Home  | Login  | Register  | Help  | Play 

RE: assimilation versus static charge LOL

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> RE: assimilation versus static charge LOL
Page 2 of 2<12
Forum Login
Message << Older Topic   Newer Topic >>
3/17/2013 14:41:12   
Stabilis
Member

Since Tech Mages do not really need more than 1 alternative to gain energy as they have Reroute, why not just let Assimilate purely be an energy destroyer? 35 energy removed at level 35 with a level 10 Assimilation, 1 energy removed at level 10 with a level 1 Assimilation. Basically level-progressed energy destruction. Simple right?
AQ Epic  Post #: 26
3/17/2013 14:46:13   
Midnightsoul
Member

^ this
DF AQW Epic  Post #: 27
3/17/2013 15:17:34   
Mother1
Member

@ Midnightsoul

Did you read the description of Assimilation? It is suppose to drain energy, and give it to you at the same time. So this move is suppose to be two things in one so in all honestly that point you made isn't honestly valid.

@ Depressed void

Why do you think they originally kept the energy drain/gain low for? So it wouldn't OP the class due to it having reroute but also have a means of draining/gaining small amounts of energy. Like I said while I agree that the new move is vastly OP since it does more then the original static did, making it a pure energy destroyer IMO isn't the best thing. Especially with if the move is called Assimilation which is to become one with something which in this case you opponent's energy becomes one with yours.
Epic  Post #: 28
3/17/2013 15:39:10   
Stabilis
Member

quote:

Especially with if the move is called Assimilation which is to become one with something which in this case you opponent's energy becomes one with yours.


If that is your opposing logic I have nothing to say.
AQ Epic  Post #: 29
3/17/2013 15:50:26   
Mother1
Member

@ depressed

I don't oppose a nerf to this move if you have read my other posts to this topic. I oppose making the move completely an energy drain with nothing in return. In case you remembered before this buff no one truly complained about assimilation being OP since it was actually one of the most balanced if not slightly UP moves. What Rabble did to it overpowered the move even worse then the old static cyber hunters had which is why I agree that this move needs a nerf. Just not a nerf that would turn it into another version of atom smasher.
Epic  Post #: 30
3/17/2013 16:13:37   
Stabilis
Member

quote:

I don't oppose a nerf to this move if you have read my other posts to this topic. I oppose making the move completely an energy drain with nothing in return.


I do not need to read your posts just to get that you are whining about an idea that is feasible but you do not "like it". This is not about liking ideas this is about keeping skills within an area that does not break PVP concerning classes with Assimilation.

quote:

Just not a nerf that would turn it into another version of atom smasher.


Because this idea is another "version" of Atom Smasher. Right...
AQ Epic  Post #: 31
3/17/2013 22:17:31   
Trifire
Member
 

yeah, It should be put at 50% energy regen and scale with str to be put on par with static charge. Also it should increase every 14 points of str put in.
Post #: 32
3/18/2013 1:15:00   
Remorse
Member

I agree with depressed,

That's why I suggested 0-25% energy return and a slight increase in the drain.


When I say an increase in the drain I am referring to the orignal assim progression.

I am not even gonna consider fixing this broken disgrace they turned the skill into.




Anything slight, done to nerf assim now is no way near enough.

Return it to its original form ASAP, then make changes form that.


< Message edited by Remorse -- 3/18/2013 1:20:13 >
Epic  Post #: 33
3/18/2013 2:08:18   
Mother1
Member

@ remorse

In it's original form before this buff, there wasn't anything truly wrong with it IMO. returning it to it's original state then nerfing it some more would be overkill. I mean seriously what was truly wrong with the original assimilation? Even if you had maxed that out you would get less energy back from it then even the nerfed version of static.
Epic  Post #: 34
3/18/2013 2:40:46   
Remorse
Member

^ Im implying return it to its original state then buff the energy drain slightly,


Never said nerf it at the original state.


Sorry for being misleading.
Epic  Post #: 35
Page:   <<   < prev  1 [2]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> RE: assimilation versus static charge LOL
Page 2 of 2<12
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition