King FrostLich
Member
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The game slowly progresses as you level up and gives the same "rewards" as you level up which is 4 stat points and 1 skill point. What's dull is that as the experience needed to level up, still the same stats are given and since there are diminishing stats as you increase a stat, it will take more stat points to increase a single point. What I'm suggesting are more stats as you reach a certain level to make the leveling slightly give some incentive and make the game have some progress in the long run rather than sticking with the same amount of damage. Below is what should of how many stats you will gain as you level up: Level 1-20: 4 stat points, 1 skill point Level 21-30: 5 stat points, 1 skill point Level 31-36: 6 stat points, 1 skill point If this were to happen, armor points also need to be increased to compensate the need of having more stats should players go for the offensive. A maximum of 15 armor points will do just fine I guess. Feel free to criticize if it sounds overpowered. IMPORTANT NOTE: This has nothing to do with item's stats except for armor points, it is only based as you level up.
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