Home  | Login  | Register  | Help  | Play 

Maximum Level Idea

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Maximum Level Idea
Forum Login
Message << Older Topic   Newer Topic >>
2/4/2013 20:36:56   
VanitySixx
Member

PLEASE READ THE ENTIRE POST BEFORE JUDGING TO AVOID SERIOUS CONFUSION!

When you reach the maximum level in EpicDuel, there's pretty much nothing left to do besides battle for your faction, rank, or to just chill. So I was wondering, what if there was a bit more to do?

I think there should be a somewhat of a passive class to level up, and once it becomes max, you can go try out some more.

A Passive Class should be basically a smaller version of one of the 6 classes we have now, that also come with skills (that we can not distribute upon). We earn level ups on the skills automatically. For example,

I'm a Bounty Hunter level 36 in Omega. Upon my description above, it would say (and i'm going to make up a class name):
VanitySixx
Bounty Hunter (Paladin)
Level 36 and so on.

And the skills can be something like,

instant Heal- heals 5% of your total HP without using a turn (level 1)
Blood Light- Each hit makes Instant Heal, heal 0.2% more (level 1)
Dark Maul- Deal 3% more damage to Necromancer enemies (level 1)

AND THEY CAN EVEN GO FURTHER, by adding Legion v.s. Exile into the mix (such as Evil and Good in AQW)

Legion's 3 classes can be
Necromancer (based from Blood Mage)
Warlord (Based from Tactical Mercenaries)
Illusionist (Based from Bounty Hunter)

Exile's 3 classes can be
Paladin (Based from Mage)
Sword Master (Based from Mercenaries)
Cyber Siren (Based from Cyber Hunters)


Again, these PASSIVE classes have PASSIVE skills only! And the skill points are automatically added on to your skill as you level up, for example,

You are a level 36 Bounty Hunter and a level 1 Paladin. You fight, win a few times, now you're level 2 Paladin! At the moment you only have 1 Paladin skill since you are a lowly level of only 2. But your skill gets a level up! Skills can only be leveled to 3 for to solve any balance issues.

Lets say your 1 and only skill so far is Instant Heal. It gets an automatic level up at level 2, and becomes max at level 3, then you unlock a new skill! at Paladin Level 5 as well (again at 7, and again at 10)
The Passive Classes' levels can be maximized at 10 levels a piece and you may only use ONE class per time. This is somewhat similar to AQW, but the difference is, those are Active classes. These are basically secondary classes that you kind of can't control.

And something to add to make it even more fun, is have Class rivalries, like I said wayyy above with the Paladin Skill called Dark Maul (deal more damage to Necromancers). Every Passive Class should have a skill to boost it's power when fighting their rival, just a small boost. And since both classes will be boosted in attack (not by a lot), builds may need some tweaking, which will add more of a variety of builds in the game, and these classes have their own armor just for appearance purposes, but nothing too fancy.

Sorry a wrote a lotttttttttttttttttt!!!!! And sorry you had to read it all (if you finished it). I still think I need more elaboration LOL! But I hope you get what I'm talking about...and remember, this SHOULD NOT be ANYTHING like AQW's regular classes since there are Paladins and Necromancers in a ton more games than just AQW.

Tell me if you need me to explain anything
Comment please!
Suggest class names or skills
Or just completely disagree if you want.


Ik this would be hard for the devs to do, and pretty much might be impossible at this point, but I think it'd give more meaning to fighting for us players who have nothing else to do at max level lol.
AQW Epic  Post #: 1
2/4/2013 20:42:15   
Stabilis
Member

I commend you for using your time to write that much. But, there was a LOT of focus on mystical suggestion (paladins, necromancers, etc).
AQ Epic  Post #: 2
2/4/2013 20:45:13   
VanitySixx
Member

Lol I don't really think these should be the exact names. It's all an example of what I would like to see happen. :)
AQW Epic  Post #: 3
2/4/2013 22:48:30   
willendorf
Member

This wouldn't effect normal battles, would it?
AQW Epic  Post #: 4
2/4/2013 23:32:23   
VanitySixx
Member

What do you mean?
AQW Epic  Post #: 5
2/4/2013 23:56:02   
Giras Wolfe
Member

You're level 36 already? Are we even sure theyre going to raise the cap?

Anyway, I like the idea of "special" classes that earn their own XP much like in AQW, but I dont see it being implemented any time soon.
AQ AQW Epic  Post #: 6
2/5/2013 12:44:34   
willendorf
Member

@Vanity Sixx

I mean that if a lvl 36 higher was to fight me they wouldn't be able to use their new fancy abilities.
AQW Epic  Post #: 7
2/5/2013 18:00:55   
VanitySixx
Member

Well, lvl 36 hasn't been created yet and this SHOULD NOT be entered in the game any time soon (If it were to be in the game, it should be during summer) and Yes, a level 36 (if it will exist) will be able to use these Passive Classes in fights v.s. lower level opponents. Since these skills are passive small buffs, it won't effect much, but it would definitely give more people a reason to level up faster.

Im sure if they made this, lots of people would go crazy over it and start leveling like crazy lol.

Also, you deserve an extra boost if you've made it to the max level ;) Not a huge boost, but a small one like this. And if you get your class at level 35 while 35 is max level, and level 36 comes out, you still have your class and it's level is still the same. Just can't use it :P It'll give us something to always strive for.
AQW Epic  Post #: 8
2/5/2013 18:51:13   
Stabilis
Member

I support some sort of "class upgrades" depending on the player's level.

Like an upgrade to Mercenary or whatever at level 20, another upgrade at level 30, then 40, and so on.
AQ Epic  Post #: 9
2/5/2013 19:55:20   
Fortitudo
Member

Fine by me. Just make all such "lvl 35+" chars fight each other only.
Epic  Post #: 10
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Maximum Level Idea
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition