Alexandria Serthes
Member
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Trapster (I don't have any idea what to call this yet). Genre:Everything, but mainly action Setting: Modern Estimated RPers: 5+ Type: semi-free-roam. Plot Preferences: Three groups of people are trapped in a semi-abandoned area (relatively large, including a more forested area and a suburban-type place). In order to escape, each group has a simple task. For simplicity, I'll call these groups A, B, and C, for now. For group A to escape, they must successfully kill all the members of group C. For group B to escape, they must subdue (without killing) all the members of group A, without all members of group C dying. Group C must simply survive... Without harming anyone else, in any way. Savvy? The Clubs: Resurrection Genre: Everything. I like throwing in everything. Setting: Either, or both. Estimated RPers: 7+ Type: semi-free-roam Plot Preferences: This would basically be a revamp of WttC, located in Darkovia (or Darkovia-type area) far into the future (about a century, or so, probably). Unlike the original WttC though, this one would have multiple central points for the plot, adding things from the original IC thread, and there actually being an answer as to why the clubs are fighting each other. I have a couple ideas about the plot-line, including an actual definite way to end the thread when necessary, without having horribly, horribly loose ends to tie up without being able to. The entire thread should still allow for a lot (if not all), of the free-roaming and RPer-made storylines that the original WttC had. quote:
A Gang roleplay was discussed between me and someone else, but I don't know if the content we had would be allowed. To some extent, that's what WttC was about, various gangs in a four-way war for no apparent reason (I've pretty well decided on the actual reason, but that's not important...)
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