Leader
Unrequited
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quote:
@blackelemental This game is starting to have a Pokemon-style feel to it. You enter an area/dungeon, encounter monsters and gain their abilities as you "capture" them. I'm not discrediting Pokemon or OS at all, but I think that the game has a rather intriguing approach. Although OverSoul may share many similarities with Pokemon, the concept of OverSoul differs and involves a whole new idea. The "soul" theme is what makes this game very distinguishable when compared to Pokemon, which is a pocket monster theme. Whilst playing, I hardly am reminded of Pokemon because of different the game mechanics are, and how they function. Edit: @BJEBLE, It's lucky we're still in the testing phase of the game then. We will be able to report back to the developers of any balance issues that CC may bring (if necessary), still though I can't wait for it to arrive!
< Message edited by Leader -- 3/10/2013 15:35:48 >
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