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RE: =OS= What would YOU like to see? II - READ THE FIRST POST

 
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12/28/2012 21:22:30   
  Grixus Faldor



It would be nice if we began with 6 charge on our default element. As it currently stands: One goes from 5 to 7, to 10, to 14, to 19. That requires an extra turn to be spent to gain full charge, whereas were we to begin with 6, the progression would then be from 6 to 8, to 11, to 15 to 20. Perfect and unproblematic.

I understand that beginning a fight with 5 attack cards is not a guaranteed occurrence and that drawing is unaffected by the rules of cumulative charging. By this I mean that if I charged on the first turn, use a card on the second and draw on the third, I will only charge that element by 2 rather than 3 as I would were I to charge normally.

Sorry if that reads like garble or appears otherwise as gobbledygook, my brain is still half-asleep!

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AQ DF MQ AQW Epic  Post #: 451
12/29/2012 0:58:35   
Finncollier
Member

Chaos element monsters would be EPIC because there are none as of now
Post #: 452
12/29/2012 2:38:48   
Metallico
Member

shorter battles and more interaction between the players.

Maybe new characters and chaos element ones...

oh and purchasable cards
Epic  Post #: 453
12/29/2012 9:01:45   
Boom u doom
Member

a button that skips all of the attack animations.
AQW  Post #: 454
12/29/2012 11:17:16   
Cyberbeast10
Member

I would like fixed HP. It is easier to balance the game this way and let everyone have fairer fights when there is a level gap.
AQW Epic  Post #: 455
12/29/2012 21:45:29   
  Grixus Faldor



The ability to talk to the player you're versing in PvP!
AQ DF MQ AQW Epic  Post #: 456
12/29/2012 21:56:44   
Aeroboy3000
Member
 

I have an idea for the oversoul in-game character store / oversoul gold and soul gem store (real cash purchases). As of now, it's just a little button that says Character Shop in the top right corner of the screen, I propose that we change that. Knowing you all at AE, I'm sure a few ideas have already been tossed around and I'd like to help in any way that I can.
You all know the Drudgen pet from AQWorlds? I think he'd make a great candidate for the character vendor. What if, we took his look and added new content. In AQWorlds, clicking this pet opens up a list of quests. In Oversoul (of course, he'd be much larger), clicking this vendor would open a window that had his portrait to the left of a speech box in which he talked about current and upcoming changes to the characters/store.
Beneath the speech box would be three buttons labeled: Character Shop; Oversoul Store; Wheel of Kindness. The first two are pretty self explanatory.
The Character Shop would pop up a window that listed the characters available for purchase on the left and information about the character you have selected on the list (on the right).
The Oversoul Store would pop up a window with a list of cash purchases for gold and soul gems.
The third button is a little twist I think would be fun to add (The Wheel of Kindness). We all know that "Nulgath is Kind," so why not name a minigame after it? The Wheel of Kindness wouldn't be free, of course, but players could earn spins through completing multiple third party offers OR just by simply buying characters from the Character Shop (each character bought would earn one spin, rewards from spin vary such as -examples: #SG; #Gold; 1 Free Character of Choice<will not gain extra spin>).
I think this would be a fun update for the players, and would encourage them to buy characters from the store in order to earn spins on the Wheel of Kindness.

Sorry about any posts in wrong threads. I've always had a hard time navigating any type of forum ^^

< Message edited by Aeroboy3000 -- 12/30/2012 23:55:59 >
Post #: 457
12/30/2012 17:02:47   
  Grixus Faldor



The ability to move using the W, A, S, D and/or arrow keys. Clicking with a mouse is fine, but it can become incredibly tedious.
AQ DF MQ AQW Epic  Post #: 458
12/30/2012 19:16:16   
Herody
Member

More Characters(Especially have cool build-up or talent tree.)
I hope that they will be a story in this game (Just like the other AE games.)
More Maps (For new Characters.)
I hope that the players in PVP can talk.
New Att/Def/Spell Cards. (Because its so silly that two of your characters have exactly the same skill cards. Ex. Jack Frost, Rudolphtheus and Xmas Fiend.)

< Message edited by Herody -- 12/30/2012 19:21:11 >
Post #: 459
12/30/2012 20:11:28   
Misty_kitty
How We Roll Winner
Dec14


Since there is a Black Dragon,why not get a Light Dragon?
Attacks:
5 defend cards, shield for 5 hits, x5 of these cards, costs 4 light
Praise of the Light- heal for 3 HP points- x2 of the card, costs 5 light
Cloud might-unblockable 3 point attack- x2 of the card, costs 7 light
Scale shower- hit 5 points at the cost of 5 HP- x3 of the card, cost nothing
Alteon's blade- after 4 turns, Spirit orbs lighten the opponent's soul for 7 points. x2 of this card, 9 light
1 hit point card-hit for 1 point, x3 card, costs 3
2 hit point card- hit for 2 points, x4 cards, costs 4 light
Iron hide- absorb 20 damage, x1 of card, costs 10 light
Reflection- reflect damage for 3 turns at the cost of 3 HP, x3 of card, costs 5
Holy wall of Light- 10 shields, x2 of card, costs 8 light

Alignment: light

How about it? :3
This soul would be found in mountains, forests and towns


< Message edited by Misty_kitty -- 12/30/2012 20:13:23 >
AQW  Post #: 460
12/31/2012 1:21:04   
  Grixus Faldor



@Misty_kitty: You've got the wrong suggestion thread, this is for suggestions for features that you'd like to see added to the games. Character suggestion goes in this thread: http://forums2.battleon.com/f/tm.asp?m=20686636 ^^
AQ DF MQ AQW Epic  Post #: 461
12/31/2012 21:39:31   
Jmagician
Member

I have a great idea for a card skill. Maybe a shield draining card with piercing effects.

Example: Shield Drainer - [can only be used when the opponent has shields up. The opponent takes 5 damage and loses 5 shield points].
AQW  Post #: 462
12/31/2012 22:08:36   
branden80
Member

What we need is color customizations, so we can stand out of a crowd that all has the same characters.
AQW  Post #: 463
1/1/2013 3:55:12   
chesse20
Member

im really mad at how low the frogzard customization is
its just a frogzard
you cant evolve it firezard or windzard or icezard or waterzard no it just stays as a basic run of the mill frogzard
AQ  Post #: 464
1/1/2013 4:03:03   
The Jop
Member

Evolutions will almost certainly be added to it seeing as it's only an apprentice.
AQ DF MQ AQW Epic  Post #: 465
1/1/2013 5:31:37   
  Grixus Faldor



@thejop: That's not necessarily true given that Revonthurkey is an apprentice. The form of the monster doesn't dictate whether or not evolutions will be present/available.
AQ DF MQ AQW Epic  Post #: 466
1/1/2013 5:39:48   
The Jop
Member

quote:

Releasing all of these characters and not having any destination for them is frustrating to me as I know it can be to you players.
It sounds like Nulgath wants to have every character have some potential instead of just releasing a bunch of similar characters every week.

< Message edited by thejop -- 1/1/2013 5:40:07 >
AQ DF MQ AQW Epic  Post #: 467
1/1/2013 5:57:05   
  Grixus Faldor



Of course, but that doesn't mean that every character has to follow a predefined/predetermined evolutionary path. Ultimately, it is Nulgath's game and what we postulate is, at the end of the day, nothing but speculation. Although, I very much am on your side, I don't think this will apply to all the current characters without evolutions beyond Master or Veteran.
AQ DF MQ AQW Epic  Post #: 468
1/1/2013 5:59:55   
megakyle777
Member

I know it will never happen, but I would like to see, rather then Evolutions being for SG, the option to skip the leveing process with SG and get the evo for free if you work for it.
DF  Post #: 469
1/1/2013 16:45:17   
UnderSoul
Member

Three things:

1. Character descriptions

2. Flee button

3. Option to adjust the amount of time the opening speech bubbles remain in PvE
AQ DF MQ AQW Epic  Post #: 470
1/1/2013 18:41:40   
Wolfassassin
Member

I'm sure this has already been mentioned, but not having to restart at lvl 1 after an evolution would be nice.

< Message edited by Wolfassassin -- 1/1/2013 18:42:04 >
AQ DF MQ AQW Epic  Post #: 471
1/1/2013 22:22:13   
Metallico
Member

Give a name to your character?

more gold characters in shop¿?
Epic  Post #: 472
1/2/2013 11:23:31   
uriel riverton
Member

This guy would be pretty cool to see.
Post #: 473
1/3/2013 7:32:10   
SouL Prisoner
Member

Trading Feature

A feature that lets you trade you characters.

Limitation


- Founders characters cannot be traded

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AQ DF MQ AQW Epic  Post #: 474
1/3/2013 8:07:53   
Matgon
Member

I noticed the character limit for peoples character is quite large (saw a guy named "Enter character name here") but when you're in PvP it cuts off, they should adjust the font ratio depending on his name size so it fits on the screen.
DF AQW Epic  Post #: 475
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