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6/1/2013 3:46:58   
kaiseryeux21
Member

im a tactical mercenary and the static smash for mercs are fine with me. Atleast it gives them more options when it comes to creating their builds. That leaves alone the Tactical mercs to be the most boring class out of the 6 classes^^.

DF Epic  Post #: 101
6/1/2013 7:01:13   
The Incredible Hulk
Banned

 

^^

Nah, I like Tlm, it's one of the 5 classes I like excluding merc.
Epic  Post #: 102
6/1/2013 21:02:45   
ED Divine Darkness
Member

wow wtf there is this guy who uses my build and says it is his. thats right , my static smash build. just is so annoying. im like hey. ur usng the build i came up with. hes like AWW WTF. ITS MY BUILD> HAHAHA look at my wins!! HAHA
wow noobs these days


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AQ AQW Epic  Post #: 103
6/1/2013 21:07:27   
Ranloth
Banned


Good for you? Builds don't have a copyright on them so they can claim it's theirs. You alter one stat (say copy ALL but have +1 more HP than them) and it's a whole new build, thus it's theirs build, no? Who knows. But builds aren't copyrighted and you cannot really claim it's yours. <.<

How does that link with the skill though?
AQ Epic  Post #: 104
6/1/2013 21:16:30   
ED Divine Darkness
Member

>:(
and it was precisely my stats :P so yea
and it links 2 the topic cos it uses static smash
herp derp
also, he said it was his, when the proof is on forums


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AQ AQW Epic  Post #: 105
6/1/2013 21:17:57   
ED Divine Darkness
Member

tlm needs a little buff and merc needs no debuff, it isnt op. if u havent been able 2 beat a static smash merc, wow u are 1 hell of a noob
and guys, stop posting on this thread, merc needs no debuff. it is easy 2 beat with bounty. i hav beaten many mercs with good win rates and static smash, without luck

< Message edited by ED Divine Darkness -- 6/1/2013 21:23:08 >


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AQ AQW Epic  Post #: 106
6/1/2013 21:26:04   
Ranloth
Banned


This is Balance Forum so you're saying someone copied your build and claimed for themselves.. Nothing to do with the topic. And this is about Static Smash, not TLMs either. e.e

We're still entitled to our own opinions. You may not agree but that doesn't mean we cannot raise the point about a certain skill or class.


< Message edited by Trans -- 6/1/2013 21:29:19 >
AQ Epic  Post #: 107
6/1/2013 21:38:20   
ED Divine Darkness
Member

merc is good and i think it is pretty fun, doesnt need a nerf. that is to do with the topic is it not? it is a fact, it ISNT OP. its like saying cyber hunter or bounty hunter are op. they arent.
Ok, so lets compare cyber with merc.
PA>HA cos of the requirements. most static mercs i see have like 8 hybrid cos of the requirements.
malf> intim cos malf make you hit 2x damage
static charge<smash cos smash gives more energy. BUT static can be used when the opponent has no energy and gives more energy when the enemy is malfed.
SA>adren cos adren totally suks and SA is great
massacre> surgical cos you can have massacre on 1 and it still does ridiculous damage with good str. good str increases static

Cyber's skills synergise while merc's skills dont
and cyber isnt considered OP?
if merc is OP, cyber is WAY OP

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AQ AQW Epic  Post #: 108
6/1/2013 23:48:44   
kosmo
Member
 

^Divine darknes lol I think I am that guy you re talking about, you realize that evryone can come up with obious builds?Do you think that you can claim a build as yours?You know, there s no need of a genious to bring bunker boost to lvl 5 (until you dont get only 1 point each lvl) and fitting it with heal and intimidate......The funniest thing is that I don t even know where this build is posted XD
Epic  Post #: 109
6/2/2013 1:34:59   
NDB
Member

quote:

Ok, so lets compare cyber with merc.
PA>HA cos of the requirements. most static mercs i see have like 8 hybrid cos of the requirements.
malf> intim cos malf make you hit 2x damage
static charge<smash cos smash gives more energy. BUT static can be used when the opponent has no energy and gives more energy when the enemy is malfed.
SA>adren cos adren totally suks and SA is great
massacre> surgical cos you can have massacre on 1 and it still does ridiculous damage with good str. good str increases static

PA<HA if the mercenary is using a Focus or Support build (most do). Not only that, but 43 tech on PA is also quite hefty for a anything but a Focus/Tech build.
Malfuntion>Intimidate in most cases but it most definitely usually does not double your damage just like that unless you are using a support build or have it maxed--both of which are uncommon.
Static Charge ? Static Smash-- you simply cannot compare them because they share no similarities except that they both return energy (but in completely different ways). Plus, Static Smasher will pretty much always give more energy than Static Charge, even if the you Crit/Rage/Malf.
SA>Adrenaline I guess, but then again, you still cannot compare the two because they are completely different.
Massacre<SS because Massacre has a Support Requirement, does not deal very much Damage anymore especially since Strength builds are no longer very popular, and has no special effects. At level one, it adds only about 12 Damage. SS on the other hand is quite tactical in some cases and doesn't require Wrist Blades. It returns a minimum of 6 Health, reduces Rage, and is actually surprisingly strong at level one. With reasonably high Tech (not abuse, but high), I wouldn't be surprised if it was high 50s-low 60s. That's a lot considering most people's Primaries are now about 50 even with a focus build (so Massacre would only be about 62ish).

And because you wanted to sound convincing, I noticed you left out a bunch of other skills.
Bunker Buster>CH's nothing
Berzerker>CH's nothing
Maul>Plasma Grenade in Damage and in Stun chance (Blockable though)

All in all though, you really can't compare classes like this.



< Message edited by NDB -- 6/2/2013 1:42:56 >
Epic  Post #: 110
6/2/2013 1:37:08   
Silver Sky Magician
Member


@ED Divine Darkness

Are you kidding me? Most mercs are 5 focus and thus meet the requirements for level 10 HA, which is better than PA because it gives an additional 2 def/res points.

How can you even compare malf and intimidate? And intimidate can just as easily half the opponent's damage. Note that there are a grand total of TWO good offensive skills in the entire CH skill tree: Malf and Mass. And with all the energy drainers and Mass nerfs, I'll go as far as saying that Malf is the ONLY good offensive skill in the CH skill tree. Compare that with Double Strike, Beserker, Maul, Surgical Strike, Bunker Buster and Artillery Strike from the Merc skill tree. Fair? I didn't think so.

Mass is better than surgical strike? What game are you playing? Are you still stuck in Delta? Massacre is near useless now due to its massive damage nerfs, while Surgical Strike has been proven, with its renewed use, to be an extremely good skill, particularly for high-tech focus 5 builds.

SA is not better than Adrenaline. The latter gives a clear, evident and significant boost to rage. The former has no observable effect. No one can tell if a block is due to SA or not. From my personal experience, in builds with an approximately equal level of dexterity, the SA build tends to block less. SA only increases the possibility to block, and with many builds using Celtic Cleaver, SA has become more obsolete than ever.

CH skills synergize? Which ones do? Malf, Mass and Cheap Shot? That combination is downright ridiculous. I haven't seen any CH attempting to use that combo in ages, and any who tried now would lose horribly. Even strength BHs don't do that. Meanwhile, strength mercs get the synergy of Double Strike, Maul, Bezerker and Static Smash, high-tech 5 focus mercs get Bunker Buster, Surgical Strike and Static Smash, and support mercs get Artillery Strike, Adrenaline and Intimidate.

Every single one -I repeat, every single one- of the merc skills fit into some combo. Compare that with the jokes that are Multi Shot and Plasma Grenade. CH, while balanced, is probably the worst class right now.

In any case, I believe that there's no further reason to continue this thread. A majority of the posters have rightly concluded that merc is currently balanced, and that static smash is not OP. Those that have not are simply inflexible in their build making.

< Message edited by Silver Sky Magician -- 6/2/2013 1:40:54 >
Post #: 111
6/2/2013 8:10:23   
ED Divine Darkness
Member

did i say malf cheap shot massacre? no
what im saying is they hav a debuff and strong energy moves and for gods sake support merc is rubbish. most mercs go focus 5? i hav yet to see a static smash focus 5 then.

ur saying than adren gives an obvious change to rage? then how the hell o i manage to get rage before many mercs with adrenaline(discluding supp mers)?
Oh, its because they hav 2 have tec with bunker/adren so i get my rage quicker cos of their resist. its a useless skill, bloodshield was way better on merc in my opinion(thats my opinion, you may think differently)


< Message edited by ED Divine Darkness -- 6/2/2013 8:14:36 >
AQ AQW Epic  Post #: 112
6/2/2013 8:11:43   
Ranloth
Banned


It used to be 6/6 on the old scaling, before it was bumped down to 6/5... Instead of trolling, you could just correct the other person. SSM still has a point when comparing the skill trees. Synergy is awful for CHs unlike for Mercs, and power wise, it may be different.

If you want to post your build, head off to Battle Strategy. If you're finding it frustrating if players copy your build, you can post it in ACC/DIS thread in the GD. Here, it's a discussion about possible balance of the skill. You haven't brought anything constructive to the thread that could justify why Smash should or shouldn't get nerfed. Devs need that feedback rather than opinion based, without any numbers to justify it.


< Message edited by Trans -- 6/2/2013 8:13:10 >
AQ Epic  Post #: 113
6/2/2013 9:06:40   
zion
Member

Why is the standard in ED to release something OP and then nerf it (eventually)? Why not be conservative with new skills/cores at the beginning to avoid OP and slowly buff if necessary?
AQ DF MQ AQW Epic  Post #: 114
6/2/2013 10:57:00   
CodexC
Member

I fail to see how this skill is OP. It has given merc a fighting chance against other regenerative classes. (Merc was the only class without regenerative properties) At first it may seem OP but consider this, it is blockable, and it has no dmg output. While assimilation has dmg output and decent regen. Also consider that mages have reroute.
Epic  Post #: 115
6/2/2013 16:47:33   
NDB
Member

quote:

I fail to see how this skill is OP. It has given merc a fighting chance against other regenerative classes. (Merc was the only class without regenerative properties) At first it may seem OP but consider this, it is blockable, and it has no dmg output. While assimilation has dmg output and decent regen. Also consider that mages have reroute.

Blockable yes, no damage, yes, but if it does connect, it is definitely much more effective than assimilation. Assimilation also only deals 85%. And saying that Tech Mages have Reroute is sort of irrelevant because all classes have passives--Mercenaries have HA. In just 1 good Smash, you could gain a Mage's whole game's worth of Reroute.
Epic  Post #: 116
6/2/2013 16:52:18   
Ranloth
Banned


If you get raged whilst having Reroute, you get more EP back. If you get raged and have HA trained, it gets completely ignored on Rage (as if it wasn't there). Passive Armors are one of the weakest passives if you compare it with BL and Reroute (primary passives).

How about we wait until passives are turned into active skills? Balance may get shifted upside down once again and it won't even be as bad.

Also, I like how you used 'if' when you mention connecting. That's what balances it out already. You know why players claim that Assimilation is still OP? Because the effect is unblockable even if the attack itself is blocked. That's the whole issue with the skill. :)
AQ Epic  Post #: 117
6/2/2013 19:12:00   
ED Divine Darkness
Member

kosmo u arent cos u hav intim in it.
and yea, wait till passives turn active then complain
AQ AQW Epic  Post #: 118
6/4/2013 11:43:34   
STRUT MY MUTT
Member

quote:

Are you guys seriously saying that the skill is fine as is?


Yes, I'm completely serious. I think it's fine the way it is.

Post #: 119
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