toopygoo
Member
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i dont have a solution, but this is ridiculous... i have a a pretty successful bounty build with 90 p, 30 defense, high strength and high smoke. i played 3 games with support mercs... all of which had only 150 support (versus the maximum of around 180) every single game went like this: first shot: critical deflection (my resistance is 29+... theirs was maybe 6+5+[5]) then i have to emp, so they dont multi second shot: sidearm, critical i heal because now i am down to 15 health third shot: meteor, also critical because of the critical, they end up doing another 40 damage with 20 health, and knowing they have rage you can do anything, so i smoke, and regain 5 they use a regen core and and regain energy i use ice shard and they still cannot multi. i not have 31 health. they use their SIDEARM (not gun.) no rage. still a critical. if you actually read that, you will see that out of 4 attacks, they hit 4 criticals. the easiest but probably least supported solution is to remove criticals altogether. its not supposed to be a luck based game, so why is it becoming that? in 2v2 matches, i can recall too many times when i died leaving my level 35 partner facing a 31 or something, who would win do to random blocks, criticals, and deflections, even if they had lower support and dexterity and tech. if this indeed has become a luck based game, can anyone tell me where to click for increasing my luck, because as far as i see, i is not a stat, yet some people drip with it in games.
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