Zombie Nightmare Blade
Power Level: 147
Location: Defeat Zombie Nightmare Queen (147)
Damage: 12 - 35
Element: Ice, Darkness
If player has at least 250 MP, the weapon automatically uses that much MP and does the following:
Damage: 595.10% Base and Random each If player does not have enough MP, the weapon does the following (No Sleeping Effect. Standard Special):
Stats: 441.38% each
BTH: +18 plus Stats each
Note: This is treated as a normal player attack. Stat bonus to damage is INT/4 (+LUK/2 on a Lucky Strike). Stat bonus to BTH is INT/16+DEX/16+LUK/20.
Effect: If both hits connect, then the monster makes a save with a +14 bonus:
Level: 147 vs MonsterLvl If it fails*, the monster falls Asleep (same save as the one just made).
Major: YourINT vs MonsterCHA
Minor: YourLUK vs MonsterLUK
Damage: 1,039.50% Base and Random each *The enemy falls into an unnatural slumber!
Stats: No normal stats; 588.50% Lucky Strike damage each
BTH: +53 each
Although not as powerful as the living Nightmare Queen's blade, this is a potent weapon, capable of putting your foe to sleep. (Not: This is a temporary level 147 weapon)
Numbers thanks to In Media Res. Description and pop up thanks to Avalonmerlin. Basic stats thanks to GRDN.
Normal Special (no MP) starts out with 1890% Base, 1890% Rand, and 1070% Stats plus 53 BTH.
Bow Special (have MP) starts out with 541% Base, 541% Rand, and 1070% Stats plus 18 BTH.
If you have enough MP, the Special deals 200% of the above Bow Special Base/Random damage, and 75% of the above Bow Special Stats damage.
If you don't have enough MP, the Special is a standard special.
Either way, the Special deals *1.1 damage because of the elements.
With two equally powerful hits, each hit deals 50% damage.
All this has ALREADY been factored into the above numbers.
< Message edited by Carandor -- 8/3/2016 15:13:12 >