Drianx
Member
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1. Is Epicduel now better or worse than you thought it would be at this very moment? 2. If there was one thing you would have changed in the past, what is it, and when had you changed it? 3. What are your expectations in terms of playerbase for the next year? 4. What was the biggest mistake you believe you have made in Epicduel development or management? 5. What is the expected average character activeness (time between someone creates a lv1 account, until he leaves the game) in Epicduel now, considering the character was created in Omega? 6. What is the ideal average character activeness in a game like Epicduel? 7. What do you dislike most about Epicduel community? 8. If you were to hire another AE staff member to work as full time ED team member, who is he/she? 9. How many members should the ideal ED development staff consist in? 10. Do you think that reconsidering policies in order to make players happy is good or bad? 11. If you could bring a gameplay feature to Epicduel just by saying HOCUS POCUS, what would that be? 12. If you should pick the hardest question to answer from above, what would that be?
< Message edited by Drianx -- 10/11/2013 19:00:55 >
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