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RE: =ED= December 11, 2012 - Not Yeti Yet

 
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12/16/2012 0:10:55   
ngshuyi94
Member

If Charfade's items are going to be removed, will they come back again? Like limited seasonal rare items.

_____________________________

Seven Stars - Seven Heaven
My Character Webpage! =D
http://epicduel.artix.com/charpage.asp?id=ngshuyi

Epic  Post #: 126
12/16/2012 0:34:09   
King FrostLich
Member

Nearly lost it at the 1 hp/ep per point but seeing agility gone, I hope that settles everything.

spoiler:

Yes, the sooner you know with 78 hp on my BM build on Omega, sooner I know infernal android will rule once again
Epic  Post #: 127
12/16/2012 0:36:11   
goldslayer1
Member

@king
if it makes u feel better, i personally dont think thats the solution.

it would be much better if 1 stat = 3 HP and 1 stat = 1 EP

this increase match length, reduces the effectiveness of str mass builds and str builds in general.

u can read more on it Here to see what i mean.

< Message edited by goldslayer1 -- 12/16/2012 0:39:01 >
AQW Epic  Post #: 128
12/16/2012 0:50:52   
ND Mallet
Legendary AK!!!


If they lower health then they're very likely to lower damage on weapons, skills and bots as well. Stat increasing may very well stay the same. Health is easily OPd for a stat as it is, even with it giving 1 point per stat it still might be.
AQ DF MQ AQW Epic  Post #: 129
12/16/2012 1:00:52   
goldslayer1
Member

@ND
how is health OP?

the current health barely lets u survive a lvl 7-8 mass build if ur not power healing, how exactly is reducing it gonna make it better?
plus this will only power up focus builds more aswell.


if u increased health, and decreased energy, str mass builds would need to lower their health (i.e get on par with the other builds or in some cases have even less energy)

under my proposed system, u will have to sacrifice over 50+ points of health in ur str BH build in order to accommodate enough energy for the smoke mass combos we have now.

it also helps other builds cope with power builds that require large energy.
such as caster mages, specials builds.

it helps by allowing players to use such lvls of energy, but at the expense of something else, which will be HP, defenses, or offenses.
this system also stops a crit from taking 1/3 to 1/2 of ur HP in a single turn, and let u cope with luck problems.

and focus wouldn't be OP under this.

end result, u also dont have to change any stat systems.

< Message edited by goldslayer1 -- 12/16/2012 1:02:43 >
AQW Epic  Post #: 130
12/16/2012 1:09:05   
xxmirxx
Member
 

WOW ND please explain to me as well
AQ Epic  Post #: 131
12/16/2012 1:10:07   
ND Mallet
Legendary AK!!!


@gold Because 4 stats into health gives you 8 health where as it would only give you 1 def/res. In 8+ turns, res/def would catch up to health. It would be pointless after awhile to invest into dex/tech as it would only serve to give the enemy more rage and because health would be a much better investment. Agility of course prevents people from getting full health and putting on Beta Gear and high dex/tech armor while having a passive shield to cover the armor and just prolonging the battle un-necessarily.
AQ DF MQ AQW Epic  Post #: 132
12/16/2012 1:14:51   
goldslayer1
Member

@ND
the point of my idea is to decrease the effectiveness of str (not completely kill it, just decrease the effectiveness)
and it makes it better to deal with luck problem.

reducing health, and ur increase 5 focus, and str builds, aswell as luck factors having even more effects on battles.


agility is pointless though, u already put stats into HP so its less def/res, is there really a need for more punishment?





again, i would like to note, doing it this way would simply require the staff to change the amount of hp per stats and energy per stats.
thats it. no need to completely overhaul the stat system.

< Message edited by goldslayer1 -- 12/16/2012 1:28:52 >
AQW Epic  Post #: 133
12/16/2012 8:40:13   
SouL Prisoner
Member

quote:

Are you yeti, Yeti T-shirt ..


Y not Yeti shirt??

I like shirts more than "t-shirts" ...

Can we have next time Shirts???
AQ DF MQ AQW Epic  Post #: 134
12/16/2012 11:42:03   
Goony
Constructive!


Here's a new video explaining Item Customization

< Message edited by Goony -- 12/16/2012 12:03:04 >
Epic  Post #: 135
12/16/2012 11:48:52   
Remorse
Member

@ Goony,

Thx for the vid :)
Epic  Post #: 136
12/16/2012 12:11:36   
zion
Member

Interesting... to say the least.
AQ DF MQ AQW Epic  Post #: 137
12/16/2012 12:56:38   
Hun Kingq
Member

How about a Yeti Coat?

Will the faction cannons be coming back in Omega?
Epic  Post #: 138
12/16/2012 13:08:11   
Oliver Bell
AK in Limbo!


Looks very interesting, I can't wait to see exactly how things turn out. It looks like credit and varium players will have a much lower gap in the future, a big improvement.
AQ DF MQ AQW Epic  Post #: 139
12/16/2012 13:14:19   
Remorse
Member

^ I think there is actuly no gap at all...

Unless you count speed to get items and style rating.

Big improvement for them yes.

Kinda makes me feel like I shouldn't of bought var in the first place...

But I do like my rares I guess.
Epic  Post #: 140
12/16/2012 13:19:42   
Oliver Bell
AK in Limbo!


I was thinking more along the lines of enhancement speed, since while credits can be used varium will probably still be the quickest way to upgrade equipment; though it looks like it won't be as essential as it has been up to this point in order to fully enhance an item.
AQ DF MQ AQW Epic  Post #: 141
12/16/2012 13:23:14   
Remorse
Member

^

If a player has a wepon there own level, then can change around the stats for a small credit fee, At least that is wat goony's vid said.


A small credit fee, I think they can handle that speed rather then the 200k credit enhancing currently.
Epic  Post #: 142
12/16/2012 13:42:05   
ninja.fighter
Member

i got a question if they r going to make yetis evole then willl they change attacks after evolution?
Epic  Post #: 143
12/16/2012 13:54:12   
Remorse
Member

^ The picture I sore suggests so.

Details are however, unknown.
Epic  Post #: 144
12/16/2012 22:20:29   
Midnightsoul
Member

From the special abilites of the Yetis, I saw an Omega symbol and the other, idk, i couldn't tell...

NIGHTWRAITH, Y U SHADE THOSE YETI SKILLS ON YA TWITTER?!
DF AQW Epic  Post #: 145
12/17/2012 0:54:35   
ansh0
Member

If only we get to play it...
Epic  Post #: 146
12/17/2012 2:17:29   
Rayman
Banned


^
We will but we are getting just 1 day to play it
AQW Epic  Post #: 147
12/18/2012 11:17:35   
skeletondude
Member

When we upgrade our weapons to a higher level do we also get more stats added to it??
AQW Epic  Post #: 148
12/18/2012 17:22:20   
classifiedname
Member

^ dude i'm still stuck at the fact, the only requirement will be gender O.o??? I am counting the hours here!! this is gunna be so... whats the word?... ah yes EPIC
MQ AQW Epic  Post #: 149
12/18/2012 20:10:43   
cool preston
Member

Lol once the only requirement is gender.... Ima get micro nuke blaster and toxic cleaver :) Nuclear weapons all da way.

My name in game? CounterNUKEmissile.
MQ  Post #: 150
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