Exploding Penguin
Moderator
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@toopygoo: You will rarely reach that occasion where blood lust saves someone simply because 3 is the minimum hit. This would only happen in rare occasions with super tank BHs/BMs, and there are barely any of those aside from dex casters which can, according to you, easily be dealt with by removing their EP because they aren't regenerative in that sense. The chances that you have 1-2 HP, then hit high enough to recover without killing your opponent given you're near the endgame (otherwise you wouldn't have 1-2 HP in the first place) would be extremely slim. Here's why I think blood lust is similar to hybrid: -Blood lust recovers HP, and against a non-glass cannon build a normal hit dealing around 20 damage will recover, on max blood lust, 6 HP. You may recover less if you hit less, which can often happen, and you'll recover more on rage (around 10 when you rage). Hybrid armor also blocks 5-6 damage on all attacks, so it's like blocking rather than recovering. Each passive has its own pros and cons to it, such as the fact that if I have 15 HP with blood lust and the opponent hits 15 on me, I'll die, but if I have hybrid they'll only hit 9-10, so I'll live. Hybrid and blood lust are very similar if you compare them as passives which boost the player's endurance.
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