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3/19/2013 17:11:40   
AQWorldsFarmer
Member

Ok so, I was reading though a thread and It gave me an idea.

Catagories! Hard to explain by itself, but here

Catagory Basic: All players in this catagory fight in the same pvp system. (the current battlign system)

Catagory Uprising: Once you reach level 35, you can either stay in catagory Basic, or get set back to level 1 and start the Uprising Catagory. This does not have the same players as Catagory Basic, everyone here are experienced players. (You keep all your items, they are just reset to lvl 1). This would also make it easier to devise strategy in 2vs2 at low levels. *Note: At any time you can move back to level 35 of Catagory Basic, all your items will have the same stats as you had them at last time.

Catagory Supremecy: Once you reach lvl 35 in catagory Uprising, you can upgrade to Catagory Supremecy. Everyone in this catagory gets +10 credit for ever 2vs2 and jug wins, +5 for every 1vs1 win. You also get an exclusive skill for your class. (different skill for every class, unlike massacre, supercharge, and surgical strike which 2 classes get)


Reliving Legend: (achievement) You get this achievement once you reach level 35 in catagory Supremecy 10,500 rating points.

Reliving Overlord: (armor) This armor is a reward for reaching level 35 in supremecy catagory, has the skill core Recycle Points.

Recycle Points: An active skill core that takes 2 points off of each of your opponents stats, gathers them up, and puts them into your highest base stat. (-8 total stats for opponent, +8 for you)

_____________________________-

On week one of the release (if it is does come) You can reach level 15 of Uprising, week 2 you can reach 25, and +5 for every other week till you get to 35, then repeat for Supremecy.


< Message edited by AQWorldsFarmer -- 3/21/2013 23:23:21 >
Post #: 1
3/19/2013 21:23:04   
Assassain11
Member

It sounds like an interesting idea.
Post #: 2
3/19/2013 21:24:59   
AQWorldsFarmer
Member

lol finally someone responded to it, and thanks.

Although I know there will be a lot of people talking about "Hardcore players will have noone to battle" Thats why you can always go back to the previous catagory and wait.
Post #: 3
3/20/2013 9:53:57   
theholyfighter
Member

Yea sounds interesting^^^

Why not add choices to whether start at lvl 1, 10, or 20? And of course, the bonus credits decreases as your level is highered
AQW Epic  Post #: 4
3/21/2013 20:40:18   
Droidzx3
Member

Sounds like an interesting idea, but it needs more work and balance
AQW Epic  Post #: 5
3/21/2013 22:54:29   
drekon
Retired ED Guest Artist


I like where this is going.
Epic  Post #: 6
3/21/2013 23:20:31   
AQWorldsFarmer
Member

^ All good comments so farm. (Mentally feels proud) xDD But eventually someone will say its a terrible idea for 'hardcore' players.

but I'm about to edit my first post to take care of that. ;P
Post #: 7
3/23/2013 11:58:29   
priest_hidan
Member

yea i thought about something like this a long time back. but it would be better if the players of upgraded category can play with normal players instead of being divided to their own... because otherwise what's the point of superiority if all of the people you verse are in the same category as you.
AQW Epic  Post #: 8
3/23/2013 13:00:47   
UnderSoul
Member

Well, the categories appear to help with the problem of an inexperienced player getting matched up with a hardcore player who's been at the level cap since the week it was set.
AQ DF MQ AQW Epic  Post #: 9
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