goldslayer1
Member
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@ND how is health OP? the current health barely lets u survive a lvl 7-8 mass build if ur not power healing, how exactly is reducing it gonna make it better? plus this will only power up focus builds more aswell. if u increased health, and decreased energy, str mass builds would need to lower their health (i.e get on par with the other builds or in some cases have even less energy) under my proposed system, u will have to sacrifice over 50+ points of health in ur str BH build in order to accommodate enough energy for the smoke mass combos we have now. it also helps other builds cope with power builds that require large energy. such as caster mages, specials builds. it helps by allowing players to use such lvls of energy, but at the expense of something else, which will be HP, defenses, or offenses. this system also stops a crit from taking 1/3 to 1/2 of ur HP in a single turn, and let u cope with luck problems. and focus wouldn't be OP under this. end result, u also dont have to change any stat systems.
< Message edited by goldslayer1 -- 12/16/2012 1:02:43 >
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