Exploding Penguin
Moderator
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Not supported. -40 energy on level 1? That's ridiculous. That's almost out of reach unless you totally tech-abuse to 35-42 resistance or so on level 1 EMP. It'd be even harder to reach on atom smasher level 1, as it's based off of strength damage, and strength takes forever to scale at extremely high levels. If you use an average focus build, both atom smasher and emp take about the same energy at level 1 (emp should take a few more energy points), but emp costs 4 more because it's unblockable. It's definitely not a problem on strength-abuse builds, as atom smasher doesn't give rage unless blocked, so it's not really worth using on a strength build unless you're tanking and using strength at the same time or you invested many points into atom smasher. Abusing tech on a CH is a huge problem, as your physical defense will become extremely low and your resistance extremely high. On a BH, that's a different story, but it'll still be extremely difficult as reflex boost isn't the best skill to increase defense. The only classes that will be particularly affected by this will be classes like Merc, BH, and BM. BH and merc both have their own ways of taking energy, so it's a fair game for them. BM already has its advantages of being one of the most versatile classes, as focus works extremely well in both 1v1 AND 2v2. I don't think I've ever won against a focus BM without luck/energy removal, so I'd say energy removal skills are pretty balanced as is. Plus, wasting an entire turn on level 1 atom smasher/emp sometimes isn't the best idea, as taking ~25-30 energy in 1 turn with a chance of being blocked is pretty lame when BMs have a deadly gun every 2 turns and life steal every time they attack, plus a bot which deals pretty heavy damage on focus. Also, don't you agree that well-formatted caster builds would be near unstoppable without energy removal? A lot of people think focus BM are way too overpowered because of their solid win ratio and versatility to match almost any build type, so luck/energy removal is really the only way to counter that build type. If someone tries to abuse energy removal with high skill points, it easily becomes a burden on them as well since atom smasher is blockable, and hunter classes need to devote skill points to their 2 passives to make effective builds most of the time.
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