I don't know if I'd say I like Deathknight more than Necromancer just yet, but I have to admit that it's a great class. A VERY nice blend of the Necro and Paladin, just like it's meant to be. And, even despite the element-lock of its multi, it deals with multiple enemies relatively well! The idea of inputing a class with it's very own armor set (yeah, other's have it too, but not at this scale), and technically a chain/set of quests for the armor itself, was a very good idea; I'm sad it wasn't utilized as much as it could have been. With a reliable stun, a decently powerful "Final" skill, and a host of other Zombie-Slaying (and raising) goodies, it might not be my first option of the Necropolis Armors, but it's definitely my second.
The thing that might turn me down from this class is the theme that it's got. It's one of the few classes that, to me, truly DO emit an evil aura behind it's powerful exterior. I mean, look at the Death Blade's Description:
quote: I know, I shouldn't be expecting any sunshines and rainbows from a class called Deathknight. But still!
This weapon is forged from a special iron which was mined by undead slaves in a cursed mountain north of Doomwood.
< Message edited by DragonlordKhan -- 8/8/2013 16:55:40 >