King of Clubs
Member
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I came up with some ideas for limited rare mothers day weapons, I know the development team can't get them all done by then but I'd like to particularly suggest implementing the Mothers Roses, Mothers Hairdryers, and the two robots. If you don't use them all, or even any, please still consider adding these cores to rares later on. MAIN WEAPONS Mothers Roses: [Sword] [500] Active Core: Reprogram- Deals 85% damage, inverts the type of your opponents weapon and skill attack types. (energy weapons/skills deal physical damage and vise versa). #1 Mom Mug: [Claws] [500] Active Core: Deals 85% damage plus increasing poison damage over three turns (6, then 8, then 12, for a total of 26) Mothers Beater: [Staff] [500] (im thinking a giant wooden spoon but AE can change that if they have something funnier) Active Core: Consumes all rage to deal 100% damage + (% of rage bar filled x full rage bar damage bonus). Basically, it lets you use your rage at any time for the bonus damage already earned) ---------- GUNS Mothers Hairdryer [Sidearm] [450] Active Core: Mothers will- Deals 15% damage, forces your opponent to use one of their available skills (the damage on this attack is greatly reduced to compensate for forcing your foe to consume some of their energy) Mothers Vacuum [Auxiliary] [750] Active Core: Spring Cleaning- Deals 111% damage, removes 65% of buffs AND DEBUFFS on your opponent (damage increased to compensate for reducing debuffs effect) ---------- ROBOTS Motherbot P,E [650](Could look something like Rosey from the Jetsons? Physical- pink, Energy- cyan) Active Core: Timeout- Stuns enemy with (Stun chance = total damage dealt by opponent last turn) Mommybot P, E [450](Some robot in a pants-suit with glowing red eyes and angry eyebrows) Active Core- Spankdown- Deals (85% damage + (focus + 1 focus) damage) ---------- Please leave your comments, suggestions, etc. about the items you like or don't or any ways to make their effects more balanced. Also, please state your favourite one and i will keep track so AE can get an idea of which (if any) would be best to implement into the game in the short time they have left.
< Message edited by King of Clubs -- 5/2/2013 22:48:48 >
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d(^.^)b
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