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RE: =ED= February 28, 2013 - The Tournament Continues

 
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3/1/2013 7:09:27   
Ranloth
Banned


You realise Mercs aren't the only class that can abuse Support, right? There's TLMs & TMs as well.. Not sure how Support CH performs but I haven't seen Support BH nor BM yet (or very few at most).

So your plan is to nerf.. Merc's Multi, BC, FC, Malf, and everything that they use? Problem is with the stat (or the way it scales so easily at higher ranges) NOT with the skills. Do you really want these nerfs to skills so it ends up like SC & you being able to abuse Support anyway? Yep, smart idea. Let's fix something that doesn't need fixing because pointless nerfs are good because they don't fix anything! Yaaaaay!
AQ Epic  Post #: 51
3/1/2013 7:10:04   
SouL Prisoner
Member

I was wondering if all the NPC's droping yeti pelt, do they all have the same drop rate or different ??
AQ DF MQ AQW Epic  Post #: 52
3/1/2013 7:13:04   
Calogero
Member

Support BloodMage is by now pretty much useless...
The Only offensive a Support BloodMage has is the Aux.

It can Tank, but with Azrael Borg and now the Azrael Aux in
the loop, that's pretty much useless.


_____________________________

Having a Signature is too mainstream
AQ DF MQ AQW Epic  Post #: 53
3/1/2013 7:25:44   
TRizZzCENTRINO
Member

quote:

Don't agree to nerf support ,we wait too long to see support on the right place ,maybe nerfing artillery strike is best option instead (is the strongest multi skils in game)

oh sure, we wait too long to see support become OP again, and there is more devastating skills that work with support other than the multi.

quote:

I was wondering if all the NPC's droping yeti pelt, do they all have the same drop rate or different ??

depends on their level, the yeti hulk has a higher drop rate than the frost reaper.

MQ AQW Epic  Post #: 54
3/1/2013 7:36:36   
Hun Kingq
Member

The problem we have no is not with the new cores or promos but as always what every fails to see the obvious Aux improves with support better than any skills and now we see about every class with high level support to go first and I noticed that the first thing they do is use AUX to get your health half way down then debuff you.

The high dex, tech or both you have I have notice that they go critical then if you lower those stats they get huge non-critical damage.

With my dex moderate support build it took me one and half hour to win one match due to Plasma rain being so weak in 2vs2 one player had moderate tech 23 health points left I used Plasma Rain and that is right folks a whole 15 points of damage.

As I wrote before all Blood Mage skills except Bludgeon are weak and why does one class that has no damage improve debuff, no hybrid armor no energy regain have to deal with such weak skills?

In a 2vs2 match I seen a Bounty Hunter with extremely high tech use EMP on my partner and took away 60 points of energy.

So staff why does Cheap shot, a now unblockable skill, at max only require 19 points of energy when it ignores % all defenses?
Epic  Post #: 55
3/1/2013 7:40:57   
Ranloth
Banned


quote:

So staff why does Cheap shot, a now unblockable skill, at max only require 19 points of energy when it ignores % all defenses?

Report it as a bug, which it isn't because CS is blockable. Don't lie to people because Guests who browse the Forum may believe it's true and it isn't. Improve your Dex if you wanna block it. Also it's not us, it's you. BMs are fine, you just cannot make a decent build and win & claim it's Dev's fault as well as make up facts such as CS is blockable. Suggesting Reroute+BL in one to go for BMs was one of your suggestions, yet you claim that other classes are horribly OP'ed whilst we, Blood Mages, are weak. Yep, many BMs will disagree unless we're accounting for bias.
AQ Epic  Post #: 56
3/1/2013 7:50:39   
Calogero
Member

BloodMages are Balanced Once:

They return the Resistance back to how it was, not just for BM but for all classes.
Spam Builds get fixed... I as a 5 focus BM getting critted 2 times by a
lvl 33 +130 support build is just Bleh...

We were good in tanking but with the latest gear =/
AQ DF MQ AQW Epic  Post #: 57
3/1/2013 7:53:49   
Ranloth
Banned


But we aren't that UP either such as Mercs were prior to Omega (with exception of Tech abuse ones).
AQ Epic  Post #: 58
3/1/2013 12:37:47   
Lycan.
Member

Anyone know what time this release is?

< Message edited by Lycan. -- 3/1/2013 12:47:41 >
Epic  Post #: 59
3/1/2013 12:38:59   
The Incredible Hulk
Banned

 

Today is the release I think
Epic  Post #: 60
3/1/2013 15:34:52   
DunkThatOreo
Member

They had to of known that putting a support requirement on hybrid would lead to support abusing mercs. They had to of known
techmages would abuse support with the azraels will core as well. If not then they have no idea what they're doing or are just worried about
their salaries knowing many players will buy varium for this promo and to switch classes. You guys seriously need to be a bit more agressive torwards
the staff if you want real change to happen to this game.
Epic  Post #: 61
3/1/2013 15:49:36   
J.U.S.T.I.C.E.
Member

Things they need to nerf = stat reqs, support (so you can only have a "max" stat of lets say 130)
AQW Epic  Post #: 62
3/1/2013 16:05:26   
Oba
Member

Related to the "Coming Soon" pic. What happened to the other "coming soon" stories which you wrote about back in november last year?

November 16th -> http://cms.battleon.com/ed/images/Monsterprev_DNs.jpg

December 6th -> http://cms.battleon.com/ed/images/Elite%20Hazard%20Prev%20DNs.jpg

And I believe we never finished The Dragon’s Reckoning saga... isnt it better to finish things you've already started instead of creating new stories?

< Message edited by Oba -- 3/1/2013 16:07:22 >
AQ DF AQW Epic  Post #: 63
3/1/2013 16:06:10   
J.U.S.T.I.C.E.
Member

The update will be arriving in apprx 3 hours and 8minutes
AQW Epic  Post #: 64
3/1/2013 16:58:22   
DestruRaGe
Member

Some ppl say that its bad that new armor core weakens crits.
I say its very good. We shall have a great diversity after a few months.
Everyone gonna have a little different advantages and disadvantages.
Everyone can have equipped only 1 passive core at a time on a single item.
You choose to take less dmg from crits, someone else choose to have a greater chance to block.
I dont see a problem here. Core system rocks and its the future!

< Message edited by DestruRaGe -- 3/1/2013 16:59:02 >
Epic  Post #: 65
3/1/2013 17:35:50   
edwardvulture
Member

prediction: tanks with no support with the new core that lowers crit damage. Or moderate builds with high life.

What if they just added an encumberance to health that scales by level?
AQ DF MQ  Post #: 66
3/1/2013 18:11:49   
Calogero
Member

Unfortunatly I'm expecting yet again changes that shouldn't have been implended at all
and the things that does need a fix remain untouched or touched just a lil bit


_____________________________

Having a Signature is too mainstream
AQ DF MQ AQW Epic  Post #: 67
3/1/2013 20:10:56   
SouL Prisoner
Member

How long is it been updating??? i could only spare few mins to collect some limited rare weapons, but what do i see?? "Updating" .... already been 10mins :/
AQ DF MQ AQW Epic  Post #: 68
3/2/2013 21:48:44   
Hun Kingq
Member

At the state of in balance this game is the Tournament should have never started for the following reasons
no boosters available
Emp has become a big time abused skill that can take up to 60 points of energy probably more if he could get even higher tech
no balance between the stats
Strength/support was overwhelming dex/tech
The ratio between the protection stats and the offensive stats
The recent adjustments to strength and support still not have bridged the gap
Blocking a player constantly asks "Please block," skills that are label blockable are basically unblockable does not matter if you have higher dex or not
Now it takes too much points to get either good dex or tech and if you have too much they either they get constant critical damage or high non critical damage
The multis are not balanced, in one 2vs2 match, a player ask me to use multi because of my moderate dex so I did, his response was that's it Artillery strike gets 3 times as much damage
Yes, all skills of the Blood Mage is weak except for Bludgeon, that I very rarely blocked , with high dex or seen blocked
Players can get cheap victories with bots
Because nothing was down with strength and support after the Tournament began it gave the merc classes a virtual head start.
With in 2 turns players are raging and I have see the merc classes rage twice in one match I even seen it happen with the Hunter classes.

This Tournament should have been been postponed.
They should have had three additional battle modes just for the ticket holders, juggernaut would have been the hardest but it would put you to the true test against two 35s since it is a Tournament but you get to select that mode instead of being thrown in it but you would have no idea if you have a partner or not.
Epic  Post #: 69
3/2/2013 22:10:06   
Mother1
Member

quote:

no boosters available


Generator core works like a booster but better

quote:

Emp has become a big time abused skill that can take up to 60 points of energy probably more if he could get even higher tech


So if they put the points into it then it shouldn't pack a punch? Besides if you didn't plan for this situation it is no one's fault but your own.

quote:

Yes, all skills of the Blood Mage is weak except for Bludgeon, that I very rarely blocked , with high dex or seen blocked


I find this hard to believe. I seen several builds of BM doing just fine. Plus I have seen overload and Plasma rain do heavily damage with a good amount of dex. Sometimes 40-50 damage last I checked that isn't weak. I have also seen Plasma cannon do 30-50 damage with some builds without malf boosting it.

quote:

Players can get cheap victories with bots


Please explain what a cheap win with a bot is? Last I checked bots are suppose to aid you in battle, and if they help you get the win or give you win it is doing just what it is suppose to.

quote:

This Tournament should have been been postponed.
They should have had three additional battle modes just for the ticket holders, juggernaut would have been the hardest but it would put you to the true test against two 35s since it is a Tournament but you get to select that mode instead of being thrown in it but you would have no idea if you have a partner or not.


Hun do you realize that there are only a handful of ticket holders and that they not everyone lives in the same time zone? Doing this would have made us have even less fights since the pool would be so much smaller if we even got that many battles in at all. Plus even if this wasn't the issue what would have stopped people from abusing stats? Nothing stopped player from using the old Strength BM back in delta when strength BM was vastly OP, then there is the strength merc in the beginning of omega. They were clobbering the masses as soon as they found it worked as well.
Epic  Post #: 70
3/3/2013 3:03:00   
f4tal1tY
Member

YAY other mercenaries that don't care for others, only spamming strength and support have officially messed me up for life! 500 credits left, no varium, no good builds for merc, might as well just start another alt...

See me in-game, say hi! My alts name is "PulseFire."

Devs really don't know how to balance... yea just nerf mercs to the ground, I'm probably the last merc left in level 35... yay me...
thanks a lot devs! Cuz when players asked for balance, just nerf all merc builds that actually worked~!



_____________________________

- F4tal1tY

- My Guide to Tech Mages - Please check it out! Feedback is appreciated! :)
Epic  Post #: 71
3/3/2013 3:38:06   
cool preston
Member

Fatality my fellow merc thy did nerf us but try a different build...

It involves (5 focus) :D gl buddy
MQ  Post #: 72
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