LatinLover/Martini
Member
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This will now change the game face of all Epicduel :) IT was just announced that there were no longer be NPC's Wins in Epicduel in Omega. How will this change the game ;D quote:
Changes to NPCs Today we wanted to go over some changes to how NPC fights will work in Omega. We want NPCs to fill the purposes of: 1) training or testing builds 2) gaining credits 3) furthering missions and the storyline They currently fill some other purposes that we want to move away from, including padding battle records, faction farming, and leveling. Some of the changes are as follows: NPC fights no longer count towards your battle record. We want the Leaderboards and your battle record to clearly reflect your PvP accomplishments instead of forcing players to farm NPCs to pad their win rates. You can now fight NPCs an unlimited number of times. NPCs will not give experience after level 5. This will allow new players to be eased into the battle system, but afterwards we want the focus to be on PvP. This also allows leveling players to get credits without continuing to level if they feel like they are falling behind. NPCs will no longer give Battle Tokens or Influence. Since you can fight them without limit, we don’t want factions or players to farm them for Tokens or Influence. Again, we want the focus here to be on PvP. NPCs will not give rewards if you lose. We don’t want people to purposely lose to NPCs over and over, so you will need to win to get Credits or other rewards. Brainwashing is removed since it is no longer necessary.
< Message edited by LatinLover/Martini -- 12/6/2012 15:57:26 >
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