Remorse
Member
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I have a new skill idea for SA, Note the name can still be the same. SHADOW ARTS : Uses the practice of shadow arts which causes your defenses to be stronger the weaker you get. Reduces incoming damage by an amount proportional to the percentage of health you are missing. The more health your missing, the more incoming damage is reduced. LVL 1, 10% of all incoming damage is reduced, minus the % of remaining health you have. ( eg. if you have 100% health the 10% is minused by 100% of itself and therefore 0% of incoming damage is reduced. If you have 50% health remaining then you minus 50% of the 10% off itself so it becomes 5% and so on.) lvl 2 12% minus the % of remaining health you have. lvl 3 14% minus the % of remaining health you have. lvl 4 15% minus the % of remaining health you have. lvl 5 16% minus the % of remaining health you have. lvl 6 17% minus the % of remaining health you have. lvl 7 18% minus the % of remaining health you have. lvl 8 19% minus the % of remaining health you have. lvl 9 20% minus the % of remaining health you have. max 21% minus the % of remaining health you have. Note: these percents seem high but they are only ever the full amount if you had no health remaining.
< Message edited by Remorse -- 1/22/2013 6:13:11 >
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