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Comprehensive Legendary Items Guide

 
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9/2/2013 17:18:54   
Sato
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This guide as stated by the title is a Comprehensive Legendary Items Guide which means that all the items on this page will require heavy sentimental farming. The following items listed below are expected to take weeks or months or even years to obtain.




List of Legendary Items and Abbreviations:

Use the Ctrl+F function and type any of the Legendary Items in brackets to locate the section or click the redirecting links beside them.




Sources and Helpful Tips Before Farming

Official AQWorlds Wiki is always a standby link to be bookmarked and used for your AQW purposes. In this thread, there will be tons of linking to the Official Wiki as it is a reliable source.

Tips:

  • It is at least recommended that you achieve a high earned level before starting any of the quest sagas. (Preferably Levels 40+)
  • It is recommended that you update yourself in storylines, new releases, etc. before hand because in that way: requirements, maps, monsters, locations, items can be accessed easily which can result in smoother performances and less frustration.
  • A variety of classes can be very helpful. Farming classes and Soloing classes are used mostly because they can be effective in specific situations. (Farming classes are ones that deal damage to more than 1 target and Soloing classes are ones that tend to survive for a decent amount of time or able to handle a boss that has a sufficient amount of HP)
  • If your friends are also farming the same Legendary Item as you are... then set up a party for it can speed up your and their progress.



< Message edited by Sato -- 9/23/2014 11:03:28 >
AQW  Post #: 1
9/2/2013 17:51:09   
Sato
Member
 



[BLoD]


Chapters of this Saga:

  • [I] - The Starting Quests
  • [II] - Start to get Feel
  • [III] - The Long Step to Climax
  • [IV] - Splitting Up Paths Here and Now
  • [VA - I] - The Mace Method
  • [VA - II] - Crushing to the End?
  • [VB - I] - The Dagger Method
  • [VB - II] - Stabbing for Success!
  • [VI] - The End?



Use the Ctrl+F function and type any of the chapter in brackets to locate a specific section.

Preparation:

  • Try getting used to joining the room Necropolis because it's the main area of this saga.
  • Complete the DoomWood Storyline.
  • Obtain the Book of Lore badge "Reinforced" by slaying 100 monsters in Doomwood Forest at Screen 4.
  • Artix himself stated that this is one of the hardest items to get in the game, probably taking 6 months or more to fully complete. (This is almost true about how it is actually one of the hardest obtained items in game. However it usually will not take 6 months or more, it only depends on how fast or efficient you farm.


If you are sophisticated and wish to have a shorter version of this guide, use the Ctrl+F function and search for "BLoD Step by Step Guide". (Note: You will use Mace Method for this)



[I]

The Starting Quests


This chapter is basically a beginning for BLoD. It is nothing but simple quests to get you prepared.

Legion Armored Daimyo


Note: This is not required for the BLoD saga.
This is a heads up for Legends only! This armored pet is only obtainable if you currently have the seasonal pet Daimyo. If you have completed this quest and received the Legion Daimyo Armor, visit the Light Merge to get the pet!

Descent into Darkness
This is a very simple quest. Just hop in the Necropolis Dungeon by /join necrodungeon. After that, just step inside one of those Doom elevators and defeat 10 Bellhops.

Reforging the Blinding Light
Note: You must have completed the DoomWood Storyline in order to complete this quest.
Purchase the Blinding Light Of Destiny Handle in order to complete this quest. How do you get the handle you ask? Head to VordredBoss and access the ???'s Shop

Secret Order for the Undead Slayers
Note: This requires the Book of Lore badge "Reinforced" and to obtain it, slay 100 monsters in Doomwood Forest at Screen 4.
Simply do /join doomwood. Speak to Arryd and access his shop and buy the Bonegrinder Medal.

To be continued next week...


So you stumbled across the Wiki page and happen to question about this? It is just a reminder for the BLoD saga being delayed. Please ignore this quest.

Armored Daimyo


Note: This is not required for the BLoD saga.
This is a heads up for Legends Only! This armored pet is only obtainable if you currently have the seasonal pet Daimyo. If you completed this quest and received the Golden Daimyo Armor, visit the Light Merge to get the pet!

At this point, you have completed this basic chapter, good work!






[II]

Starting to get Feel


Moving on. This chapter is quite vital to you and you will discover that reason.
For now, try to get comfortable with these quests.

Essential Essences

This quest is very essential to you and the saga. Accept Soul Searching by finding Yara by /join BattleUnderC. To complete the quest. Simply defeat the bosses that belong to the following: BattleunderA, BattleunderB, BattleunderC. Once you get 25 Undead Essences, turn in the quest and get a random chance of 5-20 Spirit Orbs. Also take note that Undead Essences stack up to 1,000 so that you can stack rather than joining a room back and forth.

Bust some Dust

You just have to bust some skeletons! The areas to crush these grunts are Light Temple and BattleUnderB. 40 Bone Dusts may seem to take a while but it's not actually too hard if you posses an Area of Effect class. Complete the quest once you have gathered enough and get a random chance of 5-20 Spirit Orbs. Also take note that Bone Dusts stack up to 5,100.

A Loyal Follower

100 Spirit Orbs can be tedious and it may be for you at this moment. Remember that 'Essential Essences' and 'Bust some Dust' are your best and ONLY ways to get Spirit orbs!
Just hop in TimeVoid and slay an Ephermite to turn in the quest once you have gotten the 100 Spirit Orbs.

Chapter II Summary


Because we will encounter a whole bunch of Miscellaneous items (Bagged items, non-equip-able, etc). We will do a review check to see on what we have covered and what is vital for us at each point.

Checkpoint II:

  • Undead Essences and Bone Dusts are your root materials. You probably got the gist of that message just by gathering enough for 100 Spirit Orbs. (Remember that Undead Essences stack to 1,000 and Bone Dusts stack to 5,100.
  • Spirit Orbs are your sources to deal with this saga. Get as many Spirit Orbs as you can.
  • Now that you have completed the quest 'A Loyal Follower'. You will now receive Undead Energies from any Undead Monster. If you want, check out the Wiki page for Undead Energies to see what they are used for.
  • The real challenge is in the next chapter, good luck.







[III]

The Long Step to Climax


You now face the hardest part of this saga.

You will have to earn 10,500 Spirit Orbs.
Which means you will have to earn that amount by: 'Essential Essences' or 'Bust some Dust'.

Essential Essences
So you have done this quest already, right? Well, since we going to attempt and complete this quest as fast as possible; we must look some at the loopholes within this quest.

  • The 'Soul Searching' quest is the best way to get Undead Essences.
  • You may have noticed that Battleunders A-C seem to have an exit and an entrance. This means that if you join BattleUnderC for example; exiting out would lead to the last room in BattleUnderB. This is a faster way to access the boss of every room because you won't have to run 5 or 6 rooms but instead 1 or 2. If you are a , you will notice there is also a BattleunderD. Join that room and just exit to immediately encounter the boss of BattleunderC.
  • Keep in mind that you may gather a party for this since the bosses have a sufficient amount of HP. You may also go to the General Discussion Board and look for the Let's Party Thread for any help. Friends are also an option. If you think this quest is slower than 'Bust some Dust', feel free to switch.


Personally, I use classes like Alpha Omega and Vindicator Of They for this quest. Classes that can throw high damage to single targets are what you need.

Bust some Dust
So you have done this quest already, right? Consider the Room Hopping technique for this and AoE classes.

  • First, choose the best location that suits you: Light Temple or BattleUnderB
  • The Room Hopping technique just uses Copy and Paste because it's a lot faster because you get a whole fresh set of monsters.

    • To Copy and Paste, basically just type in your location and simply add in 6 digits after the hyphen. (Example follows: /join BattleunderA-123456) Why 6 Digits? Because AQW has private rooms 1000-99999. Anything less would end up in Public Rooms, anything higher would just vary a random room between those numbers.
    • For Window Users, just select the text either by highlight or press Ctrl A, then press Ctrl C to copy the text and to paste you have to press Ctrl V.
    • For Mac Users, just select the text by highlighting the location and press the Command button just below the X key and press that and then press C. Do the same for V and you get your result.
    • Doing this technique actually causes no violations to the game's regulations! It's just a browser option and not only that but we do have many users doing it.

  • Personally, some may use this quest because they can go faster with 'Essential Essences' but if this is your cup of tea, feel free.


Checkpoint III:

  • Undead Essences and Bone Dusts are your resources to obtain 10,500 Spirit Orbs.
  • Undead Energies from any Undead Monster can be merged into Spirit Orbs which of course they cost 50 Energies for 1 Spirit Orb. Try to hold on around at least 100 of them.
  • You can move on to the next chapter even if you have not obtained 10,500 Spirit Orbs.







[IV]

Splitting Up Paths Here and Now


From this point, you should be trying to earn 10,500 Spirit Orbs which can take a while. However we still have to cover other things.
Why are we have alternative methods you ask?


  • Luck is definitely used in this saga so therefore we can try alternative ways to avoid luck.
  • Inventory space is also another issue because you will be carrying lots of things through out this saga.


Choose one and stick with it:

The Mace Method - This method is only for those who wish to throw less spaces but counting on luck. You will need approximately around 8-11 spaces for this method or 14-16 if you cannot manage it wisely. (This is a more recommended way)
The Dagger Method - This method is only for those who wish to throw more spaces and counting less on luck. You will need approximately around 10-12 spaces for this method.

Picking your Chapter:

  • VA - I - The Mace Method
  • VA - II - Crushing to the End?
  • VB - I - The Dagger Method
  • VB - II- Stabbing for Success!


Use the Ctrl+F function and type any of the chapter in brackets to locate your chosen method.

Checkpoint IV:

  • Pick any Method and go from there.
  • 10,500 Spirit Orbs. You can still head to the next chapter.







[VA - I]

The Mace Method


We must first obtain our required Metals for the Destiny Weapons. If you take a look at what you will be getting: Mace of Destiny.

Merge the following:

  • Basic Weapon Kit x1
  • Celestial Copper of Destiny x1
  • Undead Energy x7
  • Spirit Orb x50
  • Loyal Spirit Orb x50


There are 3 things that you should be familiar with. They are the Undead Energies, Spirit Orbs, and Loyal Spirit Orbs.

But right now, we are focusing on getting that Celestial Copper of Destiny. It won't be easy of course but we'll have to do it anyway.

Mine Crafting
Note: This is a Daily Quest.
You must join the room Stalagbite and destroy the Balboas for their Raw Ores, and Axe of the Prospector. This quest does not actually take a long time and can be wrapped up in 5 minutes. It can be done with an AoE class and of course with the Room Hopping Technique.

I have indicated below the required metals for this Method.


  • Aluminum
  • Barium
  • Gold
  • Iron
  • Copper
  • Silver
  • Platinum


Green are the ones you want to keep and use for this Method.
Blue are the ones you might want to keep for the other Destiny Weapons but are not used in this Method.
Red are the ones you don't want keep because they serve no purpose.

You only need one of each required metal. It can also take you a while to get all 3 Copper, Barium, and Silver due to the quest being daily.
It is a good idea to do this quest everyday WHILE getting 10,500 Spirit Orbs.
You'll have to enhance your Metals now! The process goes as getting the raw metal, then enhance it, and then turn it into a Destiny Metal. There are loads of quests that associate with Metals but we are just going to enhance Copper, Barium and Silver.

Celestial Copper Enchantment

You will need Copper first thing and first thing only. You will need 25 Undead Energies which you should have already and 5 Spirit Orbs. I did say you needed 10,500 Spirit Orbs for something but it looks like you need a bit more for enhancing Metals. Now join the room Doomwood and just defeat the Doomwood Treeants for their Paladaffodil. Turn in the quest for your Celestial Copper.

Blessed Barium Enchantment

This is the exact same quest but it just enchants Barium. Please do this quest if you have Barium.

Sanctified Silver Enchantment

This is the exact same quest but it just enchants Silver . Please do this quest if you have Silver.




Take a look at Geopetal's Forge Metal merge shop from Dwarfhold Keep.

Forge Metal Merge Shop


  • Accursed Arsenic of Doom
  • Almighty Aluminum of Destiny
  • Baneful Beryllium of Doom
  • Blessed Barium of Destiny
  • Calamitous Chromium of Doom
  • Celestial Copper of Destiny
  • Glorious Gold of Destiny
  • Immortal Iron of Destiny
  • Malefic Mercury of Doom
  • Pernicious Palladium of Doom
  • Pious Platinum of Destiny
  • Reprehensible Rhodium of Doom
  • Sanctified Silver of Destiny
  • Treacherous Thorium of Doom


Green which is the Celestial Copper of Destiny is actually what you are getting with your 10,500 Spirit Orbs.
Purple are the ones that you will get later on after you have earned Celestial Copper of Destiny.
Blue are the ones you might want for the other Destiny Weapons but are not used in this Method for obtaining the BLoD.
Red are the ones that don't belong in this Saga or perhaps they just have no use in any way.

So, to make this part crystal clear; you are getting the Celestial Copper of Destiny which requires the enhanced Celestial Copper, 5 Loyal Spirit Orbs, and 2 Bright Auras.

At this point, you must have 10,500 Spirit Orbs in order to proceed.

Go back to Necropolis and access the Light Merge Shop.
Do as exactly as what this line says. Merge your 10,500 Spirit Orbs into 105 Loyal Spirit Orbs... Merge those 105 Loyal Spirit Orbs for 2 Bright Auras and find Geopetal at Dwarfhold Keep to turn in the Celestial Copper of Destiny.

Checkpoint VA - I:

  • At this point, you should probably have the following items:

    • Celestial Copper of Destiny
    • Blessed Barium
    • Sanctified Silver
    • Several amounts of Spirit Orbs
    • Several amounts of Undead Energies

  • The bold part means it is in your inventory no matter what. You should still do the Mine Crafting quest if you want the other Destiny Weapons.
  • So as far as you progressed. You have completed the hardest part of the Saga. Congratulations!







[VA - II]

Crushing to the End?


Head back to Necropolis.

Celestial Copper of Destiny

Basically this quest is just a check quest to determine if you have a Destiny Metal.
As mentioned, you must have your Celestial Copper with you. All you need is the Forge Key. Head to Dwarfhold and slay the Albino Bat which drops the Forge Key.
Complete the quest and it doesn't really matter if you receive the random 100 Spirit Orbs because it is just a little pension.

Now, the next few segments will change the whole Saga in a short amount of time. Because you are doing the Mace Method, luck is what you need at this point.
And trust yourself that you will no longer need to obtain Undead Essences or Bone Dusts for this saga.
You will have to obtain Kits because they are composed for the Destiny Weapons just because there are different tiers of weapon levels.

Basic Weapon Kit Construction

Basic Weapon Kit Construction Requirement List:

  • Noob Blade Oil - Defeat one of the Horc Noobs at Noobshire.
  • Zardman's StoneHammer - Head to Forest and defeat Zardman Grunts until the mace drops.
  • Triple Ply Mummy Wrap - Go to Pyramid and simply defeat the Mummies until you have 7 Triple Ply Mummy Wraps.
  • Bronze Brush - You can either go to Lair for and slay the Bronze Draconians. If you have completed the Zombie War affair then you may also head to Doomwar and enter the Lair segment which has the Bronze DracoZombie.
  • Rocky Stone Sharpener - Head to Bloodtusk and break the Rocks.
  • Golden Lacquer Finish - Head back to the Pyramid and break the Golden Scarab until it drops the Stone Sharpener. (For future references, you can obtain the Triple Ply Mummy Wraps and Golden Lacquer Finishes in the same room)
  • Burlap Cloth - Head to Farm and defeat the Scarecrow until you get all 4 Burlap Cloths.


Note: You will need 3 Basic Weapon Kits because you are making 3 Destiny Weapons.

Advanced Weapon Kit

Moving on, we are about to get your first Destiny Weapon.

Advance Weapon Kit Construction Requirement List:

Note: You will need 3 Advanced Weapon Kits.

Ultimate Weapon Kit Construction

Alright, this quest is actually your biggest friend because you have chose The Mace Method. As challenging this quest is, you have to try to get every requirement without having the sense of annoyance.
Partially because you will end up repeating this quest over and over. It will be explained below on what goes from here and there.
Also consider these quests to be individually done so expect yourself being able to defeat Chaos Lords or Beasts alone! Necromancer is a class that can do well against tough bosses.

Ultimate Weapon Kit Construction Requirement List:

You will receive randomly:
Spirit Orb x100
Loyal Spirit Orb x10
Bright Aura x3

To put it crystal clear, we are going to add a mid-way checkpoint for what we have and require.

Checkpoint Mid-Way VA - II:

  • At this point, you should probably have the following items:

    • 3 Basic Weapon Kits
    • 3 Advanced Weapon Kits
    • Celestial Copper of Destiny
    • Blessed Barium
    • Sanctified Silver
    • Several amounts of Bright Auras?
    • Several amounts of Loyal Spirit Orbs?
    • Several amounts of Spirit Orbs?
    • Several amounts of Undead Energies?
    • 4 or more Ultimate Weapon Kits

  • The bold part means it is in your inventory no matter what.


You need at least 2 Bright Auras at this point.

Now let us get your Mace of Destiny.
Head back to Necropolis and access Artix's Merge Shop. Go and merge in the Mace of Destiny, and then merge that into Bright Mace of Destiny, and lastly get the Blinding Mace of Destiny.

With your Blinding Mace of Destiny, you now have access to one Fragment quest and that is the:

Finding Fragments with Blinding Mace

You must earn 10 Blinding Fragments from any Undead Monster that drops Undead Energies.
One of the best ways to get these is head to Pirates and go on the right side of the deck and find those Undead Pirates. Kill them until you have earned 10 fragments, and turn in the quest after that for the Brilliant Aura.
Also, if you have not noticed yet but there is an item called Blinding Aura. This item is a component for obtaining the BLoD and has an extreme low drop rate. Get a hold of it when you get the chance!

After you have obtained one Brilliant Aura, it is time to use your Sanctified Silver to get the Bow of Destiny.

As usual go back to Geopetal at Dwarfhold Keep and get the Sanctified Silver of Destiny by merging 5 Loyal Spirit Orbs and 2 Bright Auras. Head back Necropolis and merge the Bow of Destiny, upgrade it until you have the Blinding Bow of Destiny.
And we shall obtain our last Destiny Weapon for BLoD, the Blade of Destiny.

Now that you have the Blinding Mace and Bow of Destiny; you now have access to two Fragment quests: Fragment with Mace and Fragment with Bow.
They all have the same requirements but give different rewards. Seeing as the Blinding Mace gives 1 Brilliant Aura while the Blinding Bow gives 5 Bright Auras; you should take the advantage and use your two Blinding weapons to get the Blinding Blade.

2 Brilliant Auras and 5 Bright Auras are needed so you may merge in for the Blade of Destiny

Finished all that? Excellent, head to Geopetal again at Dwarfhold Keep and merge your Blessed Barium of Destiny. Right after that, head to Necropolis and merge in the Blinding Blade of Destiny.
It looks like you are almost done seeing as you have obtained all 3 Blinding Weapons.

Checkpoint END VA - II:

  • At this point, you should probably have the following items:

    • Blinding Mace of Destiny
    • Blinding Bow of Destiny
    • Blinding Blade of Destiny
    • Ultimate Weapon Kit x1
    • Several amounts of Brilliant Auras
    • Several amounts of Bright Auras
    • Several amounts of Loyal Spirit Orbs
    • Several amounts of Spirit Orbs

  • The bold part means it is in your inventory no matter what.


You can choose to throw away Undead Energies because they are not needed.
Ready for the finale?

The Blinding Light of Destiny
Note: Once you complete this quest, it's over.

You will need the following to obtain the Blinding Weapon of Destiny:

  • Bright Aura x125
  • Brilliant Aura x75
  • Blinding Aura x1
  • Weapon Kit x1
  • Spirit Orb x500
  • Loyal Spirit Orb x250
  • Ultimate Weapon Kit x1

    This is the plan:

    You clearly should know by now that you have 3 Blinding Fragment Quests available: Mace, Bow, and Blade.


    • The Fragment Quest for Mace gives 1 Brilliant Aura.
    • The Fragment Quest for Bow gives 5 Bright Auras.
    • The Fragment Quest for Blade gives 50 Spirit Orbs and 25 Loyal Spirit Orbs.


    This results in the final push and your only options are:

    You will have to do 'Finding Fragments with Blinding Mace' at least 75 times for 75 Brilliant Auras.
    You will have to do 'Finding Fragments with Blinding Bow' at least 25 times for 125 Bright Auras.
    You will have to do 'Finding Fragments with Blinding Blade' at least 10 times for 500 Spirit Orbs and 250 Loyal Spirit Orbs.

    Blinding Fragments stack up to 60... Feel free to stack how much you want before turning the quest in.

    And we also have the Blinding Aura that has a drop rate around 1%. Good and bad news here. Bad news is that it may be very stressing to obtain it and there may be chances of doing it 10 times, 100 times, or maybe even 1,000 times just to see it drop. Good news is that they have a chance to drop for every Fragment quest you complete so there might be chances of getting it while pushing for the BLoD's requirements.

    After you have finished the quest, type VI in brackets to locate the ending.






    [VB - I]

    The Dagger Method


    We must first obtain our required Metals for the Destiny Weapons. If you take a look at what you will be getting: Daggers of Destiny.

    Merge the following:

    • Basic Weapon Kit x1
    • Almighty Aluminum of Destiny x1
    • Spirit Orb x50


    Looking far ahead may not be a great idea but it should be in this case. The only thing you recognize is the Spirit Orbs.

    But right now, we are focusing on getting that Almighty of Aluminum of Destiny. It won't be easy of course but we'll have to do it anyway.

    Mine Crafting
    Note: This is a Daily Quest.
    You must join the room Stalagbite and destroy the Balboas for their Raw Ores, and Axe of the Prospector. This quest does not actually take a long time and you could wrap it in 5 minutes; it can be done with an AoE class and of course with the Room Hopping Technique.

    I have indicated below the required metals for this Method.


    • Aluminum
    • Barium
    • Gold
    • Iron
    • Copper
    • Silver
    • Platinum


    Green are the ones you want to keep and use for this Method.
    Blue are the ones you might want to keep for the other Destiny Weapons but are not used in this Method for the BLoD.
    Red are the ones you don't want keep because they serve no purpose.

    You only need one of each required metal. It can also take you a while to get all 4 Aluminum, Copper, Barium, and Silver due to the quest being daily.
    It is a good idea to do this quest everyday WHILE getting 10,500 Spirit Orbs.
    You'll have to enhance your Metals now! The process goes as getting the raw metal, then enhance it, and then turn it into a Destiny Metal. There are loads of quests that associate with Metals but we are just going to enhance Aluminum, Copper, Barium and Silver.

    Almighty Aluminum Enchantment

    You will need Aluminum first thing and first thing only. You will need 25 Undead Energies which you should have already and 5 Spirit Orbs. I did say you needed 10,500 Spirit Orbs for progress but it looks like you need a bit more for enhancing Metals. Now join the room Doomwood and just defeat the Doomwood Treeants for their Paladaffodil. Turn in the quest for your Almighty Aluminum.

    Celestial Copper Enchantment

    This is the exact same quest but it just enchants Copper. Please do this quest if you have Copper.

    Blessed Barium Enchantment

    This is the exact same quest but it just enchants Barium. Please do this quest if you have Barium.

    Sanctified Silver Enchantment

    This is the exact same quest but it just enchants Silver. Please do this quest if you have Silver.




    Take a look at Geopetal's Forge Metal merge shop from Dwarfhold Keep.

    Forge Metal Merge Shop


    • Accursed Arsenic of Doom
    • Almighty Aluminum of Destiny
    • Baneful Beryllium of Doom
    • Blessed Barium of Destiny
    • Calamitous Chromium of Doom
    • Celestial Copper of Destiny
    • Glorious Gold of Destiny
    • Immortal Iron of Destiny
    • Malefic Mercury of Doom
    • Pernicious Palladium of Doom
    • Pious Platinum of Destiny
    • Reprehensible Rhodium of Doom
    • Sanctified Silver of Destiny
    • Treacherous Thorium of Doom


    Green which is the Almighty Aluminum of Destiny is actually what you are getting with your 10,500 Spirit Orbs.
    Purple are the ones that you will get later on after you have earned Almighty Aluminum of Destiny.
    Blue are the ones you might want for the other Destiny Weapons but are not used in this Method for obtaining the BLoD.
    Red are the ones that don't belong in this Saga or perhaps they just have no use in any way.

    So, to make this part crystal clear; you are getting the Almighty Aluminum of Destiny which requires the enhanced Almighty Aluminum, 5 Loyal Spirit Orbs, and 2 Bright Auras.

    At this point, you must have 10,500 Spirit Orbs in order to proceed.

    Go back to Necropolis and access the Light Merge Shop.
    Do as exactly as what this line says. Merge your 10,500 Spirit Orbs into 105 Loyal Spirit Orbs... Merge those 105 Loyal Spirit Orbs for 2 Bright Auras and find Geopetal at Dwarfhold Keep to turn in the Almighty Aluminum of Destiny.

    Checkpoint VA - I:

    • At this point, you should probably have the following items:

      • Aluminum of Destiny
      • Blessed Barium
      • Celestial Copper
      • Sanctified Silver
      • Several amounts of Spirit Orbs
      • Several amounts of Undead Energies

    • The bold part means it is in your inventory no matter what. You should still do the Mine Crafting quest if you want the other Destiny Weapons.
    • So as far as you progressed. You have completed the hardest part of the Saga. Congratulations!







    [VA - II]

    Stabbing for Secrets!


    Head back to Necropolis.

    Almighty Aluminum of Destiny

    Basically this quest is just a check quest to determine if you have a Destiny Metal.
    As mentioned, you must have your Almighty Aluminum with you. All you need is the Forge Key. Head to Dwarfhold and slay the Albino Bat which drops the Forge Key.
    Complete the quest and it doesn't really matter if you receive the random 100 Spirit Orbs because it is just a little pension.

    Because you chose the Dagger Method, you'll end up doing things differently than the Mace. Mace counts on luck while Dagger counts on time.
    And trust yourself that you will no longer need to obtain Undead Essences or Bone Dusts for this saga.
    You will have to obtain Kits because they are composed for the Destiny Weapons just because there are different tiers of weapon levels.

    Basic Weapon Kit Construction

    Basic Weapon Kit Construction Requirement List:

    • Noob Blade Oil - Defeat one of the Horc Noobs at Noobshire.
    • Zardman's StoneHammer - Head to Forest and defeat Zardman Grunts until the mace drops.
    • Triple Ply Mummy Wrap - Go to Pyramid and simply defeat the Mummies until you have 7 Triple Ply Mummy Wraps.
    • Bronze Brush - You can either go to Lair for and slay the Bronze Draconians. If you have completed the Zombie War affair then you may also head to Doomwar and enter the Lair segment which has the Bronze DracoZombie.
    • Rocky Stone Sharpener - Head to Bloodtusk and break the Rocks.
    • Golden Lacquer Finish - Head back to the Pyramid and break the Golden Scarab until it drops the Stone Sharpener. (For future references, you can obtain the Triple Ply Mummy Wraps and Golden Lacquer Finishes in the same room)
    • Burlap Cloth - Head to Farm and defeat the Scarecrow until you get all 4 Burlap Cloths.


    Note: You will need 4 Basic Weapon Kits because you are making 3 Destiny Weapons.

    Advanced Weapon Kit

    Moving on, we are about to get your first Destiny Weapon.

    Advance Weapon Kit Construction Requirement List:

    Note: You will need 4 Advanced Weapon Kits.

    Ultimate Weapon Kit Construction

    Also consider these quests to be individually done so expect yourself being able to defeat Chaos Lords or Beasts alone! Necromancer is a class that can do well against tough bosses.

    Ultimate Weapon Kit Construction Requirement List:

    You will receive randomly:
    Spirit Orb x100
    Loyal Spirit Orb x10
    Bright Aura x3

    Note: You will need at least 5 Advanced Weapon Kits.

    To put it crystal clear, we are going to add a mid-way checkpoint for what we have and require.

    Checkpoint Mid-Way VB - II:

    • At this point, you should probably have the following items:

      • Almighty Aluminum of Destiny
      • Celestial Copper
      • Blessed Barium
      • Sanctified Silver
      • Several amounts of Bright Auras?
      • Several amounts of Loyal Spirit Orbs?
      • At least 125 Spirit Orbs
      • Several amounts of Undead Energies?
      • 4 Basic Weapon Kits
      • 4 Advanced Weapon Kits
      • At least 5 Ultimate Weapon Kits

    • The bold part means it is in your inventory no matter what.


    You need at least 125 Spirit Orbs at this point.

    Now let us get your Daggers of Destiny.
    Head back to Necropolis and access Artix's Merge Shop. Go and merge in the Daggers of Destiny, and then merge that into Bright Daggers of Destiny, and lastly get the Blinding Daggers of Destiny.

    With your Blinding Daggers of Destiny, you now have access to one Fragment quest and that is the:

    Finding Fragments with Blinding Daggers

    You must earn 10 Blinding Fragments from any Undead Monster that drops Undead Energies.
    One of the best ways to get these is head to Pirates and go on the right side of the deck and find those Undead Pirates. Kill them until you have earned 10 fragments, and turn in the quest for Loyal Spirit Orbs.
    Also, if you have not noticed yet but there is an item called Blinding Aura. This item is a component for obtaining the BLoD and has an extreme low drop rate. Get a hold of it when you get the chance!

    For the Blinding Mace, you must require:
    106 Loyal Spirit Orbs
    2 Bright Auras
    20 Spirit Orbs

    If you were not that lucky enough to obtain 2 Bright Auras from the 'Ultimate Weapon Kit Construction' quest, you can also merge in 100 Loyal Spirit Orbs for 2 Bright Auras. Or you can get them from the Ultimate Weapon Kit Construction quest. Your choice.
    But yes, you'll have to Fragment with Daggers for the 106 Loyal Spirit Orbs and surely those 20 Spirit Orbs are no hassle.

    After you have obtained everything from that list, it is time to use your Celestial Copper to get the Mace of Destiny.

    As usual go back to Geopetal at Dwarfhold Keep and get the Celestial Copper of Destiny by merging 5 Loyal Spirit Orbs and 2 Bright Auras. Head back to Necropolis and merge the Mace of Destiny, upgrade it until you have the Blinding Mace of Destiny.
    And we shall obtain our remaining weapons for BLoD, the Bow of Destiny and the Blade of Destiny.

    Now that you have the Blinding Dagger and Blinding Mace; you now have access to two Fragment quests: Fragment with Daggers and Fragment with Mace.
    They all have the same requirements but give different rewards. Seeing as the Blinding Daggers gives 10 Loyal Spirit Orb while the Blinding Mace gives 1 Brilliant Aura. You should take the advantage and use your two Blinding weapons to get the Blinding Bow and Blade.

    For the Blinding Bow, you must require:
    1 Brilliant Aura
    2 Bright Auras
    9 Loyal Spirit Orbs
    13 Spirit Orbs

    Again, we need 2 Bright Auras for converting the Sanctified Silver into Destiny. Choose your way of getting them. (Fragment, Ultimate Weapon Kit Construction, etc) After that, it is time to use your Sanctified Silver to get the Bow of Destiny.

    Again, head back to Geopetal at Dwarfhold Keep and get the Sanctified Silver of Destiny by merging 5 Loyal Spirit Orbs and 2 Bright Auras. Head back to Necropolis and merge the Bow of Destiny, upgrade it until you have the Blinding Bow of Destiny.
    And we shall obtain our last Destiny Weapon for BLoD, the Blade of Destiny.

    Now that you have the Blinding Bow of Destiny, the Fragment for Bow redeems 5 Bright Auras!

    For the Blinding Blade, you must require:
    2 Brilliant Aura
    2 Bright Auras
    6 Loyal Spirit Orbs
    15 Spirit Orbs

    Got all that? Excellent, head to Geopetal again at Dwarfhold Keep and merge your Blessed Barium of Destiny. Right after that, head to Necropolis and merge in the Blinding Blade of Destiny.
    It looks like you are almost done seeing as you have obtained all 4 Blinding Weapons.

    Checkpoint END VA - II:

    • At this point, you should probably have the following items:

      • Blinding Daggers of Destiny
      • Blinding Mace of Destiny
      • Blinding Bow of Destiny
      • Blinding Blade of Destiny
      • Ultimate Weapon Kit x1
      • Several amounts of Brilliant Auras
      • Several amounts of Bright Auras
      • Several amounts of Loyal Spirit Orbs
      • Several amounts of Spirit Orbs

    • The bold part means it is in your inventory no matter what.


    You can choose to throw away Undead Energies because they are not needed.
    Ready for the finale?

    The Blinding Light of Destiny
    Note: Once you complete this quest, it's over.

    You will need the following to obtain the Blinding Weapon of Destiny:

  • Bright Aura x125
  • Brilliant Aura x75
  • Blinding Aura x1
  • Weapon Kit x1
  • Spirit Orb x500
  • Loyal Spirit Orb x250
  • Ultimate Weapon Kit x1

    This is the plan:

    You clearly should know by now that you have 4 Blinding Fragment Quests available: Daggers, Mace, Bow, and Blade.
    Because we have the Blade that gives 50 Spirit Orbs and 25 Loyal Spirit Orbs, the Daggers at this point are useless. Feel free to trash the Daggers away.


    • The Fragment Quest for Mace gives 1 Brilliant Aura.
    • The Fragment Quest for Bow gives 5 Bright Auras.
    • The Fragment Quest for Blade gives 50 Spirit Orbs and 25 Loyal Spirit Orbs.


    This results in the final push and your only options are:

    You will have to do 'Finding Fragments with Blinding Mace' at least 75 times for 75 Brilliant Auras.
    You will have to do 'Finding Fragments with Blinding Bow' at least 25 times for 125 Bright Auras.
    You will have to do 'Finding Fragments with Blinding Blade' at least 10 times for 500 Spirit Orbs and 250 Loyal Spirit Orbs.

    Blinding Fragments stack up to 60... Feel free to stack how much you want before turning the quest in.

    And we also have the Blinding Aura that has a drop rate around 1%. Good and bad news here. Bad news is that it may be very stressing to obtain it and there may be chances of doing it 10 times, 100 times, or maybe even 1,000 times just for it to drop. Good news is that you have to fragment in order to get the BLoD's requirements while getting the Blinding Aura passively so if you're lucky and obtained it earlier... lucky you!




    BLoD Step by Step Guide


    This is a shorter version of the guide for players that wish to take the beeline to BLoD with no hesitation.

    Ignore this if you have already completed this saga.

    [1] The first three quests are fairly self explanatory. In order to do them, you must have completed the DoomWood storyline and obtained the Reinforced badge.
    [2] The next two quests are also self explanatory. You will need 40 Bone Dust and 25 Undead Essences. Afterwards, you will need to repeat one of these quests until you get 100 Spirit Orbs.
    [3] Once you get 100 Spirit Orbs, you may turn them in for your first Loyal Spirit Orb through the quest.
    [4] Now you've made it to the longest part of getting BLoD. You will need to farm at least 10,500 Spirit Orbs. The recommended way is to do the Soul Searching quest from BattleUnderC; stack them to 1000 Undead Essences and then turn them in for Spirit Orbs at Necropolis.
    [5] While farming the 10,500 Spirit Orbs, you should complete the Mine Crafting daily quest every day until you posses these metals: Copper, Barium, and Silver.
    [6] Once you have the 10,500 orbs and the three metals, you may start the Destiny Weapon Construction.
    [7] Get Celestial Copper and merge your 10,500 Spirit Orbs into 2 Bright Auras and 5 Loyal Spirit Orbs.
    [8] /join Dwarfhold and head to Geopetal. Merge for the Celestial Copper of Destiny.
    [9] Turn in at Necropolis and re-accept it. (This just checks that you have completed the __ of Destiny and you are required to complete one of these quests once)
    [10] Complete the Weapon Kit quests. You will need one of each Kit per Blinding Weapon (3 Basic, Advanced but 4 Ultimate's as you require one for BLoD).
    [11] Merge the Mace of Destiny -> Bright Mace of Destiny -> Blinding Mace of Destiny. You may need to do Ultimate Weapon Kit a few more times to obtain any required Bright Auras, Loyal Spirit Orbs and Spirit Orbs.
    [12] Repeat steps 7, 8, and 11 for Blade of Destiny and Bow of Destiny. Now you may use your Mace of Destiny for Finding Fragments with the Mace for Brilliant Auras as you require them for the Blade and Bow.
    [13] You're almost done! Use the Finding Fragments* quests from each of your Blinding Weapons until you get all the requirements you need for BLoD. The Blinding Aura on the other hand is a low % drop from any of the Finding Fragment quests.
    [14] Complete the quest for BLoD!






    [VI]

    The End?


    Once you have gathered everything, turn all in your loot for that... so... called... legendary... weapon... of... oh... what?!

    You have accomplished the inconceivable, undeniable, unholy destroyer... the Blinding Light of Destiny! Congratulations!

    Rewards:
    The Book of Lore badge including 100% for the Blinding Light of Destiny Saga on the Quest section.
    The Character Page Badge.
    Blinding Light of Destiny.

    What are the special effects of the Blinding Light of Destiny
    Clicking on the weapon causes everyone to say "Battle on!" and /cheer. It also triggers special music. (Others will not see this effect unless they too click on it)
    Deals 51% extra damage against Undead Monsters.
    It is a requirement for Drakath's Armor (See below in this thread).


    Not satisfied? This challenge was too easy? Head down to the Sepulchure's DoomKnight Armor section for something that risks a lot more than just luck or time...



    < Message edited by .Shadow// -- 8/20/2015 17:23:25 >
  • AQW  Post #: 2
    9/2/2013 17:55:13   
    Sato
    Member
     





    [SDKA]


    Chapters of this Saga:

    • [SI] - Beginning the End?
    • [SII] - Insanity's Dedication
    • [SIII] - Extreme Turmoil
    • [SIV] - Only One Road to Doom
    • [SV] - Challenge the Legend
    • [SVI] - Evil has no Tolerance
    • [SVII] - Relinquishing in Darkness?



    Use the Ctrl+F function and type any of the chapter in brackets to locate a specific section.

    Preparation:

    • Recommended that you have completed BLoD saga first. The reason why is because this saga is based on the BLoD saga where they did similar concepts such as space usage, weapons, metals, etc...
    • Because this is a Legend only saga, you will have to acknowledged the tenacity and stress for it is seen as the most difficult and time-spending saga.
    • You will need Rank 10 DoomKnight. (It can be either the AC or Non-AC version)
    • Completed Nukemichi's storyline in Akiba.
    • All I can say now is that you should expect the expected... Good luck!


    If you are sophisticated and wish to have a shorter version of this guide, use the Ctrl+F function and search for "SDKA Step by Step Guide".



    [SI]

    Beginning the End?


    This chapter is basically a beginning to SDKA. It is nothing but simple quests to get you prepared.

    Legion Armored Daimyo

    Note: This is not required for the SDKA saga.
    This armored pet is only obtainable if you currently have the seasonal pet Daimyo. If you have completed this quest and received the Legion Daimyo Armor, visit the Light Merge to get the pet!

    Descent into Darkness
    This is a very simple quest. Just hop in the Necropolis Dungeon. After that, just step inside one of those Doom elevators and defeat 10 Bellhops.

    Sepulchure's Armor
    This reward for this quest appears to be the Experimental Dark Item. This item is actually a component for SDKA. At this moment, you should ignore this quest and come back. I will tell you when it's time.

    Dark Spirit Orbs
    This is indeed one difficult quest but it must be done. In this quest, you have to obtain Shadow Creeper Enchant, Shadow Serpent Scythe and 6 Shadow Whiskers.
    Head to Bludrut2 and defeat the Shadow Creepers until you get the Helm. Head to Bludrut4 and defeat the Shadow Serpents until you get the Scythe. Head to Ruins and defeat the Dark Witches until you get 6 Shadow Whiskers.
    Note that these items do drop but they're not easy to get. Accept the Dark Spirit Orbs after you're done.

    Sepulchure's Armor
    Welcome back to this quest! Now that you know what Dark Spirit Orbs are, you are required to obtain 40.
    Along with 40 Dark Spirit Orbs, you also need to buy the DoomKnight Hood at Shadowfall from the DoomKnight NPC: Dusk. Make you sure complete this quest so you may move on and hold on to the Experimental Dark Item with you.

    Dark Armored Daimyo

    Note: This is not required for the SDKA saga.
    This armored pet is only obtainable if you currently have the seasonal pet Daimyo. If you completed this quest and received the Dark Daimyo Armor, visit the Light Merge to get the pet!

    The Doom that Looms

    Note: You will need Rank 10 DoomKnight. (It can be either the AC or Non-AC version)
    A very simple quest. You must have Rank 10 DoomKnight along with the quest completion of Sepulchure's Armor which you probably completed already; complete this quest so you may progress.






    [SII]

    Insanity's Dedication


    Toiling with Terror

    You are required Elders' Blood and Shadow Terror Axe.
    Head to the Tower of Magic and find Reens so you may access her daily quest: Experiment 107: Elder's Blood Potion. Defeat 50 Gorillaphants and turn in for the potion. Head to Battleunder B and exit to BattleunderA to reach the boss in an instant and defeat it for the Axe. Accept the Dark Spirit Orbs after that.
    Also take note that Elders' Blood can be obtained once per day so if you want to obtain Dark Spirit Orbs from this way. Feel free.

    A Penny for your Foughts

    You are required the infamous... DoomCoin! Head to the Chopping Maul and defeat ANY monster in there. Beware because the DoomCoin is said to have a rate of around 1%. Nothing can increase drop rates so you'll have to play that way. Accept the Dark Spirit Orbs after you're done.

    Dark Spirit Donation

    100 Dark Spirit Orbs can be tedious but it has to be obtained to move on. Remember that 'Dark Spirit Orbs', 'A Penny for your Foughts' and the daily quest: 'Toiling with Terror' are your best and ONLY ways to get Dark Spirit Orbs!
    Head to Necropolis Cavern and slay a Shadow Imp for the Dark Skull to turn in the quest once you have gotten the 100 Spirit Orbs.

    Chapter SII Summary


    Just remember to have several inventory spaces free.
    Checkpoint SII:

    • Dark Spirit Orbs are your sources to deal with this saga. Get as many Dark Spirit Orbs as you can.
    • Now that you have completed the quest 'Dark Spirit Donation'. You will now receive Dark Energies. If you want, check out the Wiki page for Dark Energies to see what they are used for and who drops it.
    • Prepare for the same routine that was incorporated in BLoD.







    [SIII]

    Extreme Turmoil


    You now face the hardest part of this saga.

    You will have to earn 10,500 Dark Spirit Orbs.
    Which means you will have to earn that amount by: 'Dark Spirit Orbs', 'A Penny for your Foughts' and the daily quest: 'Toiling with Terror'.
    Obviously this is something that ordinary people do not face everyday. You are trying to get 10,500 of something that is obtained by uncommon drops that can be said to drop around a 1% rate.
    Either way, it has to be done in order to proceed:

    Dark Spirit Orbs
    So you have done this quest already, right? Well, you have an option to do this quest or 'A Penny for your Foughts'... your choice.


    • This quest requires patience just like this saga. You have to be willing to farm until you get the drops you wanted. Personally, the Helm is the hardest to get in my experiences. All I can say is that you should have a set of classes and choose what is fastest for you.
    • Feel free to alternate between this and 'A Penny for your Foughts'. The lengths between both quests can differ depending on the luck so it's not one is faster than the other... You won't get much motivation or influence in this chapter.


    Penny for your Foughts
    So you have done this quest already, right? Consider AoE classes.
    You may also use your BLoD since it deals 51% more damage to Undead Monsters.

    • Because the Chopping Maul is the only place where you can get DoomCoins. You'll just have annihilate each monster from left to right until you get the DoomCoin.
    • DoomCoin can only stack to 1.


    Checkpoint SIII:

    • Dark Energies dropped from any monster listed on the Wiki page can be merged into Dark Spirit Orbs which of course they cost 50 Energies for 1 Orb. Try to hold on around at least 50 of them.
    • You can move on to the next chapter even if you have not obtained 10,500 Dark Spirit Orbs.







    [SIV]

    Only One Road to Doom


    From this point, you should be trying to earn 10,500 Dark Spirit Orbs which can take a VERY long time.
    Unlike BLoD, we are going to obtain SDKA one way. Reason is because there doesn't seem to be a point in obtaining the same order of Blinding when Necrotic weapons have different requirements and different rewards.


    • Take note that you will possibly need around 8-11 spaces.


    Checkpoint SIV:

    • 10,500 Dark Spirit Orbs. However, you should head to the next chapter.







    [SV]

    Challenge the Legend


    We must first obtain our required Metals for the Necrotic Weapons. If you take a look at the Doom Merge shop: you'll find the item that we're aiming for. The Daggers of Destruction.

    Merge the following:

    • DoomSquire Weapon Kit x1
    • Accursed Arsenic of Doom x1
    • Dark Spirit Orb x50


    There is only 1 thing you should be familiar with and that is the Dark Spirit Orbs.
    Now obviously, the DoomSquire Weapon Kit is the Doom version for Basic Weapon Kit and the Accursed Arsenic of Doom is the Doom version of the Almighty Aluminum of Destiny.
    Like I said, we're following the same routine as you did for BLoD except this is seen as a more elite saga.

    But right now, we are focusing on getting that Accursed Arsenic of Doom. You'll know exactly what to do, gather Metals.

    Hard Core Metals
    Note: This is a Daily Quest.
    This is pretty much the same thing with 'Mine Crafting' but it is always nice to give a reminder.
    You must join the room Stalagbite and destroy the Balboas for their Raw Ores, and Axe of the Prospector. This quest does not actually take a long time and can be wrapped up in 5 minutes. It can be done with an AoE class and of course with the Room Hopping Technique.

    I have indicated below the required metals for this Method.


    • Arsenic
    • Beryllium
    • Chromium
    • Palladium
    • Rhodium
    • Thorium
    • Mercury


    Green are the ones you want to keep and use for this Method.
    Blue are the ones you might want to keep for the other Doom Weapons but are not used in this Method.
    Red are the ones you don't want keep because they serve no purpose.

    You only need one of each required metal. It can also take you a while to get all 3 Arsenic, Chromium, and Rhodium due to the quest being daily.
    It is a good idea to do this quest everyday WHILE getting 10,500 Dark Spirit Orbs.
    You'll have to enhance your Metals now! The process goes as getting the raw metal, then enhance it, and then turn it into a Doom Metal. There are loads of quests that associate with Metals but we are just going to enhance Arsenic, Chromium, and Rhodium.

    Accursed Arsenic Hex

    You will need Arsenic first thing and first thing only. You will need 26 Dark Energies which you should have already and 6 Dark Spirit Orbs. I did say you needed 10,500 Dark Spirit Orbs for the Doom Metal but it looks like you need a bit more for hexing Metals. Now join the Tower of Magic and just defeat the Seed Spitters for their Deadly Knightshades. Turn in the quest for your Accursed Arsenic.

    Calamitous Chromium Hex

    This is the exact same quest but it just enchants Chromium. Please do this quest if you have Chromium.

    Reprehensible Rhodium Hex

    This is the exact same quest but it just enchants Rhodium. Please do this quest if you have Rhodium.




    Take a look at Geopetal's Forge Metal merge shop from Dwarfhold Keep.
    And of course this time, we have different objectives.

    Forge Metal Merge Shop


    • Accursed Arsenic of Doom
    • Almighty Aluminum of Destiny
    • Baneful Beryllium of Doom
    • Blessed Barium of Destiny
    • Calamitous Chromium of Doom
    • Celestial Copper of Destiny
    • Glorious Gold of Destiny
    • Immortal Iron of Destiny
    • Malefic Mercury of Doom
    • Pernicious Palladium of Doom
    • Pious Platinum of Destiny
    • Reprehensible Rhodium of Doom
    • Sanctified Silver of Destiny
    • Treacherous Thorium of Doom


    Green which is the Accursed Arsenic of Doom is actually what you are getting with your 10,500 Dark Spirit Orbs.
    Purple are the ones that you will get later on after you have earned Accursed Arsenic of Doom.
    Blue are the ones you might want for the other Doom Weapons but are not used in this Method for obtaining the BLoD.
    Red are the ones that don't belong in this saga or perhaps they just have no use in any way.

    You are getting the Accursed Arsenic of Doom which requires the enhanced Accursed Arsenic, 5 Corrupt Spirit Orbs, and 2 Ominous Auras.

    At this point, you must have 10,500 Dark Spirit Orbs in order to proceed.

    Access the Doom Merge Shop.
    Do as exactly as what this line says. Merge your Dark Spirit Orbs into Corrupt Spirit Orbs until you have 105 Corrupt Spirit Orbs... Merge those 105 Corrupt Spirit Orbs for 2 Ominous Auras remaining you with 5 Corrupt Spirit Orbs and head to Geopetal to turn in the Accursed Arsenic of Doom.

    Checkpoint SV:

    • At this point, you should probably have the following items:

      • Accursed Arsenic of Doom
      • Calamitous Chromium
      • Rephrehisible Rhodium
      • Several amounts of Dark Spirit Orbs
      • At least 50 Dark Energies

    • The bold part means it is in your inventory no matter what. You can still do the Mine Crafting quest if you want the other Doom Weapons.
    • So as far as you progressed. You have completed the hardest part of the Saga. Congratulations!







    [SVI]

    Evil has no Tolerance


    Accursed Arsenic of Doom

    Basically this quest is just a check quest to determine if you have a Doom Metal.
    As mentioned, you must have your Accursed Arsenic of Doom with you. All you need is the Forge Key. Head to Dwarfhold and slay the Albino Bat which drops the Forge Key.
    Complete the quest for a chance of 100 Dark Spirit Orbs as a bonus.

    Yep, the upcoming stuff is just like the BLoD saga; run through kits, run their Doom weapons.
    Right now, we're going to hit the Kits.

    DoomSquire Weapon Kit

    DoomSquire Weapon Kit List:

    Note: You will need 3 DoomSquire Weapon Kits.

    DoomSoldier Weapon Kit

    DoomSoldier Weapon Kit Requirement List:

    Note: You will need 3 DoomSoldier Weapon Kits.

    DoomKnight Weapon Kit

    Try to get comfortable with this quest.

    DoomKnight Weapon Kit Requirement List:

    Note: You will need 4 DoomKnight Weapon Kits.

    You will receive randomly:
    Corrupt Spirit Orb x10
    Ominous Aura x3
    Dark Spirit Orb x100

    Let's progress on what we have covered so far. If you have noticed but I am cutting a lot of guiding in this entry because this saga is based on the BLoD one. Everything should be very familiar and the same as you go through. However, in the next bit it will change.

    Checkpoint Mid-Way SVI:

    • At this point, you should probably have the following items:

      • 3 DoomSquire Weapon Kits
      • 3 DoomSoldier Weapon Kits
      • Accursed Arsenic of Doom
      • Calamitous Chromium
      • Reprehensible Rhodium
      • At least 1 Ominous Aura
      • Several amounts of Corrupt Spirit Orbs?
      • At least 50 Dark Spirit Orbs
      • At least 50 Dark Energies
      • 4 or more DoomKnight Weapon Kits
      • Experimental Dark Item

    • The bold part means it is in your inventory no matter what.


    Now let us get your Daggers of Destruction.
    Head back to Necropolis and access Artix's Merge Shop. Go and merge in the Daggers of Destruction, and then merge that into Shadow Daggers of Destruction, and lastly get the Necrotic Daggers of Destruction.

    With your Necrotic Daggers of Destruction, you now have access to one Pinpoint quest and that is the:

    Pinpoint the Pieces with Necrotic Daggers

    You must earn 10 DoomKnight Armor Piece from any Monster that drops Dark Energies.
    One of the best ways to get these is head to Nulgath and find those Dark Makais. Kill them until you have earned 10 Pieces, and turn in the quest after that for 5 Ominous Auras.
    Also, if you have not noticed yet but there is an item that is exactly like the Blinding Aura called Doom, Aura. This item is a component for obtaining the SDKA and has an extreme low drop rate just like the Destiny side. If it drops at any point, be sure to accept it.

    You will need at least 1 Diabolical Aura, 3 Ominous Auras, 15 Dark Spirit Orbs, and 7 Corrupt Spirit Orbs at this point.

    You will have to do Pinpoint Pieces with Daggers quest either 6 times because you need 25 Ominous Auras for 1 Diabolical and 3 itself. You may also choose to do the 'DoomKnight Weapon Kit' quest for the Corrupt Spirit Orbs, Dark Spirit Orbs, and possibly Ominous Auras.

    After you have obtained all that, it is time to use your Calamitous Chromium to get the Broadsword of Bane.

    As usual go back to Geopetal at Dwarfhold Keep and get the Baneful Beryllium of Doom by merging 5 Corrupt Spirit Orbs and 2 Ominous Auras. Head back Necropolis and merge the Broadsword of Bane, upgrade it until you have the Necrotic Broadsword of Bane.
    And we shall obtain our last Doom Weapon for SDKA, the Blade of Shade.

    You will need at least 1 Diabolical Aura, 2 Ominous Auras, 13 Dark Spirit Orbs, 7 Corrupt Spirit Orbs, 17 Undead Energies, and 50 Dark Energies at this point.

    Now that your Broadsword gives 1 Diabolical Aura... Obtaining the above should be no hassle.

    Finished all that? Excellent. Head to Geopetal again at Dwarfhold Keep and merge for the Reprehensible Rhodium of Doom. Right after that, head to Necropolis and merge until you get the Necrotic Bow of the Shadows.

    Checkpoint End SVI:

    • At this point, you should probably have the following items:

      • Necrotic Daggers of Destruction
      • Necrotic Broadsword of Bane
      • Necrotic Bow of the Shadows
      • DoomKnight Weapon Kit x1
      • Experimental Dark Item
      • Several amounts of Diabolical Auras
      • Several amounts of Ominous Auras
      • Several amounts of Corrupt Spirit Orbs
      • Several amounts of Dark Spirit Orbs

    • The bold part means it is in your inventory no matter what.


    You can choose to throw away Dark Energies and Undead Energies because they are not needed.
    Ready for the end?

    Summoning Sepulchure's Armor
    Note: Once you complete this quest, it's over.

    You will need the following to obtain Sepulchure's DoomKnight Armor:

  • Corrupt Spirit Orb x250
  • Ominous Aura x125
  • Diabolical Aura x75
  • Doom Aura x1
  • Dark Spirit Orb x500
  • Experimental Dark Item
  • Heart of Darkness (Temporary item dropped by Dark Elemental at Ruins)
  • DoomKnight Weapon Kit x1

    This is the plan:

    You clearly should know by now that you're doing the exact same thing you did for BLoD. You have 3 Pinpoint Pieces Quests available: Daggers, Broadsword, and Bow.


    • The Fragment Quest for Daggers gives 5 Ominous Aura.
    • The Fragment Quest for Broadsword gives 1 Diabolical Auras.
    • The Fragment Quest for Bow gives 50 Dark Spirit Orbs and 25 Corrupt Spirit Orbs.


    This results in the final push and your only options are:

    You will have to do 'Pinpoint the Pieces with Necrotic Daggers' at least 75 times for 125 Ominous Auras.
    You will have to do 'Pinpoint the Pieces with Necrotic Broadsword' at least 25 times for 75 Diabolical Auras.
    You will have to do 'Pinpoint the Pieces with Necrotic Bow' at least 10 times for 500 Dark Spirit Orbs and 250 Corrupt Spirit Orbs.

    DoomKnight Armor Pieces stack up to 60... Feel free to stack how much you want before turning the quest in.

    And we also have the Doom Aura that has a drop rate around 1% just like the Blinding Aura which you obtained before.

    Proceed down if you have completed this quest.




    SDKA Step by Step Guide


    [1] The first quest is self explanatory. You can skip the Sepulchure's Armour quest for now.
    [2] For the next quest you need to get some items from Bludruts 2 and 4, and the Witch in Marsh. You will need to farm at least 40 Spirit Orbs from this quest to continue.
    [3] Once you get 40 Spirit Orbs, you may do the Sepulchure's Armour quest. You will need Experimental Dark Item for SDKA so you may keep it, but you can get it back later.
    [4] To do The Doom That Looms, you need Rank 10 DoomKnight Class. It is an accept-turn in quest.
    [5] The next two quests are alternate ways to get Dark Spirit Orbs, Toiling with Terror being a daily due to the Elder's Blood Potion. For A Penny for your Foughts, you can get the DoomCoin from any monster in Maul.
    [6] Using steps 2 or 5, you will need to farm 100 Dark Spirit Orbs to turn in for Dark Spirit Donation. Which you want to do is your choice since these quests revolve around low % drops and are about luck.
    [7] Now you’ve made it to the longest part of getting SDKA. You will need to farm up 10,500 Dark Spirit Orbs, again using either step 2 or 5.
    [8] While farming the 10,500 Dark Spirit Orbs, you should complete the Hard Core Metals daily quest every day until you posses these metals: Arsenic, Chromium, and Rhodium.
    [9] Once you have the 10,500 orbs and the three metals, you may start the Doom Weapon Construction.
    [10] Get Accursed Arsenic and merge your 10,500 Dark Spirit Orbs into 2 Ominous and 5 Corrupts.
    [11] /join DwarfHold and go to Geopetal. Get the Accursed Arsenic of Doom.
    [12] Turn in at Necropolis and re-accept it (this just checks that you got the __ of Doom and only needs to be done once total).
    [13] Do the Weapon Kit quests. You will need one of each Kit per Doom Weapon (3 Squire, Soldier but 4 DoomKnights as you require one for SDKA)
    [14] Merge the Daggers of Destruction -> Shadow Daggers of Destruction -> Necrotic Daggers of Destruction. You may need to do DoomKnight Weapon Kit a few more times to get any Ominous/Corrupt/Dark Spirit Orbs.
    [15] Repeat steps 10, 11, and 14 for Broadsword, then Bow. Now you can use your Daggers of Destruction and Pinpoint the Pieces with the Daggers for the Diabolical Auras you need to merge the Broadsword/Bow.
    [16] You're almost done! Use the Pinpoint the Pieces quests for each of your Doom Weapons until you get all the Orbs and Auras you need for SDKA. The Doom Aura is a low % drop from any of the Pinpointing Pieces quests.
    [17] Complete the quest for Sepulchure's DoomKnight Armour!






    [SVII]

    Relinquishing in Darkness?


    Once you have gathered everything, turn all in your loot for that... so... called... infamous... clad... armor...?!

    You have accomplished the malevolent, nefarious, vile and vicious armor... the Sepulchure's DoomKnight Armor! Good work!

    Rewards:
    The Book of Lore badge including 100% for the Sepulchure's DoomKnight Armor Saga on the Quest section.
    The Character Page Badge.
    Sepulchure's DoomKnight Armor.

    What are the special effects of the Sepulchure's DoomKnight Armor
    Deals 50% extra damage against Human Monsters.



    < Message edited by .Shadow// -- 8/20/2015 17:17:31 >
  • AQW  Post #: 3
    11/6/2013 2:11:56   
    .Shadow//
    Legendary Vampire



    
[BoA]


    The home of the Blade of Awe Saga is the CrossRoads. You can get there by going to Museum, talking to Valencia and choosing the Blade of Awe -> To The CrossRoads option. Aim to become familiar with this area quickly, as all the related quests and shops are found here.

    To complete this Saga, all you must do is go on a series of five quests where you will be obtaining the pieces of this legendary blade. Afterwards you will unlock the rest of the Awe items which you will either purchase or quest for.

    Let's begin!



    The Pieces


    It's time to build the Blade of Awe! All of the pieces have a low drop rate, so there is a lot of luck involved with these quests. I will be listing the best places to farm for each of the pieces. Note that most of the farming methods involve more than one monster and should therefore be done, if possible, with a multi-target class such as Chunin or Troll SpellSmith.

    Find the Stonewrit!

    The Farming Method:

    The first piece of the Blade of Awe can be obtained by slaying Dragon Monsters. Please note that Draconians do not drop it, despite normally being treated as dragonkind.

    • Stonehand Tower - The Black Dragon is the best Dragon to farm, at a mere 734 HP! He is very easy to defeat so you will make short work of obtaining the Stonewrit.

    Guardian Shortcut:

    If you are a verified AdventureQuest Guardian, you are able to skip farming for the Stonewrit! Guardian verification is done on this page.

    Go to the Guardian Shop and buy the Guardian Stonewrit. This shop can be accessed in two ways:

    • Head to the far left of the Guardian Tower and talk to Wyrm, choosing the Shop option.

    • Talk to Valencia at the CrossRoads and choose the The Blade of Awe? -> Become a Guardian -> Guardian Shop option.

    Once you have the Guardian Stonewrit, you will need to merge it into the "Stonewrit Found!" quest item in the Stonewrit Merge shop, which can be found under The Blade of Awe? -> Become a Guardian -> Stonewrit Shop from Valencia. You have now saved yourself the trouble of having to farm for it! Enjoy!

    Find the Handle!

    Next up, the Handle! This is earned by fighting Elemental Monsters.

    • Ruins of Great Gilead - Earth, Fire, Water, Wind -- this map is the place to go for Elementals. With multiple screens full of them, you'll have this quest completed soon! Stay away from the Mana Elemental though, as he's much more tough than the rest.

    • Earth Storm - The first two screens in this map are also filled with elementals, so if you another place to visit on your quest for the handle then this is the place to head.

    Find the Hilt!

    You're at the halfway point! The Hilt is found by defeating Undead Monsters.

    • Graveyard & Swordhaven - Undead - Both of these maps are very efficient for farming, as they are filled with low-levelled undead. Alternate between areas if you need a change of scenery. Good luck!

    Find the Blade!

    Now you're getting close! The blade is dropped by the Chaos Beasts of Lore.

    • Hydra Lake - The Hydra Head is the best Chaos Beast to farm by far. It only has 2,445 HP, and there are 3 of them on the map! Note that in order to access this area you will need to reach the end of the Chiral Valley Storyline (more information on doing so can be found here). Once you have completed the Chiral Valley storyline, you cannot access the Hydra by simply travelling to Hydra Lake; instead you will need to use one of the following methods:

      • Go to Mobius, talk to Dew Drop and choose "The Hydra".
      • Type "/join runix", where you will watch a cutscene and then be ejected to the Hydra.
      • Head to the Museum and click on the Hydra statue on Screen 2 (must have completed the '1st Chaos Beast' quest).
      • Access the World Map and choose "Chiral Valley -> Chaos Lord Escherion -> Hydra Lake -> Boss Battle".

    Find the Runes!

    Well done on making it this far, but you are now faced with the hardest challenge. The Runes are dropped by Lore's Chaos Lords. They have a confirmed 0.1% drop rate, so you will need a lot of luck and perseverance on this last step of your journey. Chaorrupter Unlocked (or Shadow Chaorrupter +5, which is now rare) is very much recommended for all three of the following methods as it boosts your damage to Chaos monsters by 50%.

    • Stalagbite Volcano - To the unassuming, Chaos Lord Vath looks like a complete pushover. With a mere 1,310 HP, you'd be insane not to farm him, right? Well, as you will soon find out, attacking Vath before his dragon Stalagbite will enrage the dragon which will then kill you very quickly, and if you try attacking Stalagbite first then your damage to Vath will be significantly reduced, making the farming considerably slower. Fortunately there is a way to avoid Stalagbite's wrath. If you kill Vath in one hit then the dragon will not attack you and he will respawn very quickly and that significantly speeds things up. Classes such as Pyromancer and Alpha Omega are ideal for performing a powerful nuke attack that will 1HKO the Chaos Lord. Note that in order to access this area you will need to reach the end of the Dwarfhold Storyline (more information on doing so can be found here).

    • Escherion's Tower - Escherion is another ideal Chaos Lord to farm. He is much simpler to fight than Vath, and although he has more HP, it is still a small amount compared to all Chaos Lords. Escherion cannot be harmed when his Staff of Inversion is alive, so your fight will need to be interrupted occasionally to slay the staff. However this isn't much more than a minor annoyance, and with a good party you can even kill Escherion before the staff respawns. Note that in order to access this area you will need to reach the end of the Chiral Valley Storyline (more information on doing so can be found here).

    • Djinn Realm - Tibicenas is a lot harder than the previous two Chaos Lords. He has a lot more HP and deals a considerable amount more damage, including an attack that will leave you with 1 HP regardless of your current or maximum health. However, the reason many people farm Tibicenas is because he has a 0.3% drop rate, and he is the only Chaos Lord to have an increased rate (Ultra Tibicenas also does not have the increase -- farming him would be a colossal waste of your time). If you would prefer that extra 0.2%, make sure you bring a full party to the fight, preferably with good damage-dealing and healing classes. Note that in order to access this area you will need to reach the end of the Sandsea Storyline (more information on doing so can be found here).

    You've found all the pieces now! One last thing remains in your way. As you may have noticed by now, the Blade of Awe requires Rank 6 in the Blade of Awe Faction. This faction was just set up to ensure the Blade is earned legitimately. It takes 44,100 Rep to go from Rank 1 to 6, so with each of the 5 quests rewarding 10,000 Rep you would have Rank 6 without ever having to worry about the faction. However the 'Find the Stonewrit!' quest now only rewards 10 instead of 10,000, which means it is possible to have completed the questline and not have a high enough rank. If you find yourself with all the pieces but not Rank 6, then repeat the 'Find the Handle!' quest and then you will be able to purchase the Blade of Awe.



    Items of Awe


    Congratulations on earning the Blade of Awe! But you don't have to stop with just the Blade -- now that you've completed Valencia's Quests, you've unlocked a selection of different Awe items. Let's take a look at what's available.

    Classic Awe

    These items are inspired by their counterparts from the original AdventureQuest. They all can be found in the Gear of Awe shop.

    First, there's the Blade itself. You can either merge the pieces you collected in the Blade of Awe Shop, or you can buy it for 0 AC.

    Next are the other weapon types. For each of these you have the choice of buying with ACs or Gold.

    Lastly there is the Guardian Dragon Pet for 10,000 Gold. If you use him with a Battle Pet class, in combat he will use the same witty lines as the AdventureQuest Guardian Dragon!

    Guardian Awe

    If you are a verified AdventureQuest Guardian, you are able to merge several special Guardian versions of Awe items. Guardian verification is done on this page.

    First you will need to buy a Guardian Patient from the Guardian Shop. See the "Find the Stonewrit!" -> "Guardian Shortcut" section of this guide for more information on how to access the shop.

    Using the Guardian Patient, you can now merge the Guardian Blade of Awe and Armored Guardian Dragon Pet in the Awe Merge Shop. There is also a Guardian's Prime Blade of Awe which will be covered in the next section.

    Prime Awe

    The Prime Awe weapons are the re-designed and evolved versions of the classics. They can all be found in the Awe Merge Shop, and require the original (see above sections) as well an Aura of Awe. The Aura is obtained from Valencia's 'Evolve Your Awe Weapon' quest, which will send you all around Lore collecting Evolution of Awe from various bosses.

    The following bosses drop Evolution of Awe:

    Grumble (614 HP) is the most efficient monster to farm Evolution of Awe.

    You can now use your Aura of Awe to upgrade your Awe weapons to the following:

    Awe Enhancements

    Earning the Blade of Awe will also give you access to the Enhancements of Awe. These unique and interesting enhancements have a chance to do a special skill on your auto attack. Many people farm the Blade of Awe simply to gain access to these enhancements -- they are well worth your time. There are 5 different options:

    • Spiral Carve: 2x damage, +10% crit rate for 10 seconds.
    • Awe Blast: 1.3x damage, lowers enemy damage by 15%.
    • Health Vamp: 1.5x damage, heal for amount of damage done.
    • Mana Vamp: 1.5x damage, gain 10% MP.
    • Powerword Die: 200x damage! (0.002% chance of triggering)

    Each enhancement can be applied with Fighter, Healer, Hybrid, Lucky, Thief or Wizard stats, and can be Level 10, 20, 30, 40, 50 or 60. The Level 40+ versions are Legend Only (except for Powerword Die).


    < Message edited by .Shadow// -- 8/23/2015 19:41:47 >
    AQ DF MQ AQW  Post #: 4
    8/26/2014 14:35:44   
    Sato
    Member
     



    "This is the HARDEST quest in AQWorlds! Only the strongest, most-dedicated, bravest heroes will be able to complete this quest! It will require you to turn in the most valuable, hardest-to-obtain gear… but the reward will be worth it!"

    This passage was taken directly from the quest. In order to obtain this armor, you must have completed the whole Chaos storyline up to Confrontation. This legendary item is open for all players but only the most dedicated ones will obtain this masterpiece.

    Due to the fact of this being an extremely difficult item to obtain, most players already understand what to do and they take the beeline to obtain what they need. Even though most of the requirements are self-explanatory, we will just examine what is the best way to obtain each requirement.

    Build Drakath's Armor

  • Blade of Awe x1
  • Blinding Light of Destiny x1
  • Unidentified 13 x3
  • Dage's Scroll Fragment x13
  • Le Chocolat x1
  • Treasure Chest x100
  • Face of Chaos x1




    Blade of Awe and Blinding Light of Destiny


    Perhaps these two requirements are the most time consuming items to get. This thread has guides to both and they are:

    [Blade of Awe]
    [Blinding of Destiny]





    Crag & Bamboozle owners!

    If you own Crag & Bamboozle, you have a quest from Bamboozle that is called "Diamond Exchange". Simply obtain 9 Diamonds and exchange them for 3 Unidentified 13's.

    or

    Crag has a quest that is called "Bamboozle vs Drudgen" which basically requires a Tainted Core that is obtained from the Tainted Elemental at Nulgath. Do the quest for Diamonds of Nulgath or even Unidentified 13.

    For free players, you will have to farm the Mana Golem at Para-Elemental Plane for 1 Mana Energy of Nulgath and the Mana Elemental at gilead for 5 Charged Mana of Elemental.

    If you are struggling to do the puzzle in Gilead, write down each color on a word document, a piece of paper, or you may even type the colors in-game and try to read it off from there.



    You can only obtain one of these once a day so make sure you gather this requirement everyday!


    In order to obtain this item, head to Mount DoomSkull and speak to Maya for her quest "Embrace your Chaos (Daily)".
    This is an easy quest; simply defeat any monster in that map until you have finished the requirements. Do this quest until you have 13 Dage's Scroll Fragments.



    See A Guide to AQWorlds Farming and head to the 'Gold' section to find out what are the best ways to obtain gold.



    You will have to fight all the monsters you can until you have 100 Treasure Chests.
    One good way is in each map at Confrontation excluding Vordred has a room where it contains 6 monsters that contain fairly low to medium health. Feel free to slash your way in those rooms with classes that have an Area of Effect ability(ies).



    This is a difficult drop as it is 20% from the Champion of Chaos and 2% from the Drakath in each battle phase at Confrontation.
    If you are going to fight alone, take down the regular Drakath. If you're going to be teaming up with a couple of other players, take down the Champion of Chaos.

    Redux


    Do you wish to acquire your loss items again? When the Drakath Armor is in your inventory, there will be a Chaorrupted Time-Travel Fairy located at Battleon. This fairy has a quest that you may complete in order to re-posses the Blade of Awe, Blinding light of Destiny, and Face of Chaos.

    Simply defeat the Dread Stranglerfish at the 4th Level of Tower of Doom and turn it in along with a chance at an extra reward, the "Unidentified 13 Contract".



    < Message edited by .Shadow// -- 6/11/2015 18:58:13 >
  • AQW  Post #: 5
    8/26/2014 22:23:05   
    Sato
    Member
     

    Frequently Asked Questions?






    Blinding Light of Destiny

    Why is the Mace recommended over the Dagger?

    The Mace is recommended, because it's the only weapon that will give you the Brilliant Aura. You can easily get Bright Aura, LSO and SO from the Ultimate weapon kit to get the Bow and Blade, Dagger will just be a waste space for you in the end.

    Thanks to Vagaran for the answer.

    How many bag spaces will I need?

    If you manage it wisely, 8 is the minimum I believe. If you let it get out of hand, it can take around 14-16.

    Thanks to DarkFireKiller for the answer.




    Sepulchure's DoomKnight Armor

    None?




    Blade of Awe

    None?




    Drakath's Armor

    None?




    Updates


    09/02/2013 - Created the guide thread thanks to Zyrain's Approval.
    09/03/2013 - Created subsections, ideas and started the BLoD section.
    09/08/2013 - Been updating with frequent edits. Format, Re-Wording, Pointers, Banners, Etc... will need to be done later on.
    09/12/2013 - Blinding Light of Destiny section finished.
    09/26/2013 - Blade of Awe section finished. Just like the BLoD, needs polishing.
    10/21/2013 - The formatting will be worked on thanks to Mecha Mario's tips. Also the banners have arrived thanks to .Shadow//
    11/02/2013 - Formatting has been finished for the 1st post. Working on BLoD's formatting. It basically got renewed due to unsatisfied word-wraps.
    11/03/2013 - .Shadow// has taken over the BoA section.
    01/12/2014 - The BoA section has been completed by .Shadow//
    01/13/2014 - The BLoD section for Mace has been completed and currently working on Dagger. SDKA is also being worked on and planned.
    01/18/2014 - BLoD has been completed; however it has to be confined. Working on SDKA right now.
    01/30/2014 - SDKA has been completed. Wording and some other details may have to be edited or changed. In any other words, this guide is done and waiting for approval.
    08/26/2014 - Thread approved thanks to Zyrain. Revamping several parts of this thread and Drakath's Armor entry will now begin being made.




    Credits


    0o jacob o0 - Additions/corrections to Vath farming method.
    Apus - Reminder on how the Metal Quests should be done daily while farming for the 10,500 Spirit Orbs.
    Banpreiomaster - Reminding the updated percentage value boost for BLoD.
    DarkFireKiller - Step to Step guide entries for BLoD and SDKA.
    Funzard - Pointing out copy-paste errors.
    Gianna Glow - Reminder to mention Undead Essences and Bone Dusts stack limits.
    GojetaDragon08 - Link correction, pointed out SDKA's new 50% damage boost to human monsters and correction to Chaorrupter Unlocked's boost.
    Kian - Pointing out a typo along with a copy-paste error and additions/corrections to Hydra Lake access points.
    Locithes - Reminder for outdated content changes for DoomSoldier Kit Quest.
    Mashroam - Additions/corrections to Hydra Lake access points.
    Mecha Mario - Tips on formatting and general forum knowledge.
    Msm - Throwing a temporary entry for Sepulchure's DoomKnight Armor.
    Sato - Guide owner and for completing Blinding Light of Destiny and Sepulchure's DoomKnight Armor entries.
    Shadowhunt - Pointing out the stack limit for Blinding Fragments while also pointing out a convenient method. Addition to the 'Find the Handle!' quest and information on Blade of Awe faction. Link correction. Pointing out Shadow Chaorruptor +5's boost. Correction to Bone Dust drop locations.
    SoulReaper3 - Pointing out update to Bone Dust stack limit.
    Supreme Death Lord - Clarification on Sepulchure's DoomKnight Armor saga.
    Vector - Additions/corrections to Vath farming method.
    Zyrain - Approving my request to complete this thread.
    .Shadow// - Completing the Blade of Awe entry. Made the incredible banners and fixed a bit of formatting for BLoD.


    < Message edited by .Shadow// -- 8/20/2015 17:25:07 >
    AQW  Post #: 6
    6/11/2015 17:52:15   
    polot38
    Member

    I think that maybe a section for armor of awe should be added.
    AQW  Post #: 7
    6/11/2015 18:53:26   
    .Shadow//
    Legendary Vampire


    ^ I've been contemplating the idea of adding an Armor of Awe section, but for now I've decided against it. This is because all of the quests are relatively straightforward, they require you to kill a specific boss a certain amount of times. There isn't as much choice and chance involved like with the Blade of Awe. Also the bosses themselves don't require too much strategy other than having a skilled party.

    With that being said, I'm welcome to hear others' opinions. If enough people want me to make one I'm happy to do so.
    AQ DF MQ AQW  Post #: 8
    6/11/2015 22:54:05   
    Inkwolf
    Member

    I think it would be nice to have a small AoA section, just so that when you are fighting one of those beasts and are screaming "How many more times do I have to kill this blasted thing???" you could just look up and see exactly how many shards you need for each item, without having to go back to the merge shop and check how many quest turn-ins you need and multiply by the number of shards per quest.

    Plus, as a legendary item, it ought to be listed somewhere newer players can find out about it.

    Also, there are a few small details people would probably like to know, such as there being two ultra Alteons, and the fact (or so I have heard) that you can get the Carnax drop from the regular as well as ultra Carnax.

    < Message edited by Inkwolf -- 6/11/2015 22:58:26 >
    AQ DF MQ AQW Epic  Post #: 9
    6/11/2015 23:05:22   
    Lightning Sekkara
    Member

    @Above

    That probably isn't true since I killed ultra carnax with the quest accepted,then again it is not a 100% drop,but who would want to kill a 600k hp monster that can 1 hit all of you 100+ times. But yes,I agree that there should be a mini section of the awe set.
    AQ DF AQW  Post #: 10
    6/15/2015 12:58:55   
    Ellthan
    Member
     

    Is Sepulchure's armor worth shooting for?
    It seems like an awful lot of effort for something that in the end is not even permanent. I'd hate to waste the time needed to get it only to be locked out of it when my membership expires and for whatever reason I can't pay for it anymore.

    I mean, when I first heard of the quest and the whole saga I thought all the quests were legend only, but the armor was non mem.

    < Message edited by Ellthan -- 6/15/2015 12:59:23 >
    AQW Epic  Post #: 11
    6/16/2015 11:15:46   
    Dr Disrespect
    Helpful!


    SDKA provides a 50% boost against Human monsters.However in my opinion even that doesn't make it worth the effort.Ultimately, though it is up to you, whether you want it or not.
    Post #: 12
    6/25/2015 1:09:57   
    The ErosionSeeker
    *insert cheesy pun here*


    Ever since the change where Skeleton Warrior and Skeleton Fighter from Battleunder B drop Bone Dust (while pretty much everybody else stopped dropping it), one can get both Essences and Dust at the same time.

    At 25 Essences = 12.5 Orbs and 40 Dust = 12.5 Orbs (as well as 40 Undead Energy), you get about 166.5 from 200, or 0.8325 Orbs per fight.
    This doesn't necessarily mean 12613 fights only are needed (drop rates are something like 50% to 70% for all 3 drops), so it's actually more like 18019 kills.

    It's certainly slower than the 3706 kills you need for doing Soul Searching, but it's much better when doing it independently with Blazebinder.
    DF AQW  Post #: 13
    7/10/2015 12:09:28   
    Shadowhunt
    Member

    The Drakath's Armor section can probably be expanded upon a bit. For example, the Uni 13's can be obtained from the Astral and Crimson Orb pets, which is apparently a pretty good way since they're one of the quests you can do a lot. You may also want to expand on the Bamboozle vs. Drudgen method. The way you have it worded makes it sound like that is the quest you're doing for the items, but really you're doing that quest in order to get the Escherion's Helm that you can then use in Supplies to Spin the Wheel of Chance. For the Face of Chaos section, I think you may have missed linking the Champion of Chaos page since you have it underlined like most of your links but it's not a link itself. And finally, you may want to expand on the Redux area as well. Again, the way it's worded makes it sound like you get the BoA, BLoD, and Face of Chaos back but you're not getting those specifically, you're getting slightly altered versions. This is important because of the small boosts they provide as well as giving the ability to have multiple copies (see below).

    There is one question that I see asked fairly often when people discuss Drakath's Armor and the Ascended items, and that is why people re-farm BLoD when they can just get ALoD. The answer to this is essentially about enhancements. Because so many of the classes currently run on either Wizard or Lucky enhancements, having two copies of a weapon can allow you to have one weapon enhanced with Lucky enhancements and one with Wizard. This is why people re-farm BLoD; they can have the highest Undead boost, and they can have one with Wizard and one with Lucky enhancements.

    And to Shadow, dunno if it's really worth mentioning but the Shadow Chaorrupter +5 also does bonus damage to Chaos monsters.

    Added, thank you. ~.Shadow//

    < Message edited by .Shadow// -- 7/11/2015 21:23:27 >
    AQ AQW  Post #: 14
    8/16/2015 10:58:18   
    T7388
    Member

    Necrotic Sword of Doom Guide

    A Work In Progress Item Guide I'll be editing as I go along for the Necrotic Blade of Doom. If anyone wishes to help out, please PM me. It's looking to be a big task.

    ~T7388

    I'm going to try and sort out a NBoD post for this guide, but in the meanwhile I'll leave this post here. Thanks! ~.Shadow//

    Guide complete, confirmed. Incorporate when you want :)

    < Message edited by T7388 -- 11/17/2016 7:08:13 >


    _____________________________

    NSoD Guide / AFDL Guide
    AQW  Post #: 15
    8/24/2015 3:18:14   
    creepy gy
    Member

    quote:

    You will have to do 'Pinpoint the Pieces with Necrotic Daggers' at least 75 times for 125 Ominous Auras.
    You will have to do 'Pinpoint the Pieces with Necrotic Broadsword' at least 25 times for 75 Diabolical Auras.


    There is little problem with this. You need to do Broadsword quest atleast 75 times cuz one quest gives one Diabolical aura and you need to do Daggers quest 25 times cuz one Dagger quest gives 5 Omnous auras.

    quote:

    The Fragment Quest for Daggers gives 5 Ominous Aura.
    The Fragment Quest for Broadsword gives 1 Diabolical Auras.
    AQ DF AQW  Post #: 16
    10/29/2015 20:04:30   
    Insanely
    Member

    quote:

    And we shall obtain our last Doom Weapon for SDKA, the Blade of Shade.


    Correction to this line, it should be 'Bow to the Shadows' as this part talks about the last weapon for the quest chain, which is the bow.

    I just wanted to say thanks to the guide maker, Sato for such an awesome guide. It has a good format, style and the words are so clear to read. This guide made my journey easier in getting the SDKA, which I just got yesterday. Thank you. :)

    And for those who are willing to get the armor, I would like to say it is worth it. Doesn't matter if it's not permanent as the item is member tagged at the same time. What matters is the time you've spent to get the armor, all the hardship you've been through in getting those 10,500 spirit orbs and that pesky doom aura and isn't it awesome that you got all the legendary items on your bag pack along with the character badges on your profile. :P

    Getting legendary items from hardcore quest chains are pride to hardcore farmers, players, and collectors. So good luck to everyone! :D
    AQW  Post #: 17
    1/3/2016 16:13:55   
    Nalima10
    Member

    Is it possible for a NSoD guide?
    AQW  Post #: 18
    1/8/2016 2:44:04   
    mew626
    Member

    quote:

    This results in the final push and your only options are:

    You will have to do 'Pinpoint the Pieces with Necrotic Daggers' at least 75 times for 125 Ominous Auras.
    You will have to do 'Pinpoint the Pieces with Necrotic Broadsword' at least 25 times for 75 Diabolical Auras.
    You will have to do 'Pinpoint the Pieces with Necrotic Bow' at least 10 times for 500 Dark Spirit Orbs and 250 Corrupt Spirit Orbs.


    This information is wrong.

    The correct one is 25 times for 125 ominous aura (5 per turn in) and 75 times for 75 diabolical auras (1 per turn in).
    AQ DF AQW  Post #: 19
    3/21/2016 22:17:30   
    Dante Redorigin
    Member

    Should probably mention that the game randomly bugs on Vath if you farm him to where even if you kill him and the item drops pop up, he'll respawn instantly and keep attacking you so Stalagbite squishes you anyways.
    Post #: 20
    5/22/2016 8:54:45   
    megakyle777
    Member

    Not really sure how much help this is and I have not done it yet (And please reply if you find it helpful or not), but with Blinding Light of Destiny, since you need 105 Loyal Spirit Orbs, I find it helps to merge them when you get enough to do it. Not in terms of farming time or anything, but it's helping my mental state of farming looking at farming 105 Loyal Spirit orbs rather then 10500 Spoirt Orbs. It might lessen the mental load to mention this.
    DF  Post #: 21
    5/22/2016 13:16:34   
    T7388
    Member

    I used this guide to help me and found it very useful. Instead of following through the lengthy guide, I hit ctrl+f and used the term "BLoD Step by Step Guide". It's a condensed version.
    AQW  Post #: 22
    7/24/2016 3:25:15   
    megakyle777
    Member

    I don't know if you still update this guide but there are a lot more major farming items now such as Archfiend Doomknight, at least one thing in every Thronw of Darkness Area, The Armor Of Awe and Ncrotic Sword of Doom ETC.
    DF  Post #: 23
    7/24/2016 10:52:15   
    Shadowhunt
    Member

    Shadow has taken over the guide from Sato, but Shadow's been gone for a while, and these items take a substantial amount of time to earn anyways, so if a guide does get made for them, it's going to take a good chunk of time for it to get done. We'll try to figure out what we want to do with some of the stuff, but in the meantime it's probably best to ask fellow forumites in the Design Notes or Farming Discussion Threads. You can all try to work together to come up with a guide to use.
    AQ AQW  Post #: 24
    7/25/2016 12:34:46   
    T7388
    Member

    I linked my NSoD guide earlier, and can confirm it is right as myself and 2 friends got it via my guide so all 100%. It's a bulleted point, so not as detailed as the guides afore-posted but it gives the basics and tells you where what is.

    The general gist of the NSoD is this:

    quote:

    7500x Void Auras
    5100x Bone Dust
    1600x Cavern Celestite
    10000x Undead Energy
    2x Primarch’s Hilt (Location: drops form Colossal Primarch /join bosschallenge)
    2x Blade Essence (Location: Drop from Sepulchure’s Chaorrupted Armor)
    4x Barium (Reward from Artix’s Minecrafting quest in /join necropolis)
    4x Necromancer Scroll of Dark Arts (NSoDA) (Location: Ultra Vordred in /join epicvordred)
    31x Chaorrupted Hourglass (Location: Chaos Lord Iadoa in /join timespace)
    1x Doom Heart (Location: Ultra Sepulchure in /join sepulchurebattle)


    Steps:
    1. Merge Blade and Hilt, then merge those into the Energized version.
    2. Re-merge Blade and Hilt, keep as Unenhanced.
    3. Merge Unenhanced Aura.
    4. Merge Unenhanced Blade, Hilt and Aura into Energized Aura.
    5. Use Doom Heart, Energized Blade, Hilt, and Aura, and your last 800x Void Auras, to merge NSoD.


    The tedious farming are the Void Auras.
    The SDKA quest is ~75% faster than the non-mem quest (based on kills needed, roughly), the mem quest is faster than the non-mem quest due to not having to take down 10 different mini-bosses 20 times each.

    As for the AFDK I'll try to type up a rough guide to help Shadow out :) I'll be after the set eventually.

    < Message edited by T7388 -- 7/25/2016 12:35:16 >
    AQW  Post #: 25
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