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RE: =OS= Beta Release Thread 110 - READ THE FIRST POST

 
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3/31/2013 17:13:07   
daichi
Member

I can't wait for EW.

so my pally can lay waste to void knights everywhere.

_____________________________

DF AQW  Post #: 476
3/31/2013 17:14:56   
UnderSoul
Member

@Daichi Or my Vamp Lord slaughtering the masses of weak Light creatures.
AQ DF MQ AQW Epic  Post #: 477
3/31/2013 17:16:28   
Amaurosis
Member

I really can't wait for the revolution..the new design looks really well made.
Post #: 478
3/31/2013 17:23:47   
jack antler
Member

What's EW? I only started playing today, so I don't know.
AQW  Post #: 479
3/31/2013 17:27:04   
UnderSoul
Member

@jack Elemental Weakness

Feels good... usually I get ninja'd.

< Message edited by UnderSoul -- 3/31/2013 17:29:10 >
AQ DF MQ AQW Epic  Post #: 480
3/31/2013 17:27:14   
daichi
Member

@jack elemental weakness.

I shouldn't abbreviate but I'm lazy...

EDIT: over ninja'd by undersoul...
DF AQW  Post #: 481
3/31/2013 17:28:58   
Insane2201
Member

The game is gonna get really annoying when weaknesses get put it/if it does. Mostly due to the multi-element areas.
AQ DF MQ Epic  Post #: 482
3/31/2013 17:33:36   
Leprechaun
Member

@Insane
We might have tag teams (multi elements) by then :D

Good night *falls asleep on Vagaran's head* :D
Post #: 483
3/31/2013 17:35:00   
BJEBLE
Member

Also multi-elements have TWO strengths and weaknesses, making them more extreme than most.
DF  Post #: 484
3/31/2013 17:37:18   
BiasedBass
Member

Speaking of team battles, I re-read the mmorpg interview for nulgath and it seems we can form a team with our friends, so teamwork might be involved?
DF AQW Epic  Post #: 485
3/31/2013 17:50:41   
daichi
Member

@bjeble A light/neutral would have none.

DF AQW  Post #: 486
3/31/2013 17:56:30   
BJEBLE
Member

Then it doesn't have any strengths or weaknesses, dual elements just change the game a little, and will even more when EW is out.
DF  Post #: 487
3/31/2013 18:39:37   
Shards Superior
Member

It takes 209 battles to get to level 20 from level 1 w/o X-Boost.

< Message edited by Shards Superior -- 3/31/2013 18:40:20 >
AQ DF MQ AQW Epic  Post #: 488
3/31/2013 18:43:04   
Vagaran
Member

@Shards
That is so....wrong.

It takes 606 battles (must win) to get from 1-20 without boost.
AQ DF MQ Epic  Post #: 489
3/31/2013 18:43:26   
UnderSoul
Member

@Shards 606 actually.

Ninja'd.
AQ DF MQ AQW Epic  Post #: 490
3/31/2013 18:44:26   
Andlu
Member

@Undersoul Your ninja title is over. Ha.
AQ DF AQW  Post #: 491
3/31/2013 18:46:24   
daichi
Member

@undersoul HA!

but yea...I wish it twas 202...
DF AQW  Post #: 492
3/31/2013 18:46:36   
UnderSoul
Member

@Andlu NOOOOOOO!

Just... way too many left to go.
AQ DF MQ AQW Epic  Post #: 493
3/31/2013 18:48:23   
Shards Superior
Member

Hmmm...
level 1: 2 battles
level 2: 3 battles
level 3: 4 battles
level 4: 5 battles
level 6: 6 battles

Therefore, by Occam's razor, the least complicated would be battles = level +1, so:
...
level 19: 20 battles.


How did you get a number triple mine?
AQ DF MQ AQW Epic  Post #: 494
3/31/2013 18:51:16   
Beck
Member

@Shards
Because Nulgath is evil and likes to eat Occam's Razor for breakfast.
And check the wiki for the EXP/# of Battles breakdown.
AQW  Post #: 495
3/31/2013 18:51:31   
ND Mallet
Legendary AK!!!


It's an experience curve. All games have them. It's easier to level up at lower levels than at higher levels
AQ DF MQ AQW Epic  Post #: 496
3/31/2013 18:51:59   
Vagaran
Member

@Shards
http://oversoulgame.wikidot.com/exp-hp-gold
AQ DF MQ Epic  Post #: 497
3/31/2013 18:56:52   
Shards Superior
Member

Wow.... If I had gone just one more level in my data...

Because every other AE game has a quadratic curve, with linear growth in experience per fight... what happened to Oversoul?
AQ DF MQ AQW Epic  Post #: 498
3/31/2013 18:58:35   
The Jop
Member

^
Nulgath made it.
AQ DF MQ AQW Epic  Post #: 499
3/31/2013 19:13:04   
Andlu
Member

@Shards All other AE games loves perma rares. This one doesn't. You can't compare it with others really.
AQ DF AQW  Post #: 500
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