The Finnish Phoenix
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I'm most interested in the deck lists so I'll comment on some recent proposals: quote:
Panji_adam12's The smoke (4x) attack 2 (2x) attack 4 (2x) pierce (3x) Defend (2x) Power strike (2x) Cat reflex (2x) Counter attack (2x) iron hide (2x) Add 300 heal on defend (After become veteran) (1x) Discard 2 card to gain 10 neutral point (After become master "Add 300 heal on defend" is the same as Refresh which wouldn't make sense for a Neutral character, and considering your massive 22-card deck you would be better off taking them out. "Discard 2 card to gain 10 neutral point" probably makes more sense as far as balance goes than Neutralize, but considering Neutralize is a thing you would be better to list it since characters with new cards generally seem to have been passed over by the staff so far. quote:
Hellsbane's Ellseh The Baneful Cards: x1 Super Charged x1 Charged x2 Defend x3 Energize x2 Storm x1 Surge x1 Chain Lightning x2 500 Attack x2 200 Attack You have Charged, SuperCharged, Surge, and three Energizes but only four total attack cards. ._. quote:
Saturn's Varekus Cards: 200 attack card x3 500 attack card x5 Counter Attack x4 Power Strike x2 Neutralize x3 Death Flow x1 This is a cool and unique deck. I know it doesn't have any native Corruptions or Iron Hides and its deck is 18 cards, but considering players could make this a real war machine out of +30 Neutral energy with CC I might cut it to two Neutralizes. It would also be the only character in the game to have no Shields at all, so it might be worth cutting a Counter Attack for a Defend. quote:
DeathGuard's Lancer x2 200 attack cards x4 500 attack cads x2 500 defense cards x2 Stone Walls 1 Mountain Strike 1 Earthquake 1 Crush 1 Tree of life 1 Petrify This deck has some similarities to Rev's with almost identical attack and defense cards (this just has an extra 500) in addition to Tree of Life (which is cool since I know you suggested this before Rev came out), but what rank is this character? Since Rev's a Master this would probably be okay as one too seeing as it does have Mountain Strike and Earthquake over Rev, but Rev has an extra Petrify. I like it! quote:
UnderworldFiend's Bleedfiend of Lyxus 200 Damage x3 500 Damage x5 sacrifice x3 BloodRage x2 Soul Poison x2 (Same as Normal Poison card , only diferenze tha is Red and do 300 Damage Every Round for 6 rounds Mark Of Death x2 Void Reflection x1 Defense x 3 Greater Renew x2 (As Renew , But heals 600 heal over 3 rounds) Bloodly Attack (Water Element) x1 (Attack for 700 damage and aply on enemy Life steal for 2 rounds making you gain 30% of damage on round to enemy) Water Calling x1 (Discard 1 attack card to gain 10 Water Mana) I'm a big fan of Shadow/Water dual-elementals, but you've suggested so many new cards that it might compromise your chances of being accepted. Soul Poison and Greater Renew are stronger versions of their originals, so you might want to change their energy costs accordingly. I don't quite understand Bloodly Attack, but it needs an energy cost too and you're probably better off with round numbers than percentages. (Maybe a gain of 300 per turn). I love Water Calling and consider something like it would be an improvement over Fresh Start, but given the type of new Water cards you listed I would imagine this would probably need more than 10 Water energy to make use of them. quote:
megakyle777's Guardian Of The Sacred Night Deck: 200x3 Shadow 500x3 Shadow 500 Defend Shadow x2 Mark Of Death:2 Void Reflect:1 Neutralize:1 Iron Hide:1 Counterattack:2 (Note: With this deck I was TRYING to be thematic. Suggestions for deck to be better are okay.) I think you're going for a defensive theme which makes sense for a Guardian (although Mana Guardian wasn't very defensive), but the 2 Counter Attacks on top of the Void Reflection seem overkill. As a Master it should be fine swapping one of its Counter Attacks for a Poison or Mark of Death. It would be cool if it were the first character with 3 Marks, that's something that's been overdue for a while in my books. You may also want to shorten the name, as the vast majority of characters have one or two-word names with rare exceptions like the Priest of Ver chain and your character's name is five words and would probably run off the screen. quote:
Kiazz's Plasma Drake 100 Attack x3 500 Attack x5 Defend x2 Energize x1 Charge x1 Super Charge x1 Storm x1 Kiazz's Plasma Dragon Deck: Bash x5 Thrash x5 Defend x2 Charge x1 Super Charge x1 Energize x1 You yourself said Plasma Dragon's OP, but considering Volt Engineer's just an F2P Master, it isn't unfathomable. Volt Engineer, although it's the best Lightning character, still can't really compete with the likes of character like Queen Aegea and Dire Monk, so the element does have room to grow. Of course, it's also quite a bit better than Abyssal Priest which is an SG Legendary, but that's the fault of whoever made its deck worse than VE's. I love the idea of SuperCharging Bashes and Thrashes, and it would be nice to see another character with them beyond Black Dragon. quote:
Megadragonknight's Cyber Dragosaur - 200 attack card X3 - Power Strike X2 - Shield X3 - Iron Hide X2 - Neutralize X1 - Corruption X1 - Supercharged X1 - Energize X1 If you're gonna go for SuperCharged you should give it more than five attack cards. I'd cut the Iron Hides, Corruption, and all but one Defend for four 500 Attacks and a second Energize so it can set up SuperCharged earlier and can customize extra Lightning cards. quote:
DeathGuard's Naria x1 200 attack card x3 500 attack cards x2 300 defense cards x2 Counterattacks x2 Iron Hides x1 Neutralize x1 Corruption x3 Power Strikes I assume "300 Defense" is a typo, but those would be cool to have in the game. With a Corruption and 2 Iron Hides this would be the best Neutral character if it came out today and a good candidate for best character in the game, but it could be legitimate seeing as it's a Legendary. Maybe 1 Iron Hide would make it a bit more balanced. quote:
Qin the Gifted x3 Poisons x3 500 attack cards x1 shadow fire x2 Life drains x2 defense x1 void reflection x2 200 attack cards Simple but effective, I like it! quote:
The Jop's Marceaux Grubleech 100 Attack x3 Power Strike x2 Iron Hide x3 Corruption x2 Neutralize x1 Cat Reflex x2 3 Iron Hides and 2 Corruptions doesn't make much sense on an Apprentice. Maybe if you made it a higher rank and cut the Neutralize it could work, but it would still be pretty overpowered and I would advise decreasing your Iron Hide/Corruption count. That's all for now! Cool ideas everyone, keep them coming. Out of these decks I would vote for Plasma Drake/Dragon. I also think Lancer and Qin the Gifted would be nice additions to the game but I feel like there're current characters that do what they do.
< Message edited by The Finnish Phoenix -- 12/17/2013 19:29:38 >
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