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Give Stuns a One-Turn Warmup

 
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3/2/2013 13:40:21   
Midnightsoul
Member

It's really unfair if you get stunned in the beginning of the battle...especially if you're playing as a Juggernaut.

Is it a good idea to let stuns have a one-turn warmup?
DF AQW Epic  Post #: 1
3/2/2013 13:58:49   
J.U.S.T.I.C.E.
Member

No, due to the fact - TM's would have multi + Stun cooldown, its too much of a nerf
AQW Epic  Post #: 2
3/2/2013 14:05:43   
Ranloth
Banned


Each class has Multi that requires 1-turn warm-up, you know that right?
AQ Epic  Post #: 3
3/2/2013 20:03:16   
ur going to fail
Member

No lol stuns don't need warm up.. They just need to be less frequent IMO
Epic  Post #: 4
3/2/2013 23:43:36   
  Exploding Penguin
Moderator


Actually, this is somewhat supported. Either that, or make it so that stun rate can be decreased even more by support, because minimum stun rate is still higher than 10%.
Epic  Post #: 5
3/3/2013 0:50:04   
NDB
Member

Supported. If you go second and get stunned, you don't even get a chance.
Epic  Post #: 6
3/3/2013 4:42:38   
J.U.S.T.I.C.E.
Member

Tech mage stun is OP compared to the others - however, it hits more damamge the stun rate isnt as frequent
AQW Epic  Post #: 7
3/3/2013 5:30:33   
Remorse
Member

Supported, and perhaps instead of actually stun moves getting a warm up perhaps only make it the stun itself,


So therefore if your a TM you can still overload turn one but it cannot stun.


Same with any stun skill core first turn.

< Message edited by Remorse -- 3/3/2013 5:31:12 >
Epic  Post #: 8
3/3/2013 12:08:17   
Blaze The Aion Ender
Member

@Remorse
I like that idea
So DEX TM's can still use DEX builds without it being nerfed too much
AQ DF MQ AQW Epic  Post #: 9
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