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RE: Pets/Guest - Read the first post!

 
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11/21/2012 17:09:57   
Shadow Genesis
Member

quote:

is there a reason for the spoiler tags on all of the new rewards and quests that came out today?? a change to the format i may have missed??
Rewards will be enforced with the 24 hours spoiler tag rule with immediate effect. This change is now reflected in the AQ Encyclopedia Standards & Guidelines. ~whacky

< Message edited by whackybeanz -- 11/21/2012 17:23:09 >
AQ  Post #: 26
11/21/2012 17:17:48   
Ubear
Member

^ for those that don't want to know the rewards

Signature removed. Sigs are not allowed in the Pedia forums. ~whacky
AQ Epic  Post #: 27
11/22/2012 0:37:31   
  Ianthe
 formerly In Media Res

 

quote:

Nightmare Eukara

Like the normal Eukara, all attacks do *1/1.5 damage.
Since Dragoon was confused by this the last time: attack #1 is one hit and does *2/3 damage total. Attack #2 is two hits and does *4/3 damage total.

All attacks have -3 BTH and deal *85/82 damage.
Level	1	11	31	24	51	71	91	108	111	131	141
Type	-	-	-	Z	-	-	-	G	-	-	G
PLvl	1	11	31	51	51	71	91	111	111	131	144
MPLvl	1	11	31	44	51	71	91	110	111	131	143

Base	2	4	8	13	13	19	26	34	34	43	49
Rand	3	7	16	26	26	38	52	68	68	86	98
Stat	119.925	194.175	342.675	491.175	491.175	639.675	788.175	936.675	936.675	1085.175	1181.7
BTH	0	2	7	12	12	17	22	27	27	32	36

MPCost	7	11	21	28	33	46	60	75	76	94	105
Lol! XD I will try not to be confused while writing this up ;P - Dragoon23
Write ups done. I didn't mess up woot! \o/ - Dragoon23


quote:

Twillmare

Heals you (% of HP lost)-50% of the time. (Nightmare monsters tend to be jerks.) The healing does *0.85 damage.

Its normal attack is three hits. It has -3 BTH and deals *85/82 damage.
Level	1	1	11	31	51	71	81	91	111	131	141
Type	-	Z	-	-	-	-	Z	-	-	-	G
PLvl	1	40	11	31	51	71	91	91	111	131	144

Base	1	3	1	3	4	6	9	9	11	14	16
Rand	3	21	8	15	27	39	52	52	69	87	99
Stat	80	273	129	228	327	426	525	525	624	723	788
BtH	0	10	2	7	12	17	22	22	27	32	36

Price	15	500	19	58	372	2904	6750	23317	187897	1514789	4301099


Done thanks! - Dragoon23

quote:

Nightmaregon

If your SP is above 40%, then it does one hit, Ranged Darkness. It has +3 BTH and deals *85/88 damage.

If your SP is below 40%, then it does one hit, Magic Darkness. It has -9 BTH and deals 0.5*85/76 damage. It then heals your SP equal to 0.5*9/8 of an attack.

Level	1	11	31	51	71	91	111	131	141
Type	G	G	G	G	G	G	G	G	G
PLvl	11	20	37	55	74	94	114	134	144
CHALvl	8	17	35	54	73	93	113	133	143

Base	2	4	6	10	13	18	24	30	33
Rand	6	6	13	18	28	37	46	58	65
Stat	129	174	258	347	441	540	639	738	788
BtH	2	5	9	13	18	23	28	33	36

Price	15	19	58	372	2904	23317	187897	1514789	4301099


Done thanks! - Dragoon23

< Message edited by Dragoon23 -- 11/28/2012 16:58:52 >
AQ  Post #: 28
11/22/2012 0:58:35   
1stClassGenesis
Member

I don't mind having a Nightmare Eukara with BTH equal to its Power Level :D

Well, let's see... the Lv144 version would have the equivalent of +108 BTH, so it deals 85/193 = 0.44 damage. Sounds fair! XD

Or I could just fix the BTH. ~IMR


< Message edited by In Media Res -- 11/22/2012 1:19:21 >
Post #: 29
11/22/2012 6:08:18   
v23
Member
 

The L141 Twillmare costs 4201099 gold, 100k less than it should.

*Edit: I've reported this in the bug subforum, delete if appropriate.

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 11/22/2012 8:09:16 >
AQ DF MQ AQW  Post #: 30
11/22/2012 20:07:04   
xxxAtogxxx
Member
 

The sellback for the Rock LobZard (135) is 4,077 tokens rather than the 5,825 written.

Next time, please link to the item in question.

Z-token prices are tracked and sellback price is based off the original price you bought it at. If you bought it when it was at 11,650 Z-Tokens, the sellback will be 4077 Z-Tokens - Dragoon23


< Message edited by Dragoon23 -- 11/22/2012 20:13:41 >
AQ  Post #: 31
11/23/2012 1:56:20   
  Ianthe
 formerly In Media Res

 

Oops, it's one hit with a +3 BTH mod, not 3 hits with a +1 BTH mod >.>

Fixed.
AQ  Post #: 32
11/26/2012 0:12:39   
1stClassGenesis
Member

quote:

Twilight's Harbinger series.

I'm not getting the Choke at all, despite being in the full Twilight Set (with the exception of Forgotten's Ghastly Totem only). Is it bugged?
I tested it with and without the set weapon for a total of 225 turns and the pet never choked; I'm reporting it as a bug.

It should now be fixed. Thanks IMR! ~Koree


Indeed. Though.. I'm a little uncomfortable with the quotations that appear, though. It uses the pet's (re-named) name.

Regarding showing Names: That is suppose to happen - Dragoon23

< Message edited by Dragoon23 -- 11/30/2012 20:34:55 >
Post #: 33
11/30/2012 1:34:36   
  Ianthe
 formerly In Media Res

 

quote:

Plant Dragon

Attack #1 is the breath weapon. It does one hit of Magic Water and one of Magic Earth. The Water hit has no further BTH mod; the Earth hit has +3 BTH and does *85/88 damage. Both hits do *1.1 damage.
Attack #2 is the bite. It does one hit of Magic Earth damage. It doesn't have that multi-elemental thing anymore; that was all put on the breath weapon.

All hits do *1/1.5 damage, instead of the usual way that "# of hits" affects damage. Y'know, just like it was like before.

ID	I	II	III	IV	V	VI	VII	VIII
Level	20	1	50	80	85	110	130	150
Type	-	Z	G	-	Z	-	-	G
PLvl	20	40	54	80	95	110	130	153

MPLvl	20	30	53	80	92	110	130	152
MPCost	16	21	34	52	61	75	93	114

Base	5	10	14	22	28	34	43	54
Rand	11	20	28	45	56	68	85	107
Stat	261	409.5	513.45	706.5	817.875	929.25	1077.75	1248.525
BTH	5	10	13	20	23	27	32	38

Price	55	500	672	14814	7000	338555	2729352	22004697
Sell	27	Z	336	7407	Z	169277	1364676	11002348

Got this. Thank you! ~B


quote:

Velocigobbler

First off, they're all Wind now.

Attack #1 is one hit, Ranged Wind. Attack #2 is two hits, Melee Wind.

All hits deal *85/81 damage and take -4 BTH.

Instead of the usual thing for the number of hits, all hits on all attacks deal *1/1.5 damage.

Level	2	14	28	54	74	95	116	132	148
Type	-	-	-	G	-	-	-	-	G
PLvl	2	14	28	58	74	95	116	132	151

Base	2	4	8	16	22	30	39	46	56
Rand	1	3	3	8	10	14	19	24	29
Stat	85	144	214	362	441	545	649	728	822
BtH	0	3	7	14	18	23	29	33	37

Price	15	21	46	504	3966	35390	316608	1681414	8929755

Done! - Dragoon23

< Message edited by Dragoon23 -- 12/22/2012 20:38:22 >
AQ  Post #: 34
11/30/2012 5:12:31   
Crugar
Member

Does the -4 BTH and *85/81 damage apply to everything, or only to attack #2?

Everything. ~IMR

< Message edited by In Media Res -- 11/30/2012 10:14:08 >
AQ  Post #: 35
12/6/2012 20:55:40   
Neil 1000000
Member

Giftbox pet does 1 hit Melee Wind damage.
AQ DF  Post #: 36
12/6/2012 21:27:53   
battlesiege15
Member

Also, it doesn't seem like the giftbox pets attack 100% of the time. Not sure if it's a bug or it's just "charging up" for a stronger attack...
AQ AQW  Post #: 37
12/6/2012 21:29:34   
  Ianthe
 formerly In Media Res

 

quote:

Giftboxen

As last year, except without that whole "nonBM stat%" thing. ... Ugh, which means that I have to run everything through the spreadsheet again to get the new stat%s. I might as well copy the whole thing.

Level	5	10	15	20	25	30	35	40	45	50
Type	G	G	G	G	G	G	G	G	G	G
PLvl	15	19	23	27	32	36	41	45	50	54

Base	3	3	4	5	5	6	7	8	9	9
Rand	6	8	8	9	12	12	14	15	16	19
Stat	149	169	189	209	233	253	278	298	323	342
BtH	3	4	5	6	8	9	10	11	12	13

Price	16	18	22	27	37	53	81	127	205	336

~

Level	55	60	65	70	75	80	85	90	95	100
Type	G	G	G	G	G	G	G	G	G	G
PLvl	59	64	68	73	78	83	88	93	98	103

Base	10	11	12	13	14	16	17	18	19	21
Rand	21	23	25	27	30	30	33	36	39	40
Stat	367	392	412	436	461	486	511	535	560	585
BtH	14	16	17	18	19	20	22	23	24	25

Price	558	930	1559	2617	4401	7407	12472	21008	35390	59626

~

Level	105	110	115	120	125	130	135	140	145	150
Type	G	G	G	G	G	G	G	G	G	G
PLvl	108	113	118	123	128	133	138	143	148	153

Base	22	23	25	26	28	29	31	32	34	36
Rand	44	47	49	53	55	59	61	66	69	71
Stat	610	634	659	684	709	733	758	783	808	832
BtH	27	28	29	30	32	33	34	35	37	38

Price	100463	169278	285234	480626	809874	1364676	2299549	3874865	6529364	11002348

~

Level	22	62	90	115	140
Type	ZG	ZG	ZG	ZG	ZG
PLvl	54	78	103	128	153

Base	9	14	21	28	36
Rand	19	30	40	55	71
Stat	342	461	585	709	832
BtH	13	19	25	32	38

Price	850	3050	7400	9500	12250

Done thanks! - Dragoon23

< Message edited by Dragoon23 -- 12/30/2012 20:57:51 >
AQ  Post #: 38
12/6/2012 23:30:29   
  Ianthe
 formerly In Media Res

 

quote:

Hulk Shogun & Ansatsu

(I just fixed some bugs, so log out/in.)

You have five options:

1) Hulk Shogun attacks by himself, for four hits of Ranged Fire. This costs [Price1] gold and [SPCost] SP. It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.

2) Ansatsu attacks by herself, for two hits of Melee Wind. This costs [Price1] gold and [SPCost] SP. It deals *1.2 damage (as a bonus for the gold).

3) Both attack together. This costs [Price2] gold and [SPCost] SP. All hits do *1.4 damage (as a bonus for the gold).
# Hit #1 is Ranged Fire. This deals 1/2 of the total damage. This has -10 BTH and deals *85/75 damage.
# Hits #2 - #5 are Ranged Wind. This deals 1/2 of the total damage (so 1/8 per hit). Each hit has +10 BTH and deals *85/95 damage.

4) The two do nothing. They don't disappear, and they don't cost SP/gold/anything.

5) Dismiss them.
Level	50	70	90	110	130	150
Type	B	B	B	B	B	B
PLvl	54	73	93	113	133	153

MPLvl	53	72	92	112	132	152
SPCost	25	35	46	58	71	86

Base	14	20	27	35	44	54
Rand	28	40	54	70	88	107
Stat	513.45	654.525	803.025	951.525	1100.025	1248.525
BTH	13	18	23	28	33	38

Price1	2	8	38	204	1142	6618
Price2	4	16	77	408	2284	13236

Got this. Thank you! ~B

< Message edited by Balu -- 12/17/2012 8:50:11 >
AQ  Post #: 39
12/9/2012 1:35:23   
GRDN
Member

Nezujimbo (132) seems to be another powerful mercenary guest. His attacks cost both gold and SP for this version.

Attack 1 seems like a powerful Melee attack and costs 680 Gold. Attack 2 can freeze but apparently deals way less damage, it costs 1359 Gold. Option 3 doesn't do anything while option 4 summons it away.
AQ DF MQ AQW  Post #: 40
12/9/2012 3:43:43   
Dragoon23
Legendary AK!!!


quote:



Got this. Thank you. ~B

< Message edited by Balu -- 12/17/2012 11:39:14 >
Post #: 41
12/10/2012 15:12:11   
Paradoxical Enigma
Member

quote:


Shogun & Ansatsu
Guest

Level: 50
Power Level: 54
MP Level: 53
Location: Call Shogun & Ansatsu (50)

OPTION #1 (Blast Them!)
Hits: 4
Element: Fire
Type: Ranged
Damage: 4 - 12 plus 145.48% Stats each
BTH: +18
Cost: 2 Gold and 25 SP.

OPTION #2 (Slice & dice.)
Hits: 2
Element: Wind
Type: Melee
Damage: 8 - 25 plus 308.07% Stats each
BTH: +13 each
Cost: 2 Gold and 25 SP.

OPTION #3 (Full assault!)
    Both mercenaries attack at once doing a total of 5 hits.
    Cost: 4 Gold and 25 SP.

    Hits #1:
    Element: Fire
    Type: Ranged
    Damage: 11 - 33 plus 407.34% Stats
    BTH: +3

    Hits #2-5:
    Element: Wind
    Type: Ranged
    Damage: 2 - 7 plus 80.40% Stats each
    BTH: +23


OPTION #4 (Nothing right now.)

Shogun & Ansatsu do nothing. They don't disappear, and they do not cost any SP or Gold.

OPTION #5 (You are dismissed)

You dismiss Shogun & Ansatsu.


Numbers thanks to In Media Res, Write-up, Images, and Description thanks to Paradoxical Enigma, Additional thanks to Dragoon23.



Analysis

All Attacks starts out as 14-42 plus 513.45% Stats along with 13 BTH.

  • Option 1: It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.
  • Option 2: It deals *1.2 damage (as a bonus for the gold).
  • Option 3:
    • All hits do *1.4 damage (as a bonus for the gold).
    • Hit #1 is deals 50% of the total damage. This has -10 BTH and deals *85/75 damage.
    • Hits #2 - #5 deals 50% of the total damage . Each hit has +10 BTH and deals *85/95 damage.

    All this has ALREADY been factored into the above numbers.





    Shogun & Ansatsu
    Guest

    Level: 70
    Power Level: 74
    MP Level: 73
    Location: Call Shogun & Ansatsu (70)

    OPTION #1 (Blast Them!)
    Hits: 4
    Element: Fire
    Type: Ranged
    Damage: 6 - 17 plus 185.45% Stats each
    BTH: +23
    Cost: 8 Gold and 35 SP.

    OPTION #2 (Slice & dice.)
    Hits: 2
    Element: Wind
    Type: Melee
    Damage: 12 - 36 plus 392.72% Stats each
    BTH: +18 each
    Cost: 8 Gold and 35 SP.

    OPTION #3 (Full assault!)
      Both mercenaries attack at once doing a total of 5 hits.
      Cost: 16 Gold and 35 SP.

      Hits #1:
      Element: Fire
      Type: Ranged
      Damage: 16 - 48 plus 519.26% Stats
      BTH: +8

      Hits #2-5:
      Element: Wind
      Type: Ranged
      Damage: 3 - 9 plus 102.48% Stats each
      BTH: +28


    OPTION #4 (Nothing right now.)

    Shogun & Ansatsu do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #5 (You are dismissed)

    You dismiss Shogun & Ansatsu.


    Numbers thanks to In Media Res, Write-up, Images, and Description thanks to Paradoxical Enigma, Additional thanks to Dragoon23.



    Analysis

    All Attacks starts out as 20-60 plus 654.525% Stats along with 18 BTH.

  • Option 1: It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.
  • Option 2: It deals *1.2 damage (as a bonus for the gold).
  • Option 3:
    • All hits do *1.4 damage (as a bonus for the gold).
    • Hit #1 is deals 50% of the total damage. This has -10 BTH and deals *85/75 damage.
    • Hits #2 - #5 deals 50% of the total damage . Each hit has +10 BTH and deals *85/95 damage.

    All this has ALREADY been factored into the above numbers.





    Shogun & Ansatsu
    Guest

    Level: 90
    Power Level: 93
    MP Level: 92
    Location: Call Shogun & Ansatsu (90)

    OPTION #1 (Blast Them!)
    Hits: 4
    Element: Fire
    Type: Ranged
    Damage: 8 - 23 plus 227.52% Stats each
    BTH: +28
    Cost: 38 Gold and 46 SP.

    OPTION #2 (Slice & dice.)
    Hits: 2
    Element: Wind
    Type: Melee
    Damage: 16 - 49 plus 481.815% Stats each
    BTH: +23 each
    Cost: 38 Gold and 46 SP.

    OPTION #3 (Full assault!)
      Both mercenaries attack at once doing a total of 5 hits.
      Cost: 77 Gold and 46 SP.

      Hits #1:
      Element: Fire
      Type: Ranged
      Damage: 21 - 64 plus 637.07% Stats
      BTH: +13

      Hits #2-5:
      Element: Wind
      Type: Ranged
      Damage: 4 - 13 plus 125.74% Stats each
      BTH: +33


    OPTION #4 (Nothing right now.)

    Shogun & Ansatsu do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #5 (You are dismissed)

    You dismiss Shogun & Ansatsu.


    Numbers thanks to In Media Res, Write-up, Images, and Description thanks to Paradoxical Enigma, Additional thanks to Dragoon23.



    Analysis

    All Attacks starts out as 27-81 plus 803.025% Stats along with 23 BTH.

  • Option 1: It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.
  • Option 2: It deals *1.2 damage (as a bonus for the gold).
  • Option 3:
    • All hits do *1.4 damage (as a bonus for the gold).
    • Hit #1 is deals 50% of the total damage. This has -10 BTH and deals *85/75 damage.
    • Hits #2 - #5 deals 50% of the total damage . Each hit has +10 BTH and deals *85/95 damage.

    All this has ALREADY been factored into the above numbers.





    Shogun & Ansatsu
    Guest

    Level: 110
    Power Level: 113
    MP Level: 112
    Location: Call Shogun & Ansatsu (110)

    OPTION #1 (Blast Them!)
    Hits: 4
    Element: Fire
    Type: Ranged
    Damage: 10 - 30 plus 269.6% Stats each
    BTH: +32
    Cost: 204 Gold and 58 SP.

    OPTION #2 (Slice & dice.)
    Hits: 2
    Element: Wind
    Type: Melee
    Damage: 21 - 63 plus 570.92% Stats each
    BTH: +28 each
    Cost: 204 Gold and 58 SP.

    OPTION #3 (Full assault!)
      Both mercenaries attack at once doing a total of 5 hits.
      Cost: 408 Gold and 58 SP.

      Hits #1:
      Element: Fire
      Type: Ranged
      Damage: 28 - 83 plus 754.88% Stats
      BTH: +18

      Hits #2-5:
      Element: Wind
      Type: Ranged
      Damage: 7 - 16 plus 148.99% Stats each
      BTH: +38


    OPTION #4 (Nothing right now.)

    Shogun & Ansatsu do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #5 (You are dismissed)

    You dismiss Shogun & Ansatsu.


    Numbers thanks to In Media Res, Write-up, Images, and Description thanks to Paradoxical Enigma, Additional thanks to Dragoon23.



    Analysis

    All Attacks starts out as 35-105 plus 951.525% Stats along with 28 BTH.

  • Option 1: It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.
  • Option 2: It deals *1.2 damage (as a bonus for the gold).
  • Option 3:
    • All hits do *1.4 damage (as a bonus for the gold).
    • Hit #1 is deals 50% of the total damage. This has -10 BTH and deals *85/75 damage.
    • Hits #2 - #5 deals 50% of the total damage . Each hit has +10 BTH and deals *85/95 damage.

    All this has ALREADY been factored into the above numbers.





    Shogun & Ansatsu
    Guest

    Level: 130
    Power Level: 133
    MP Level: 132
    Location: Call Shogun & Ansatsu (130)

    OPTION #1 (Blast Them!)
    Hits: 4
    Element: Fire
    Type: Ranged
    Damage: 12 - 37 plus 311.67% Stats each
    BTH: +38
    Cost: 1,142 Gold and 71 SP.

    OPTION #2 (Slice & dice.)
    Hits: 2
    Element: Wind
    Type: Melee
    Damage: 26 - 79 plus 660.02% Stats each
    BTH: +33 each
    Cost: 1,142 Gold and 71 SP.

    OPTION #3 (Full assault!)
      Both mercenaries attack at once doing a total of 5 hits.
      Cost: 2,284 Gold and 71 SP.

      Hits #1:
      Element: Fire
      Type: Ranged
      Damage: 35 - 105 plus 872.69% Stats
      BTH: +23

      Hits #2-5:
      Element: Wind
      Type: Ranged
      Damage: 7 - 21 plus 172.24% Stats each
      BTH: +43


    OPTION #4 (Nothing right now.)

    Shogun & Ansatsu do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #5 (You are dismissed)

    You dismiss Shogun & Ansatsu.


    Numbers thanks to In Media Res, Write-up, Images, and Description thanks to Paradoxical Enigma, Additional thanks to Dragoon23.



    Analysis

    All Attacks starts out as 44-132 plus 1,100.025% Stats along with 33 BTH.

  • Option 1: It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.
  • Option 2: It deals *1.2 damage (as a bonus for the gold).
  • Option 3:
    • All hits do *1.4 damage (as a bonus for the gold).
    • Hit #1 is deals 50% of the total damage. This has -10 BTH and deals *85/75 damage.
    • Hits #2 - #5 deals 50% of the total damage . Each hit has +10 BTH and deals *85/95 damage.

    All this has ALREADY been factored into the above numbers.





    Shogun & Ansatsu
    Guest

    Level: 150
    Power Level: 153
    MP Level: 152
    Location: Call Shogun & Ansatsu (150)

    OPTION #1 (Blast Them!)
    Hits: 4
    Element: Fire
    Type: Ranged
    Damage: 15 - 46 plus 353.75% Stats each
    BTH: +43
    Cost: 6,618 Gold and 86 SP.

    OPTION #2 (Slice & dice.)
    Hits: 2
    Element: Wind
    Type: Melee
    Damage: 32 - 97 plus 749.12% Stats each
    BTH: +38 each
    Cost: 6,618 Gold and 86 SP.

    OPTION #3 (Full assault!)
      Both mercenaries attack at once doing a total of 5 hits.
      Cost: 13,236 Gold and 86 SP.

      Hits #1:
      Element: Fire
      Type: Ranged
      Damage: 43 - 128 plus 990.5% Stats
      BTH: +28

      Hits #2-5:
      Element: Wind
      Type: Ranged
      Damage: 8 - 25 plus 195.49% Stats each
      BTH: +48


    OPTION #4 (Nothing right now.)

    Shogun & Ansatsu do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #5 (You are dismissed)

    You dismiss Shogun & Ansatsu.


    Numbers thanks to In Media Res, Write-up, Images, and Description thanks to Paradoxical Enigma, Additional thanks to Dragoon23.



    Analysis

    All Attacks starts out as 54-161 plus 1,248.525% Stats along with 38 BTH.

  • Option 1: It deals *1.2 damage (as a bonus for the gold). It has +5 BTH, and deals *85/90 damage.
  • Option 2: It deals *1.2 damage (as a bonus for the gold).
  • Option 3:
    • All hits do *1.4 damage (as a bonus for the gold).
    • Hit #1 is deals 50% of the total damage. This has -10 BTH and deals *85/75 damage.
    • Hits #2 - #5 deals 50% of the total damage . Each hit has +10 BTH and deals *85/95 damage.

    All this has ALREADY been factored into the above numbers.



  • Got this. Great job, thank you. ~B

    < Message edited by Balu -- 12/17/2012 8:50:50 >
    AQ  Post #: 42
    12/11/2012 22:59:31   
      Ianthe
     formerly In Media Res

     

    quote:

    Okay, we finally got Nezujimbo balanced. Sorry for the delay ^^

    Ice Guest. On his turn, he gives you four options (kinda like Hulk Shogun & Ansatsu):

    1) Slice & Dice - This costs (GPCost1) gold. One hit, Melee Ice. It takes -10 BTH and deals *1.1*85/75 damage.

    2) Freezing Slash - This costs (GPCost2) gold. Two hits, Melee Ice. It deals a total of *1.2*0.46875*85/75 damage and takes -10 BTH. There's a 25% * (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
    Level: Plvl vs MonsterLvl
    Major: YourCHA vs MonsterEND
    Minor: YourLUK vs MonsterLUK

    3) "Nothing right now." - He does nothing. He doesn't disappear, and he doesn't cost SP/gold/anything.

    4) "You are dismissed."

    Level	6	24	42	60	78	96	114	132	150
    Type	-	-	Z	-	-	G	-	-	G
    PLvl	6	24	61	60	78	99	114	132	153
    MPLvl	6	24	56	60	78	98	114	132	152
    
    Base	3	6	16	16	22	29	35	43	54
    Rand	5	13	32	32	43	59	71	87	107
    Stat	157.05	290.7	565.425	558	691.65	847.575	958.95	1092.6	1248.525
    BTH	1	6	15	15	19	24	28	33	38
    
    SPCost	7	13	27	29	38	49	59	71	86
    GPCost1	1	1	1	2	6	31	121	571	3309
    GPCost2	2	2	2	3	12	63	242	1142	6618
    
    Price	33	69	1500	1861	12029	78563	513937	3362828	22004697
    Sell	16	34	Z	930	6014	39281	256968	1681414	11002348

    Got this. Thank you! ~B

    < Message edited by Balu -- 12/17/2012 11:39:37 >
    AQ  Post #: 43
    12/12/2012 13:07:26   
    Paradoxical Enigma
    Member

    quote:

    Nezujimbo
    Guest

    Level: 6
    Power Level: 6
    MP Level: 6
    Location: Call Nezujimbo (6)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 4 - 10 plus 195.79% Stats
    BTH: -9
    Cost: 1 Gold and 7 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 1 - 3 plus 50.06% Stats each
    BTH: -9 each
    Cost: 2 Gold and 7 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Images thanks to Dragoon23.



    Analysis

    All Attacks starts out as 3-8 plus 157.05% Stats along with +1 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.






    Nezujimbo
    Guest

    Level: 24
    Power Level: 24
    MP Level: 24
    Location: Call Nezujimbo (24)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 7 - 24 plus 362.41% Stats
    BTH: -4
    Cost: 1 Gold and 13 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 2 - 6 plus 92.66% Stats each
    BTH: -4 each
    Cost: 2 Gold and 13 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 6-19 plus 290.7% Stats along with +6 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.






    Nezujimbo
    Guest

    Level: 42Z
    Power Level: 61
    MP Level: 56
    Location: Call Nezujimbo (42)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 20 - 60 plus 704.9% Stats
    BTH: +5
    Cost: 1 Gold and 27 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 5 - 15 plus 180.23% Stats each
    BTH: +5 each
    Cost: 2 Gold and 27 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 16-48 plus 565.425% Stats along with +15 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.






    Nezujimbo
    Guest

    Level: 60
    Power Level: 60
    MP Level: 60
    Location: Call Nezujimbo (60)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 20 - 60 plus 695.64% Stats
    BTH: +5
    Cost: 2 Gold and 29 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 5 - 15 plus 177.86% Stats each
    BTH: +5 each
    Cost: 3 Gold and 29 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 16-48 plus 558% Stats along with +15 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.






    Nezujimbo
    Guest

    Level: 78
    Power Level: 78
    MP Level: 78
    Location: Call Nezujimbo (78)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 27 - 81 plus 862.26% Stats
    BTH: +9
    Cost: 6 Gold and 38 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 7 - 21 plus 220.46% Stats each
    BTH: +9 each
    Cost: 12 Gold and 38 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 22-65 plus 691.65% Stats along with +19 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.







    Nezujimbo
    Guest

    Level: 96
    Power Level: 99
    MP Level: 98
    Location: Call Nezujimbo (96)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 36 - 110 plus 1056.64% Stats
    BTH: +14
    Cost: 31 Gold and 49 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 9 - 28 plus 270.16% Stats each
    BTH: +14 each
    Cost: 63 Gold and 49 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 29-88 plus 847.575% Stats along with +24 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.






    Nezujimbo
    Guest

    Level: 114
    Power Level: 114
    MP Level: 114
    Location: Call Nezujimbo (114)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 44 - 132 plus 1195.49% Stats
    BTH: +18
    Cost: 121 Gold and 59 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 11 - 34 plus 305.67% Stats each
    BTH: +18 each
    Cost: 242 Gold and 59 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 35-106 plus 958.95% Stats along with +28 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.






    Nezujimbo
    Guest

    Level: 132
    Power Level: 132
    MP Level: 132
    Location: Call Nezujimbo (132)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 54 - 162 plus 1362.11% Stats
    BTH: +23
    Cost: 571 Gold and 71 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 14 - 41 plus 348.27% Stats each
    BTH: +23 each
    Cost: 1,142 Gold and 71 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 43-130 plus 1092.6% Stats along with +33 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.







    Nezujimbo
    Guest

    Level: 150
    Power Level: 153
    MP Level: 152
    Location: Call Nezujimbo (150)

    OPTION #1 (Slice & dice!)
    Hits: 1
    Element: Ice
    Type: Melee
    Damage: 67 - 201 plus 1556.49% Stats
    BTH: +28
    Cost: 3,309 Gold and 86 SP.

    OPTION #2 (Freezing Strike!)
    Hits: 2
    Element: Ice
    Type: Melee
    Damage: 17 - 51 plus 397.97% Stats each
    BTH: +28 each
    Cost: 6,618 Gold and 86 SP.

    In addition Option #2 has the effect of a 25%* (# of hits that connected) chance of freezing the monster. The monster gets a +0 bonus on its save:
      Level: Plvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK

    OPTION #3 (Nothing right now.)

    Nezujimbo do nothing. They don't disappear, and they do not cost any SP or Gold.

    OPTION #4 (You are dismissed)

    You dismiss Nezujimbo.


    Numbers thanks to In Media Res, Write-up thanks to Paradoxical Enigma, Image thanks to Dragoon23.



    Analysis

    All Attacks starts out as 54-161 plus 1248.525% Stats along with +38 BTH.

  • Option 1: It takes -10 BTH and deals a total of *1.1*85/75 damage.
  • Option 2: It takes -10 BTH and deals a total of *1.2*0.46875*85/75 damage.

    All this has ALREADY been factored into the above numbers.

  • Got this. Thank you. ~B

    < Message edited by Balu -- 12/17/2012 11:39:57 >
    AQ  Post #: 44
    12/15/2012 11:58:12   
    Karmakas
    Member

    quote:

    A copy/paste overlook is in need of fixing in the top level Rock LobZard entry: The Analasys says it's power level is 115, but it's 145


    Corrected. Thank you! ~ Msyu

    < Message edited by Msyu -- 12/15/2012 12:22:44 >
    Post #: 45
    12/22/2012 15:29:26   
    aNyThInG
    Member
     

    Errr are the stats for Gift Boxes pet for 2012 missing? If not, where are they? Been trying to look for them in the index and nowhere to be found.. And I'm sure I'm not overlooking..

    Not in the pedia yet. Scroll up on this page or click here ~Balu

    Thanks!

    < Message edited by aNyThInG -- 12/22/2012 17:05:14 >
    AQ DF  Post #: 46
    12/30/2012 11:19:16   
    Karmakas
    Member

    quote:

    Mr. Banjo Stiltsocks (lol!) is missing here.


    Done. Thank you. ~Balu

    < Message edited by Balu -- 1/17/2013 8:32:12 >
    Post #: 47
    1/6/2013 15:54:21   
    Storm
    Member

    quote:

    Frostval Delivery Reward:
    WraithZard

    Melee.
    Wind Element.

    Description:
    Um, I kinda cast that Exhume spell on a Zard burial ground, and now I got these things following me around. Any chance that you'll buy it off me? It definitely looks unlucky -- hopefully some of that will rub off on your opponent?


    Got this thanks - Dragoon23

    < Message edited by Dragoon23 -- 1/16/2013 2:43:46 >
    AQ AQW  Post #: 48
    1/6/2013 16:11:59   
    Dragoon23
    Legendary AK!!!


    quote:



    Cursed Zards! D: - Dragoon23

    quote:

    Moglord Warboar
    Attack is 2 hits water melee.
    Heal is one hit.

    *«Pet Name. Default name is My Giftbox Pet [Version] 2012» will now heal you!
    **«Pet Name. Default name is My Giftbox Pet [Version] 2012» will now attack your foes!


    This powerful Mogboar is the same species that serves Moglin warlords as powerful battle companions. Capable of both a powerful Water buzzsaw attack, and a healing attack! Touching its tusk will switch it between healing you or attacking your enemies.


    Bacon! :D - Dragoon23

    < Message edited by Dragoon23 -- 1/16/2013 2:44:19 >
    Post #: 49
    1/6/2013 20:17:59   
      Ianthe
     formerly In Media Res

     

    quote:

    WraithZard

    The normal attack is:
    # 50% chance of one hit, *2/3 damage.
    # 50% chance of two hits, *4/3 damage total.

    MC bonus: Can disable monster Lucky Strikes. On every hit that the monster does, the monster makes a save with a +0 bonus:
    Level: PowLvl vs MonsterLvl
    Major: YourCHA vs MonsterCHA
    Minor: YourLUK vs MonsterLUK

    If it fails the save, then it can't get a Lucky Strike.
    Level	5	15	25	35	45	55	65	75	85	95	105	115	125	135	145
    Type	-	-	-	-	-	-	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	25	35	45	55	65	75	85	95	105	115	125	135	148
    															
    Base	2	3	4	6	8	10	12	14	16	19	21	24	27	30	34
    Rand	3	6	9	12	15	18	22	27	32	36	43	48	53	60	69
    Stat	100	149	199	248	298	347	397	446	496	545	595	644	694	743	808
    BtH	1	3	6	8	11	13	16	18	21	23	26	28	31	33	37
    															
    Price	18	24	41	89	226	614	1715	4841	13719	38929	110509	313757	890861	2529504	7182300
    Sell	9	12	20	44	113	307	857	2420	6859	19464	55254	156878	445430	1264752	3591150
    


    Got this thanks - Dragoon23

    < Message edited by Dragoon23 -- 1/16/2013 2:44:48 >
    AQ  Post #: 50
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