friend18
Member
|
quote:
I would be perfectly fine with these bosses IF we had Artifacts, stats and elemental resistance to play around with, but as it is right now only very few people have beaten the bosses. If the bosses are this strong most people will definitely just leave after maybe 50 fights without any luck against them. They should be nerfed until Artifacts, stats or e.resistance is out. Just my thought on the case. EDIT: @above I hope you're being sarcastic...SMUDD is pretty challenging. That's the way bosses should be. Most players don't have level 15+ characters... Of course they aren't going to win. Why would someone challenge a boss, unless they're at the appropriate level? Also, why is everyone expecting to win right away? It takes planning. That's why the monsters are called bosses. I'm very sure that running at a boss repeatedly without a plan in mind, in the hopes of winning, won't get you very far at all. quote:
yea man kathool was pretty easy too a walk in a park smudd is pretty easy it took me only a few bajillion times to still not beat o.O The game lets you restart from wherever you left off. I was able to beat it at level 40. I basically played through the entire storyline from where I had left off 4 years ago and had no problems. I died twice, which isn't so bad.
< Message edited by friend18 -- 2/11/2013 9:37:48 >
|