Ninjaty
Member
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@aliesterus: The entire reason we're here is to beta test the game. Reporting any and all issues we find is our duty, as we otherwise wouldn't be very good beta testers, now would we? Anyway, regarding the difficulty of the bosses we encounter in the world: quote:
Guys, I'm fighting Witchblade in PvE, was not changed at all. Only the shop monsters were changed, the monster versions are still OP as far as I can see. The bosses encountered SHOULD be difficult to beat. I nearly beat the Vergill boss in PvE yesterday. I messed up with 1 move very early in the fight, and ended up paying the price. But it was an incredible fight despite this loss, and I achknowledge the fact that I lost because of my slightly imperfect strategy. Screenie In the top right corner of the image, you can just make out the edge of my Skype conversation with a friend, who was witnessing the fight. The very second I messed up, both of us pointed it out at the same time, but for a moment it looked like it was still possible to win. The one turn I lost due to the mistake made all the difference. Bosses are meant to be much stronger than normal monsters, so I wouldn't call them OP just for living up to their intended purpose. They're not impossible, they just require a strong character and near flawless playing with that character.
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