goldslayer1
Member
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@legion i guess u can call it that. i more or less try to explain it the best way possible, and counter someone else's argument. i try to base my opinions behind logic, and the ability to see the overall picture. like how this change would affect the game. not everyone has the best logic or the same way of looking at things, so different personalities will clash when it comes to opinions. but anyway, people's ratios are whats holding them back from having fun and being creative. this is sort of why ED has an "OPed" build problem, the ED player base went into an overall Ratio mentality. this played a role in making players use only strong builds and instead of creative ones even if they did lose. while at the same time ED played a role in it by limiting creativity (via requirements, and balance changes, etc)
< Message edited by goldslayer1 -- 12/7/2012 2:09:33 >
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