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=Dev, Balance, Testing= Offensive/Defensive Armour Tests

 
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11/15/2012 13:46:38   
  Kamui
 Jolly Good Show, Old Derp


Hi there guys! As some of you may know, we're doing a public test of a new way to handle offensive and defensive armours. The traditional method we've been using with them is to have elemental resists be a bit weaker on offensive armours, and a bit better on defensive armours, when compared to a standard armour, that is. The armours are available from Ballyhoo, the Offensive one is in the Sariel's Vigil shop, and the Defensive one is in the Harvenger shop, both of them cost 0 gold to obtain, so this testing is free for all!

These new armours are using an entirely different setup, namely, they both share the exact same elemental resists and Melee/Ranged/Magic defences. The difference in the two, is that the Offensive Test Armour deals 125% damage with its armour attack, and also TAKES 125% damage from all normal elements (Harm/Void/Heal are excluded). The Defensive Test Armour is a similar setup, except it deals 80% damage with its armour attack, and takes 80% damage as well. The numbers you see below are true for both versions of the armours. The ones on the left in the B/R and Stat damage rows are for the Defensive armour, and the ones on the right are for the Offensive armour.

Level	5	25	45	65	85	105	125	145
								
B/R	92/144	140/219	188/294	236/369	284/444	332/519	380/594	428/669
Stat	106/166	212/331	318/496	423/661	529/826	634/991	740/1156	846/1321
BtH	0	3	5	8	10	13	15	18
								
Fire	98	95	94	90	86	84	81	79
Water	97	90	84	81	78	76	74	71
Ice	96	87	79	74	70	67	65	62
Wind	93	85	75	65	58	51	45	41
Earth	100	98	97	95	92	90	89	85
Energy	97	90	84	81	78	76	74	71
Light	96	87	79	74	70	67	65	62
Dark	98	95	94	90	86	84	81	79
								
Fire	-2	-5	-6	-10	-14	-16	-19	-21
Water	-3	-10	-16	-19	-22	-24	-26	-29
Ice	-4	-13	-21	-26	-30	-33	-35	-38
Wind	-7	-15	-25	-35	-42	-49	-55	-59
Earth	0	-2	-3	-5	-8	-10	-11	-15
Energy	-3	-10	-16	-19	-22	-24	-26	-29
Light	-4	-13	-21	-26	-30	-33	-38	-38
Dark	-2	-5	-6	-10	-14	-16	-19	-21
								
Melee	26	29	32	36	39	42	46	49
Ranged	26	29	32	36	39	42	46	49
Magic	26	29	32	36	39	42	46	49


We hope to get good feedback from you guys about this test! After the testing period is over, these armours will remain in everyone's inventories, but the armours will revert to Lv 0, and will have 0 MRM and 100 for all resists. Thanks for your co-operation!

< Message edited by Kamui -- 11/15/2012 14:22:06 >
AQ DF MQ  Post #: 1
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