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11/14/2012 19:59:10   
pjc
Legendary AK!!!


Pyromancer
(No DA Required)

Access Point: Pyromancer (Armor), Armor Closet
Level/Quest/Items required: Armor in inventory or bank
Release Date: November 9th, 2012

Default Weapon: Firesteel Blade

Defenses
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offenses
Crit: 5
Bonus: 0
Boost: 0%

Resistances
Ice: 5
Water: 5
Fire: 5



Rebirth!
Come back from the ashes!

Level/Quest/Skill/Items required: Level 20

Effect: Removes all statuses from the player besides 'Stuffed', and restores 100% of the player's HP/MP.

Mana Cost: 0
Cooldown: 34
Charge Time: 9
Damage Type: N/A
Element: N/A


Appearance



To Ashes
Purge self of effects.

Level/Quest/Skill/Items required: Level 20

Effect: Removes all statuses from the player besides 'Healing Magefire', 'Consuming Magefire', 'Devouring Magefire', and 'Stuffed'; 6 hits of damage ((100 + 120X)% total, capped at 1300%), where X is the number of statuses on the player.

Mana Cost: 25
Cooldown: 9
Damage Type: As weapon
Element: As weapon


Appearance



Triflame!
Lower your foe's healing.

Level/Quest/Skill/Items required: Level 20

Effect: 3 hits of 40% damage (120% total); inflicts 'Triburn' (+50 Health) upon the target for 3 turns inclusive.

Mana Cost: 20
Cooldown: 9
Damage Type: As weapon
Element: As weapon


Appearance



Fire Chains
-75 Bonus for enemy

Level/Quest/Skill/Items required: Level 20

Effect: 8 hits of 12.5% damage (100% total); inflicts 'Bound' (-75 Bonus) upon the target for 2 turns.

Mana Cost: 20
Cooldown: 7
Damage Type: As weapon
Element: As weapon


Appearance



Lava Fountain
Damage and stun target for 3 turns

Level/Quest/Skill/Items required: Level 20

Effect: 5 hits of 24% damage (120% total); stuns the target for 3 turns.

Mana Cost: 30
Cooldown: 11
Damage Type: As weapon
Element: As weapon


Appearance



Enkindle
+25 boost for 5 turns

Level/Quest/Skill/Items required: Level 20

Effect: Applies 'Dynamic Shield' (+75 Fire if the Pyromancer's Tome is set to Fire; else +75 to the player's weapon element) to the player for 1 turn; applies +25% Boost to the player for 6 turns inclusive.

Mana Cost: 10
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Magma Bubble
Fiery shield for 3 turns

Level/Quest/Skill/Items required: Level 20

Effect: Applies 'Shielded' (+140 Block/Parry/Dodge) to the player for 3 turns; retaliates 100% weapon damage against successful hits or glancing blows, halving each time.

Mana Cost: 15
Cooldown: 6
Damage Type: As weapon
Element: As weapon


Appearance



Attack

Level/Quest/Skill/Items required: Level 20

Effect: 1 hit of 110% damage.
  • If 'Healing Magefire' is active on the player, replaces it with 'Consuming Magefire' for 98 turns.
  • If 'Consuming Magefire' is active on the player, replaces it with 'Healing Magefire' for 99 turns.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Pyromancer's Flames
    Stackable DoT (max 5), empower Magefire.

    Level/Quest/Skill/Items required: Level 20

    Effect: 7 hits of 7.14% damage (50% total); inflicts 'Pyromancer's Flames' (33% weapon element DoT) upon the target for 10 turns on first use; adds 33% damage but does not increase duration for successive uses up to 165% total.

    Mana Cost: 25
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Malcifer
    Empower with cursed flames!

    Level/Quest/Skill/Items required: Level 20

    Effect: Applies 'Cursed Flames' (+75 Bonus) to the player for 5 turns inclusive; 4 hits of 30% damage (120% total); inflicts 'Cursed Flames' (-25 All, +25 Health) upon the target for 5 turns inclusive.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Full Throttle
    Faster than a mechagriffon!

    Level/Quest/Skill/Items required: Level 20

    Effect: 6 hits of 20% damage (120% total); inflicts 'Confused' (-25% Boost) upon the target for 4 turns.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Flame Fury
    Hits all enemies

    Level/Quest/Skill/Items required: Level 20

    Effect: 1 hit of 150% damage to all enemies.

    Mana Cost: 25
    Cooldown: 1
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Breath of Fire
    Consume your Magefire to unleash!

    Level/Quest/Skill/Items required: Level 20

    Effect: 6 hits of damage ((100 + 20Y)% total, capped at 500%), where Y is the number of Pyromancer skills used with Magefire passives enabled; disables Magefire passives for the next 5 turns.

    Mana Cost: 25
    Cooldown: 4 (effectively 5, locked for 1 turn after cooldown)
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Conflagration
    Enhance your flames and power!

    Level/Quest/Skill/Items required: Level 20; 5 stacks of 'Pyromancer's Flames' on at least one enemy

    Effect: Removes 'Pyromancer's Flames' from all enemies; applies 'Devouring Flames' upon the player for 6 turns inclusive; grants the player an extra action.

    Mana Cost: 0
    Cooldown: 19
    Damage Type: As weapon
    Element: As weapon


    Appearance



    The Phoenix
    Unleash your power!

    Level/Quest/Skill/Items required: Level 20; 5 stacks of 'Pyromancer's Flames' on at least one enemy

    Effect: 15 hits of 16.7% damage (250% total) with +200 Crit.

    Mana Cost: 20
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • Clicking the Pyromancer's Tome widget above the Attack button will toggle each of this class's skills between Fire damage and weapon element damage. While using weapon element damage, each skill will lose 10% total damage.
  • If either DEX or INT is the player's highest attacking stat, each of this class's skills will gain +5% total damage. If both DEX and INT are the player's highest attacking stats and within [player level]/10 of each other, each of this class's skills will gain +15% total damage.
  • While 5 stacks of Pyromancer's Flames are active (indicated by the Pyromancer's Tome widget), each of this class's skills will gain +75% total damage.
  • While 'Healing Magefire' is active, the player will automatically recover 1% of their maximum HP every turn for each active stack of 'Pyromancer's Flames,' capping at 5% per turn.
  • While 'Consuming Magefire' is active, each of this class's skills gains +20 Crit for each active stack of 'Pyromancer's Flames,' capping at +100 Crit.
  • While 'Devouring Magefire' is active, the player will automatically recover 10% of their maximum HP every turn and each of this class's skills will gain +150% total damage and +200 Crit.
  • If neither 'Healing Magefire' nor 'Consuming Magefire' is active, 'Healing Magefire' will automatically be applied to the player for 100 turns. (Pop-up: Your Magefire recovers.)
  • Own this armor to obtain the Pyromancer badge.
  • This class was revamped on August 7th, 2020.



    Thanks to
  • Solanaceae for entry information.
  • Silver for image.
  • Jay for skill buttons.
  • TFS for corrections.

    < Message edited by Jay -- 3/7/2021 21:08:51 >
  • DF MQ AQW  Post #: 1
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