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RE: Assimilation is OP now

 
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3/16/2013 18:51:05   
DARK SOUL OF HELL
Member

u forgot to say : switching from the OP class to the other after the update
Post #: 51
3/16/2013 18:53:50   
rayniedays56
Member

@above

I highly disagree with what you said. What if said person switches classes all the time? I switch classes as much as an OP abuser does,but I switch for variety.

NEVER assume something. You know the saying.
AQ DF MQ AQW Epic  Post #: 52
3/16/2013 18:55:16   
Ranloth
Banned


I don't care if he's switched. That doesn't stop him from seeing Assimilate as OP'ed which it is. Proves he isn't biased. If he jumps for power, let it be. But if he knows it will get nerfed (+ wants it nerfed) and still changed, it's a different story.
AQ Epic  Post #: 53
3/16/2013 18:57:09   
NDB
Member

I just created a random level 1 TM and his Assimilation is 5-17 (from level 1 to MAX)..... That's not OP??
Epic  Post #: 54
3/16/2013 18:57:35   
DARK SOUL OF HELL
Member

no sry i didn't mean to come off like that :P
of course he can switch
i actually switch alot too
it just the fact that he wants to debuff something he is probably abusing :P
Post #: 55
3/16/2013 19:04:30   
NDB
Member

In my opinion Assimilation is the new crazy Static charge from Delta, except even more OP. I mean seriously, it's just a way better version: like twice the energy gain, an EMP, and more reliable because you know how much it'll give back. Plus, why did they have to change to cooldown to 3???
Epic  Post #: 56
3/16/2013 21:32:38   
Trifire
Member
 

yeah, assimilate is OP now. I win every battle with my tank heal looping mage with max assimilate and reroute. They need to return it to before.
Post #: 57
3/16/2013 21:36:31   
rayniedays56
Member

I want to disband my posts back on page 1. I faced a caster Tech Mage with 6 Assimilation (18EP) and 7 Reroute. Whenever I took away her EP, she regained it through Assimilation and plasma Bolted me. I used Static Charge, gaining 5 EP, which consequently gave HER 5 EP. She attacked me. I EMP her again, yet she Assimilations me again and gains 10 EP, then I am forced to attack with no EP left. She gains 7 EP and rage plasma bolts me.'

This build, I deem nearly uncounterable. Nerf it, and nerf it good. I recommend it scaling by strength only, starting at 1-10, and it gives 50% EP back.

Like what Trans said ;)
AQ DF MQ AQW Epic  Post #: 58
3/16/2013 22:39:51   
Nub Apocalypse
Member

I don't know what you guys are complaining about, we should be happy for the devs. They nerfed mass, deadly aim and bloodlust so people are going to ditch the two most popular classes Bounty Hunter and Blood Mage. Then they buff Tech Mage to the point it's OP, so everyone from the two most popular classes class change to Tech Mage. The devs made a great deal of money from this, we should be happy for them. When Mercs were OP in the start of Omega, they nerfed it down to the ground and everyone changed to the other classes. Then they nerfed Merc more and more until it became the least popular class today. Then they buffed BHs and BMs to lure people into changing from Mercs to these classes. Then they nerfed these two and buffed a third class, Tech Mages, the contrast made from nerfing two classes and buffing one certain class creates an illusion of this one class being exceptionally superior, and will work effectively to take in the most stubbornest of Mercs to class change. Now that everything is set, everyone is distributed in the 5 other classes, I'm only looking forward to the event where I can feel happy for the devs most of all; when they buff Merc so much it one hit koes every other class. Imagine the money they're going to get from class changing. I can't help but feel so happy for them!!!
Post #: 59
3/17/2013 1:16:30   
Remorse
Member

Like I said,


ITS IS COMPLETELY OBVIOUS

That the energy sustain will make COUNTLESS mage builds OP forever on.


UNLESS the mana sustain and that alone is nerfed.



No non STR scaling, no weaker attack.


THE PROBLEM IS THE SUSTAIN, buffing that was a terrible unjustified decision.




The balance team need to stop destroying counters and start adding them.

IF they want balance to fix itslef, what is required is a viable counter variety options.





I honestly DO NOT understand the thought process at All...... GIVE GAMES MORE ENERGY SUSTAIN WHAT A DAM JOKE. WHY NOT MAKE PLASMA BOLT ONE HIT KILL AND CUT OUT THE MIDDLE OF THE STORY.

< Message edited by Remorse -- 3/17/2013 1:18:19 >
Epic  Post #: 60
3/17/2013 1:31:18   
Nub Apocalypse
Member

quote:

WHY NOT MAKE PLASMA BOLT ONE HIT KILL AND CUT OUT THE MIDDLE OF THE STORY.

Because it has to be Mercenary who gets the One Hit Kill skill or else they won't make as much money. People need to learn that knowing others are happy is enough. I'll be very happy if the devs are. And if the devs make a lot of money through this and they are happy, then I too will be happy.
Post #: 61
3/17/2013 16:27:07   
Sageofpeace
Member

Assimilation is fine as it is they just need to fix static charge to a point where is useful
Post #: 62
3/17/2013 16:30:50   
Ranloth
Banned


No. No it's not. I don't see how draining over 20 EP from your enemy and getting it all to yourself is remotely balanced. If you hope SC will get similar buff then you'll see new set of classes first.
AQ Epic  Post #: 63
3/17/2013 16:35:42   
Sageofpeace
Member

so you are saying in order for the skill to be useful you have to spend about 100 points in str
Post #: 64
3/17/2013 16:38:27   
Ranloth
Banned


EP drain is okay, but getting it back - and whole 20+ of it - is not. You forgot the bit where it costs no Energy or whatsoever and deals 100% damage. Giving EP drain that works on Strength and gives EP back to you (all of it) is a disaster. That's why BMs never got Assimilation back, due to Strength-based skill tree and how powerful it'd be with BloodLust too (HP and EP returns..).
AQ Epic  Post #: 65
3/17/2013 16:44:31   
NDB
Member

@sageofpeace
what do you mean??? A TM who did not train on Strength EVER and had the minimum of 20 Strength, their Assimilation would still be 17. how does it take 100 strength to be effective??
Epic  Post #: 66
3/17/2013 16:45:27   
Sageofpeace
Member

firstly there isn't many player using that skill, and usually those mage who are STR mage are using sword so they can't use the skill, even now not many players are using that skill and those who are only have to the point where it steal 15 max, it doesn't destroy any build teh only thing it does it make mage not having to wait for heavy damage on them before been able to use their skill



^ i have 45 str right now and at max it takes 20, why would i wanted to steal 20 energy when i already have reroute, all i wanted to is to be able to use skill without spending a bunch of point in a certain stat

< Message edited by Sageofpeace -- 3/17/2013 16:48:18 >
Post #: 67
3/17/2013 16:48:43   
Ranloth
Banned


Only because players aren't using it doesn't mean it's not OP. It's like saying old Super Charge is balanced because it just 1 hit KO'd enemy, but it's fine because not everyone were using it.

There's a difference when it drains more than before and giving 100% back to you. If you took out the EP return then it would've been fine. As NDB has said, even with base Strength, you will get 17 EP max Assimilate and more as you go up. It takes skill points to train? That's fine, Lvl 5 can do with base Strength since it still drains more than before and you get it all back. For Strength builds, it's a disaster because they can do a lot of damage, take a lot of EP from enemy and get it all for themselves.

quote:

i have 45 str right now and at max it takes 20, why would i wanted to steal 20 energy when i already have reroute, all i wanted to is to be able to use skill without spending a bunch of point in a certain stat

Why would you not want to steal their Energy? Reroute gives you Energy, Assimilate steals it and gives it back to you. 20 EP is a lot ONLY because it gives you all of it back. If you took the return out, it would be perfectly fine.


< Message edited by Trans -- 3/17/2013 16:49:50 >
AQ Epic  Post #: 68
3/17/2013 16:51:45   
Sageofpeace
Member

because there othere skill that i need to spend point on it oreder to make the build work ? do we need to max our skill in order for it to be useful
Post #: 69
3/17/2013 16:54:01   
Ranloth
Banned


quote:

do we need to max our skill in order for it to be useful

Yes. Skill shouldn't be useful at a low level because it'd indicate something is wrong. That's why DA was fixed recently, because it gave a big boost already at Lvl 1-3 and much less later on. Only because you don't use it or some players don't, does NOT mean skill is fine. Power of a skill is balanced per skill-tree not per amount of players that use it.
AQ Epic  Post #: 70
3/17/2013 16:58:21   
Sageofpeace
Member

every player always had DA at level 7 or 8 and what do you mean by yes so why do they have level them?at any rate if they nerf by any of the suggestion that been made in this thread the skill is going back to the way it was NOT USE BY ANYBODY, maybe buffing skill that aren't barely use is a better option them nerfing those who player find useful for there build

it takes 92 STR to take 24 energy at max and if im spending all those point on them there is probably something wrong with my dex and tech

< Message edited by Sageofpeace -- 3/17/2013 17:02:20 >
Post #: 71
3/17/2013 17:03:55   
Ranloth
Banned


It won't go back to how it was because it was useless. It can be nerfed but it'd be still a buff when compared to the old one. But why do you care if it'll be nerfed if you don't use it?

Lastly, you're wrong. I was Tech Mage since Beta until late November (4 months ago) and my Focus 5 build then was good with Assimilate at Level 5 or 7. Why? Because I could destroy builds by draining EP and getting some back was helpful in certain situations. It was useless if you didn't know how to use it properly.
AQ Epic  Post #: 72
3/17/2013 17:14:15   
Sageofpeace
Member

and who's says i wanted to use a focus build not everybody wanted to dististribute their point equally, that's why half of player that are doing 2vs2 are using focus build because of the constant nerf, we can't compare the mage from beta to the mage from Omega, at that time mage were probably second most use class of the game. it wasn't useless because i coul'nt use it properly it was useless because it was useless it was STATE BY RABEFORTH HIMSELF he just say it in a polite manor

by the way 107 str 25 or 27 at max? it really not a problem that it scale with str

the best they could do if anything which i don't think they need to is give a support or dex requirement do to the fact that reroute has a tech requirement

< Message edited by Sageofpeace -- 3/17/2013 17:23:32 >
Post #: 73
3/17/2013 17:26:00   
Ranloth
Banned


Mind you, I did say 4 months ago when I was a TM and Focus 5 was one of the builds I've used. With Tech abuse in Juggernaut, I've also had Assimilate since I could drain few EP and destroy their Mass or whatevery combo they wanted.

quote:

it wasn't useless because i coul'nt use it properly it was useless because it was useless it was STATE BY RABEFORTH HIMSELF he just say it in a polite manor

I doubt Rabble mentioned anywhere near useless. Weak yes, but it wasn't useless. It could still be used properly if you knew how and when, but it wasn't just efficient. There's a difference where a skill is completely useless and inefficient. Two different words, two different meanings.

quote:

by the way 107 str 25 or 27 at max? it really not a problem that it scale with str

Scale it with Tech for abuse for Casters, scale it with Dex for abuse with Casters (Multi + Overload), scale it with Support for abuse with Malf + Aux + Shields combo (defence and offence), and Strength only has Bludgeon. They lack BL which is what BMs have and can use it to their advantage. Strength builds aren't as bad for TMs hence why it was the best choice.
AQ Epic  Post #: 74
3/17/2013 17:32:46   
NDB
Member

quote:

by the way 107 str 25 or 27 at max? it really not a problem that it scale with str


^Are you even listening? Nobody is complaining about the Strength scaling. If anything, 9 Strength for 1 more energy point is UP. They main people who are abusing the skill today are CASTER MAGES. Not focus or strength. They can loop heal/bolt superbly while draining your offensive and EMP capabilities. There is no way around now that is has a 3 turn cooldown too.
Epic  Post #: 75
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