has skyrocketed since this update. (i dont npc however, its degrading...)
AQ DF MQ AQW Epic  Post #: 112
9/27/2012 22:56:42   
Goony
Constructive!


Just want to say something about the scatter gun effect and deadly aim.

The effect of deadly aim is split over both targets, rounded up, so if you have +9 deadly aim it will do 5 extra damage to each target and not +9 to both. Also the 85% damage is before defences so if you have say 20-24 strength damage + 35 weapon damage + 9 deadly aim on two targets the damage range will be 51-55 then the defence reduces that damage. For a character without deadly aim the damage on two targets, at the same strength, is 47-51.

So as you can see the 85% modifier reduces deadly aim effect in conjunction with it being split across both targets. Hope that helps clarify how it works!
Epic  Post #: 113
9/28/2012 4:03:53   
Buffy A. Summers
Member

The Animation On The Dage Boomstick's Are WICKED Cool!

Flipping And Twirling. Awesome!

*Boom Boom Pow*

Well Done!



~ Buffy

AQW Epic  Post #: 114
9/28/2012 4:15:20   
rajkumar
Member

Loved the new Guns ^_^
AQW Epic  Post #: 115
9/28/2012 4:24:33   
Drianx
Member

The items are... oh God the prices! Over 1k varium for a lv25 armor...
AQW Epic  Post #: 116
9/28/2012 9:26:24   
alt stink
Member

or im playing too much metal gears or the evilcorp boss look like it was based on big boss
Post #: 117
9/28/2012 14:18:47   
Luna_moonraider
Member

a str based multi wow seems interesting and at the same time scary for a 2v2 player. this update is a str based update i guess better stick with my tank build cause if i use a support/any class cannon build i would be rolled over in 2v2 by a str bm/bh and mage with the new gun. hmm basically all dage weps are varium expected cause well all his weps in aqw would be member or cost ac. oh well look forward to the sage and thx again for the charbringer update it really help us non variums. so i do not really mind if this whole update is varium base cause well non var had their time last week.

_____________________________


AQW Epic  Post #: 118
9/28/2012 15:10:22   
Sh4d0wMast3r
Member

The guns aren't all that powerfull in 2v2 really, unless you have 20 def/res...

And it can help you with some scenarios like for example: class with reroute gets emp'd or atom'd and whoever has the new gun will most likely use it on rage and it will help you get your energy back for a heal or w/e.

Cause usually they will take your energy and then probably attack your partner if he/she doesn't have reroute.

< Message edited by Sh4d0wMast3r -- 9/28/2012 15:15:24 >
AQW Epic  Post #: 119
9/28/2012 15:22:27   
Mother1
Member

@ shadowmaster

As I said in the balance thread I was doing a two vs two with a merc as my partner and he gave me blood commander at max power. Blood commander at max if I remember correctly give a person 15% of damage done to an opponent as energy. I also remember a mod telling me that with the gun it you only gain health back from one back two. However when I did the damage with the gun I gained back 12 health while doing 43 to one person and 38 to another. So tell me how can I gain 12 health from 43 or 38 alone? At 15% health return from blood commander I don't see it. However if you combine the two you can gain that 12 health since rounded to the nearest whole number it would be 12.

Now unless bloodlust doesn't work the same way str builds will be gaining a lot of health back with the right combo, and even if bloodlust works on one person only with the gun then blood commander will cause high health gain.
Epic  Post #: 120
9/28/2012 17:23:18   
Purple112
Member

I actually hope that Chairman Platinum and the rest of Ebil Corp get developed further, maybe even in to their own storyline.
AQ DF MQ AQW Epic  Post #: 121
9/28/2012 19:04:49   
midnight assassin
Member

And I was right that the new release will kill more non-var. Fully str update ty devs for adding the body count. *Flies away*

< Message edited by midnight assassin -- 9/28/2012 19:10:00 >
MQ AQW Epic  Post #: 122
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