Home  | Login  | Register  | Help  | Play 

RE: CH-3 Changes

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> RE: CH-3 Changes
Page 3 of 3<123
Forum Login
Message << Older Topic   Newer Topic >>
4/4/2013 11:37:24   
AgaisntAllOdds
Member
 

How about make the bargain a toggle skill like the old hybrid armor of mercs and when you activate it, it makes your damage dealt 90% only so there's a cons . Just to change the SA and make SC a passive one
Post #: 51
4/4/2013 11:38:56   
ale6300
Member

@Soul of Shadow one Class Cant Had A Passive Armor, Nerfer and Energy Regain this is make a deadly combo, this is bring back the old TLM With Smoke but with malf.
DF AQW Epic  Post #: 52
4/4/2013 14:23:43   
rayniedays56
Member

I currently like bargain, although the percents may be a bit high. I would say maybe 20% at max would be best?

Technician for CH AND Plasma Armor? I would have +10 resistance and use technician to gain more resistance? The power man. The power. Also, CH's need 2 passives. Trust me, CH is my favorite class ;)


Also, if SC was made into a passive, the skill tree would need reimagined a bit so it wouldnt be terribly easy to abuse both passives :)
AQ DF MQ AQW Epic  Post #: 53
4/4/2013 15:31:12   
axell5
Member

yes, i also support the buff to plazma grenade, but replace shadow arts with blood lust. Anyone support?
AQ DF MQ Epic  Post #: 54
4/6/2013 2:45:50   
theholyfighter
Member

^ Of course not. Will be Oped then.

----------------------------------------------

quote:

All numbers can be discussed and modified.
Modified Skill Tree:
quote:

Field Medic----------Cheap Shot----------EMP Grenade
Plasma Armor------Static Charge------Defense Matrix
Multi-Shot-----------Malfunction-----------Technician
Plasma Grenade--Massacre-------------Venom Strike


Static Charge:
-Passive Skill
-Gives energy depending on how much damage you did.
-Adds a Support Requirement, 42 at MAX.

Calculation: 3+[(damage)*(lvl corresponding percentage)]
Basically, it means that you have a base energy regen amount of 3.
quote:


Lvl 1: 3%
Lvl 2: 5%
Lvl 3: 7%
Lvl 4: 10%
Lvl 5: 11%
Lvl 6: 12%
Lvl 7: 13%
Lvl 8: 14%
Lvl 9: 15%
Lvl10: 16%


Plasma Grenade:
-Base damage increases by 3.
-Energy cost decreases by 3.

Technician
-In place of Shadow Arts
-Adds synergy


------------------------------------------------------------------------------------------------------------------------------------------

Another idea:

quote:

quote:

Field Medic----------Cheap Shot----------EMP Grenade
Plasma Armor------Static Charge------Defense Matrix
Multi-Shot-----------Malfunction-----------Venom Strike
Plasma Grenade--Massacre-------------Bargain


quote:


Bargain:

Reduces your skill's energy cost by a %. Does not affect Massacre.

Lvl 1: 5%
Lvl 2: 8%
Lvl 3: 11%
Lvl 4: 14%
Lvl 5: 17%
Lvl 6: 20%
Lvl 7: 23%
Lvl 8: 26%
Lvl 9: 29%
Lvl10:32%


Plasma Grenade:
-Base damage increases by 3.
-Energy cost decreases by 3.

AQW Epic  Post #: 55
4/6/2013 4:04:43   
axell5
Member

@theholyfighter so you mean that the static charge will be buffed?
AQ DF MQ Epic  Post #: 56
Page:   <<   < prev  1 2 [3]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> RE: CH-3 Changes
Page 3 of 3<123
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition