Shards Superior
Member
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The offensive shadow types seem better than the defensive. Life Drain covers the HP weakness for offensive. Once you charge up to 5, there's basically no stopping you from rampaging on your opponent. Pyre Witch has slightly better offense, with Fireball and Incinerate, but Witchblade has a HEAL, as well as Sacrifice, which is basically an extra 5 damage, which combo especially well together, becoming 10 damage for 8 mana and 1 HP, which is only slightly worse than a Fireball. Defensive, on the other hand, is too slow. The defensive skills are basic shield, and a select few Master Shadow classes have Void Reflect, which is way too costly to use effectively. Poison has a 6 mana cost, which is too much because that guarantees that you can almost never use it right after you draw, especially since Mark also costs 6 mana. It takes too long to do the damage as well as to be able to keep a good defense.
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