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RE: =ED= December 11, 2012 - Not Yeti Yet

 
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12/15/2012 5:57:09   
The Incredible Hulk
Banned

 

I have quite a few:
Massive Strike
Spread Fire
Chairmans Fury
Frostbite
Thorn assault
Infenral Spirit.


Does guns count also ? Like changing one of your guns into Spreadfire!!!
That would be awesome!
Epic  Post #: 101
12/15/2012 7:57:15   
Hun Kingq
Member

One Winged Angel1357, those are special abilities and having a non Omega weapon being able to be equipped with the Omega weapon special abilities takes away the uniqueness of that weapon.

The specials of the weapons are what make the weapons unique, different, and rare. Allowing any weapon to be equipped with the same special abilities takes away the differing aspects of that weapon. Like the Stun Gun sets, they allow every sidearm to stun, then they need to rename it as Cannon or Blaster and re-categorize from rare to non-rare.

Having a basic club, staff, or claws with the same special abilities as the promo weapons is just not right and players will think why should we buy varium when I could just equip the weapon with the same special ability as the promo/Varium weapon with credits?

In the photo Titan mention "skill cores" not special abilities was that a typo? That is why the staff needs to elaborate.

It appears nothing will be done to the skill trees or skills and because of that they will be even bigger balance issues in Omega.

Eliminating weapons requirements is a start but what about the formulas?

How long will we have to what to see the changes made to the skills or the new classes get different new skills to set them apart from each other and the previous classes?
Epic  Post #: 102
12/15/2012 8:49:10   
TRizZzCENTRINO
Member

ok guys here is link to charfade's new omega video from her twitter:
quote:

NEW EpicDuel Video!! Omega - Yeti for more? Frysteland and retraining features! http://t.co/Hvc3addK

MQ AQW Epic  Post #: 103
12/15/2012 8:58:57   
RageSoul
Member

Agility's gone but the flip side is that HP/EP per point is reduced!
AQW Epic  Post #: 104
12/15/2012 9:43:01   
He Who Lurks
Member

^That means quicker battles ^.^

I'm not an avid ED player anymore but from what I'm seeing, EpicDuel has really turned themselves around into an even greater game!

P.S, does anyone know if upgrades will cost varium or credits or maybe even both ?

EDIT: Also, will current NPCs be changed to fit this new system? Boss battles will be about 1.2 times harder if not(a hyperbole of course).

< Message edited by He Who Lurks -- 12/15/2012 9:45:27 >
AQ Epic  Post #: 105
12/15/2012 9:47:15   
RageSoul
Member

I doubt that the current OPed builds will be nerfed though .
AQW Epic  Post #: 106
12/15/2012 9:50:42   
Ranloth
Banned


Stats are also getting changed, every single one of them so since there's less stat points total, players will also deal less total damage. As said by Goony:
quote:

In regard to changing the way HP/EP works, there may be other changes (weapon damage) and agility wasn't popular. Remember less stats now ;)

Also base HP/EP will raise with the update so we won't start off with 4x/4x HP/EP. If they make it level scaled so there'll be minimum at each level that we will have automatically, it'll be even better.
AQ Epic  Post #: 107
12/15/2012 9:54:21   
RageSoul
Member

Ah , there goes my 140 HP TM build . But i just hope Bosses get changed as well ( imagine Hank dealing 20+ against people with very low HP ) .
AQW Epic  Post #: 108
12/15/2012 10:15:21   
One Winged Angel1357
Member


Time to rethink some builds like my caster build which has been the key feature in identifying me since Beta
AQ DF AQW Epic  Post #: 109
12/15/2012 10:19:06   
Super Fat Man
Member

With only 1 hp and mp per point I hope we dont experience str builds. O_o eekkk.
Epic  Post #: 110
12/15/2012 10:31:57   
skeletondude
Member

Omg! Agility removed, Something I wanted to hear yet again! The builds are storming in my head!

_____________________________

AQW Epic  Post #: 111
12/15/2012 10:35:00   
ND Mallet
Legendary AK!!!


I remember talking with Illuminator about lowering the health and energy you got. I assumed it got the boot because of how much would need revamped to make it possible but I guess with Omega being huge already it's a perfect addition.
AQ DF MQ AQW Epic  Post #: 112
12/15/2012 11:44:27   
Drianx
Member

1 HP/point is no big deal, but 1 EP/point makes a huge difference. Nobody will afford 90+ energy pools anymore, and Atom Smasher will become effective again, and Reroute will become less effective. Caster mages will go down too.
Loving it.
AQW Epic  Post #: 113
12/15/2012 12:56:43   
Midnightsoul
Member

i actually would never mind the delay because I will be just enoying what I can. Plus, I don't play as much anymore so ED won't feel so old for me.

Anyways, if the Dark Yeti is coming with the Omega Obliterator, I might just go back to Cyber Hunter and revive that CyberUnion thing I had that one time.
DF AQW Epic  Post #: 114
12/15/2012 13:35:57   
FrostWolv
Member

Well with reduced increase of of hp/ep ..... reroute will have less advantage .... and cheap EMP and Atom Smash will hurt like hell .... entire Tech Mage will be effected

With less HP .... no of rounds will decrease ... thus the class who will attack most in early 3 rounds might win ... BM will love this update

_____________________________

Epic  Post #: 115
12/15/2012 13:44:36   
Vypie
Member

Do you think they would change HP and EP point gain, to then not balance the rest?

You are thinking of only one aspect of the change. As game developers, they know to tweak the numbers to keep something from becoming OP.

< Message edited by Vypie -- 12/15/2012 13:45:12 >
Epic  Post #: 116
12/15/2012 14:11:58   
FrostWolv
Member

@ above

I remember when they did stuff like introducing OP gamma bot and then finally de-buffing it after 8 months if i m nt wrong

I remember when they did stuff like new OP TLM class which stay there OPed for a year then they were finally nerfed
Epic  Post #: 117
12/15/2012 14:19:04   
Ranloth
Banned


Yes one-off changes. You do realise they are working on Omega non-stop for weeks now and pushed it back? Don't compare ONE change to whole game overhaul which changes how stats work, changes to some skills, changes to enhancements, changes to all the items. If they are taking care of everything, they wouldn't be stupid to leave something like that out.

Common sense hurts nowadays. <.<
AQ Epic  Post #: 118
12/15/2012 14:28:25   
FrostWolv
Member

its just hope reroute functions well in omega

and the other side is that i hope they do change their experimental introductions if it disturbs the balance (unlike what they did before)
Epic  Post #: 119
12/15/2012 14:59:16   
Drianx
Member

quote:

Do you think they would change HP and EP point gain, to then not balance the rest?


Balance was never achieved in EpicDuel, and it will never be, but that's not the main problem.

The main problem are people obsessed with winning every single fight, who are afraid to experiment, to have fun, to sincerely congratulate the one who beats them.

I stopped taking overall class balance in EpicDuel too seriously, because I realized how we players are extremely far from the reality, although every single one of us is convinced he knows best what is best for the game. That is vanity.
AQW Epic  Post #: 120
12/15/2012 15:19:42   
Midnightsoul
Member

Why don't they just make agility lvl scaled?! -____-
DF AQW Epic  Post #: 121
12/15/2012 17:36:53   
Rayman
Banned


Sounds Great and ppl why will EMP Hurt that much? We are getting more starting HP/EP. We gotta wait omega to see how it will work anyway.
AQW Epic  Post #: 122
12/15/2012 21:32:53   
Wootz
Member

I'm interested to See how this stat revamp woll happen. (Must be a revamp, because just tapping Health & Energy would cause major imbalance)
AQW Epic  Post #: 123
12/15/2012 21:46:27   
Yo son
Member

quote:

Cardboard armor reminds me of Tesla, which was the byproduct of Titans breakfast burrito wrapped in tin foil and expanded to be shown in all its...er...glory.


Prophet


Yes and the massive lag the tesla armor caused can be related to the massive dump titian took afterwards :D

< Message edited by Yo son -- 12/15/2012 21:53:26 >
Post #: 124
12/15/2012 21:57:45   
goldslayer1
Member

glad to know my enemies will have less HP to take down with a strength build.

Heres my thoughts on it

in my idea, no changes or revamp to stats or reducing stats is required. (less work for them to do)

< Message edited by goldslayer1 -- 12/15/2012 22:00:20 >
AQW Epic  Post #: 125
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