Ranloth
Banned
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70 damage Multi, Rage ignores 45% of the defence and Crits ignore 50%. 50% of 45 is 23 (rounded up) and 45% of 22 is 10, so your defence will be 12. Top they can get won't even reach 60 damage if we use 70 damage Multi as an example & Rage on its own ignores a lot. They don't stack so even if it was Rage and no Crit, you'd take in 11 (or so) damage less. If you use Nanosteel Core then it's 42% of 45 which is 19 and 45% of 26 is 12 so your defence will be 14 instead. Two damage difference if you make it stack with Rage. Let's use just Crit as an example with 45 defence and 70 damage. 50% of 45 is 23 and 42% of 45 is 19. That's 4 damage difference, so you will take in 4 damage less. It's working fine, it's a PASSIVE after all so you cannot give it a lot of power. If Multi is used on 2 enemies then 70*0.85=60 damage, then you will take in even less. Make sure you check your math before you claim something. You slightly overexaggerated. @Mother1 quote:
Besides if it was made anymore powerful it would be a complete counter to Massive strike core which was already just about nerfed into the ground due to support abuse. I believe original MS was 65% total (with Crit included). It was merely bumped down to 60% with Omega update. Only because it says 10% on Crit doesn't mean it's 50% calculated then 10%. It stacks so it still ignored 60% of defence as opposed to original 65%. "Massive" nerf indeed.
< Message edited by Trans -- 3/14/2013 14:10:22 >
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