goldslayer1
Member
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@ngshuy im up for increase health, as it reduces the effects of luck, reduces str builds effectiveness, and the effectiveness of most high energy builds. basically what i suggested was 1 stat = 3 HP. and 1 stat 1 = EP basically, on average u may have 140-150 hp. a str BH, if he wants to keep his smoke massacre combo, would have less than that, he would have around 130-140, to maintain requirements and keep current health and defenses. thus reducing his health, or his offense. and if he chooses to keep offense, ur average ED player will have more health than before, so 4 turning wont be as easy anymore. and at the same time, i suggested a specials buff for super charge and surgical to put it on par to massacre in terms of value. this opens up more options for builds.
< Message edited by goldslayer1 -- 12/16/2012 6:47:28 >
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