kosmo 
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		  who told you bloodlust is gonna become an active skill? .....   whatever u cannot compare smoke and malf to intimidate, yes they are all debuffs but they are meant for totally different uses; intimidate is a defencive skill, smoke and malf are offencives skills, this is why bm would be op whit smoke or malf.   i think aswell that all class should be able to drain ep, debuff, shield, heal etc.... but some skills just dont fit whit a particular skill tree   think of it: DA, bloodlust, shields, intimidate and a good ep drain.... its just to much...                                                                                                                                              ( my point is based on the current balance, and ur point should be based aswell on the current state of the game)        
			
								
			
			
				  
				  		 	
		  
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