Home  | Login  | Register  | Help  | Play 

RE: =OS= What would YOU like to see? II - READ THE FIRST POST

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion >> RE: =OS= What would YOU like to see? II - READ THE FIRST POST
Page 16 of 30«<1415161718>»
Forum Login
Message << Older Topic   Newer Topic >>
12/8/2012 17:24:40   
Slayer Hades
Member

I'd like to see an evolution for Skexis Fiend. Right now, it's one of the weakest red circles.
@thejop
That would make Blessed Strike unbelievably OP, and all the other characters would need to be buffed to compensate.

~Posts merged and removed unnecessary content.
Mritha


< Message edited by Mritha -- 12/10/2012 9:20:06 >
Post #: 376
12/8/2012 22:01:46   
The Jop
Member

@Slayer Hades
Light is pretty terrible currently, and those cards are intended to behave that way so what effect they would have is irrelevant. You also shouldn't be telling people how to abuse glitches.

< Message edited by thejop -- 12/8/2012 22:02:09 >
AQ DF MQ AQW Epic  Post #: 377
12/9/2012 9:18:32   
avavr
Member

okay about possession except for RNG deciding what we posses why eliminate the chance factor ( or make it like 10% luck for possessing)


what i mean is...it is said that to possess a soul you need to be strong enough.OKay so i beat the character am i strong enough .....nawww way thats because its AI that you beat. SO what i suggest is building a custom AI who has skill of a pro player or master or god like :P:P for all the "Legendary" "red circled" characters so that we actually use our skill rather than searching endlessly and when we do encounter it we fail to posess it because of RNG wat the eff
So now the Staff and creators ask "What about the sure master ball/SG???"

Well make the custom AI so tough that only few with the right skill an/or level can get it...those who don't or fail to defeat the "Said" character can then use soul gem for sure fire capture.
This helps in making farming much more interesting and helps to nurture your skill in the game.Coming up with new strategies to beat tough monsters and at the same time it is satisfying too.

For example the revontheus character that was released could have gotten a custom AI which was extremely tough to beat ( and i mean tough to beat which does not mean 9999999 hp by the way).


At the moment the game tests patience not skill ( i am excluding PVP coz very rarely i see skilled players )


~Ventrice

< Message edited by avavr -- 12/9/2012 9:19:17 >


_____________________________

MQ Epic  Post #: 378
12/9/2012 9:37:50   
OverlordCody
Member

I would like to see Team play. I think it should be something like this:
You can invite your friends to play in teams. You can have up to four, and the enemy teams in PvE/Map would be four unless they are a boss.

Another one if made of your characters; same as before.
In both you can play cards that you would play on yourself onto your team mates.

I would also like to see Dungeons. These would be medium-rare to find, and you fight hoards of monsters until you fight the boss. Your rewards will be high amounts of gold, a random artifact, and a chance of getting a character similar to the boss.

The Bosses will have 10 HP higher then then the character your using; if it is team play, 10 HP higher then the highest leveled character and they can do three hit combos.

You may also find Mini-Bosses in the dungeon. They have 5 more HP then your Character/Highest Lved Character in team. They do 2 hit combos.

Also, perhaps you can sell characters, and you might get resources and gold. The resources are used to make consumables that can be used in battle.
(The Team Play Idea is inspired by Drinde)



< Message edited by OverlordCody -- 12/9/2012 9:42:59 >
AQW  Post #: 379
12/9/2012 13:57:45   
Slayer Hades
Member

@thejop
What do you mean by "those cards are intended to behave that way so what effect they would have is irrelevant"? 10 unblockable Damage is pretty relevant, especially to Ice characters, who depend on their Defense to camp it out and wait for Ice Orb.
Now, I do agree that Blessed Strike could use a buff-- 4 energy usage rather than 5. And that Holy Strike could get a nerf/buff of 5 damage and 2 heal or something of the like. However, currently I am faring perfectly well with Light in PvP and PvE, though so far my main element is Ice.
Also, OverlordCody's idea is pretty sweet.
Another thing I'd like to see is drastic changes to the character accompanying drastic changes to cards (since card decks are gonna become customizable) i.e. Alignment shifts, animation changes, etc.
Post #: 380
12/9/2012 14:03:45   
The Jop
Member

Which one of the new cards does 10 unblockable damage? Besides, ice characters are the strongest characters in the game currently so there needs to be a way to fight them. Otherwise they'll just get to 50 defense with no trouble, and you can't expect their opponent to get through that easily. It's a way to make unblockable cards more useful, so I don't see why you're against this.
AQ DF MQ AQW Epic  Post #: 381
12/10/2012 4:13:01   
Reizo
Member

PvP Duel Spectating

  • While in the main lobby (Sleep Wolf Inn), there could be a list of all current PvP duels occurring.
  • Players could choose duels on said list to spectate.
  • For players that are in battle, there could be an indication that shows how many spectators there are.

    PvP Leaderboards/Ranking System

  • Player rankings would be determined by special points they earn in PvP battles. When you win, you gain points. When you're defeated, you lose points.
  • Random PvP match-ups would be determined by players' rankings on the leaderboards, in order to keep the system fair.

    Also, it would be nice to have a Turn Count/Indicator during duels.
  • Post #: 382
    12/10/2012 16:51:08   
    Slayer Hades
    Member

    @above
    Also, while spectating, spectators should be able to make bets at the beginning of each battle. The bets can be SG's and/or Gold. THAT would make everything worthwhile.
    @thejop
    If you know how to use your cards, keeping their defense at a manageable level shouldn't be hard. After 4 turns of attempting to raise their defense and failing, Ice chars get frustrated and do one of two things: ragequit, or go offensive. Which generally leads up to their opponent winning.

    < Message edited by Slayer Hades -- 12/10/2012 16:52:58 >
    Post #: 383
    12/10/2012 17:01:58   
    AQWPlayer
    Member

    ^
    Forget the SGs. That would create problems.
    AQW  Post #: 384
    12/10/2012 17:05:10   
    Tally
    Member

    Mm it sounds like a fun idea, but it could be abused if people arrange set matches to bet on.

    edit~ unless the match they spectate/bet on is randomly chosen for them from the start, and they only get to choose who to bet on.

    < Message edited by Tally -- 12/10/2012 17:07:31 >
    DF MQ  Post #: 385
    12/10/2012 17:59:51   
    jacob1451
    Member

    i think it would be cool if we had a character that looks like our spirit on the map that we can customize, add weapons,armor,ect. and even possibly evolve to legendary rank. The weapons that we would put on the character don't necessarily have to effect gameplay, just for customizing purposes. sorry if this is confusing, i also think a character like this would fit into Oversoul's story seeing as we are a soul possessing people, monsters ect. customization choices could change depending on alignment, good, evil, neutral.
    just realized should have put last post on character suggestions page, whoops...

    ~Please do not double-post, it is spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior.
    Mritha


    < Message edited by Mritha -- 12/12/2012 20:37:34 >
    AQ  Post #: 386
    12/10/2012 20:27:37   
    Slayer Hades
    Member

    @AQWPlayer, now that I think about it, it could be a problem. Maybe character bets?
    Post #: 387
    12/11/2012 0:36:54   
    Hideyoshi
    Member

    what I would like to see hmm..

    Lower specs to play the game (it lags on older computers, as alot of people can't aford newer ones)

    Card combinations effect for every element instead of just doing a 2-3-5 hit combo

    Card Decks having to change every turn (it said what I would like to see )

    Definitely something new and not from AQW

    edit: a better AI for the mobs so we can have better battles

    < Message edited by Hideyoshi -- 12/11/2012 2:49:53 >
    AQ DF AQW  Post #: 388
    12/11/2012 5:34:13   
    Boom u doom
    Member

    I would like to see events, BUT everyone has the same chance of winning, f2p and p2p. Top 1000 players could get a special artifact, and top 500 could get a special character etc. Btw, events with cool storylines, not just some random event without backgrounds like in many games...

    < Message edited by Boom u doom -- 12/11/2012 5:35:20 >
    AQW  Post #: 389
    12/11/2012 6:28:54   
    zentrix321
    Member

    to make this game more players
    to have more founders and peopel buy sg's
    to be more fun and interesting
    to be more attractive and addictive

    im a gamer i saw popular games that has
    -wars of bosses
    -mission
    -daily rewards (can be only rewarded when they play over 30+ mins or 1hour+)
    -guilds guild battles
    -more maps
    -chances of finding treasure chest in map or rares
    -cool and epic skill scenes (NOT like nomads and paladin 5 hit combo attack)
    -different types of DRAGONS
    -Civilization like- Orcs, half dragon civ, elf civ.
    -Houses
    -inventory
    -Skill cards customize


    well.. i know im too demanding but.. i don't wanted this game to be like a pokemon that only
    captures/ posses then okay.. i captured it leveled it up in masters then boom. boring..

    so that other people will be more interesting to buy SG's and became a founder.


    < Message edited by zentrix321 -- 12/11/2012 6:32:26 >
    Post #: 390
    12/12/2012 6:52:58   
    CursedDragon
    Member

    On Christmas Day I want them to give 4 soulgems like what they did in aqworlds, after all it is oversoul's first Christmas

    < Message edited by CursedDragon -- 12/12/2012 6:55:24 >
    AQW  Post #: 391
    12/12/2012 7:42:00   
    zentrix321
    Member

    @Cursed Dragon
    i agree with you bro
    Post #: 392
    12/12/2012 16:15:44   
    Dragon Lord Naruto
    Member

    quote:

    Clawsuit on Christmas


    Please, please, PLEASE give us Clawsuit for Christmas!

    _____________________________

    IGN on Oversoul:Coolboy
    AQ DF MQ AQW  Post #: 393
    12/13/2012 1:46:10   
    zentrix321
    Member

    also
    we wanted to see
    options of SELLING CHARACTERS to other players
    can give gold or Sg's
    Post #: 394
    12/13/2012 7:15:51   
    DRrafael
    Member

    I would like to see Gold ( and SGs ) being more useful to Character Encountering
    Somewhat like 1 Soulgem Or 1000 Gold to increase the Encounter Rate of a certain Monster *cough*Augustiner*cough*

    Addition: CROSSOVER QUESTS

    < Message edited by DRrafael -- 12/14/2012 2:29:44 >
    Post #: 395
    12/13/2012 16:56:17   
    Tally
    Member

    Go to the Ice Patch, those guys are all over the place there x.x
    DF MQ  Post #: 396
    12/13/2012 21:40:09   
    inshal1000
    Member

    when is the game going to start giving free soul gems through offers?
    once you do this, i think it will give another reason for people to play the game and to like it more

    MQ AQW  Post #: 397
    12/13/2012 21:41:59   
    Zeuster
    Member

    @zentrix321 that could lead to many problems.i could tell with begging and such..
    and maybe a bad trade..
    DF  Post #: 398
    12/13/2012 23:46:17   
    UnderSoul
    Member

    Character descriptions in the shop and list.
    AQ DF MQ AQW Epic  Post #: 399
    12/14/2012 0:00:32   
    zentrix321
    Member

    i liked to see epic Skills (5 hit combo)
    i wished that everytime i collect attack cards. it takes times
    so i wished that every deleted and charge is an effort
    so example Poison Drake
    Breathes Poison gas 5 hit combo i wished there is 2 poison damage for 2 turn DOT
    Post #: 400
    Page:   <<   < prev  14 15 [16] 17 18   next >   >>
    All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion >> RE: =OS= What would YOU like to see? II - READ THE FIRST POST
    Page 16 of 30«<1415161718>»
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition