Hun Kingq
Member
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RabbleFroth, So basically you nerfed Plasma Cannon, Plasma Rain, Overload, and Super Charge on the Blood Mage side. Plasma Bolt, Plasma Rain, Overload, and Super charge on the tech Mage side. For these tech/dex based skills the Tech Mage has malfunction to increase damage on all those skills while the Blood Mage only has reflex boost to increase the dex based skills. So now it would take more points to get good protection from dex and tech than every before giving a bigger advantage to class with smoke and malfunction.
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