nico0las
Member
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quote:
But as far as its current state is concerned, balance in Omega is worse than Delta How can someone actually say this? It was balanced for the max level varium abusers, but for everyone else it was hell. Delta had everything excluding balance. Omega is a massive improvement. quote:
azrael and certain cores saw to that a partial success at best If I pay 50 dollars for a picture on a screen, I should damn right hope I'll get my money's worth out of it. If you bought the Azrael gear, you payed to have a SIGNIFICANT advantage over everyone else. This is a business, after all. Wire, you're sitting here complaining and getting absolutely nothing done. Yes, Omega is unbalanced. Epicduel has always lacked balance, but the thing is it's not possible to balance it. If you go into any game, you'll see there's always one class, one build or one set of gear that's always outrageously powerful, even in big name games like League of Legends or WoW. For example, on LoL, the tanks are always dominant despite constant balance changes. That's just the way it is. We're never going to achieve balance. As long as players are creating new builds, balance will not exist. Every class right now has at least one powerful build: Blood Mage: Strength Build TLM: Tank Bounty Hunter: 5 focus, strength (the classic) Tech Mage: Caster, Strength/support Mercenary: Tank/Bunker Buster/Static smash Cyber Hunter: Support/tank Sure, Blood mage is very dominant right now, but I'm not having much difficulty beating them. You just have to be equally aggressive, which a lot of builds are not. Eventually, we're going to have a new build that will take over, and the cycle will go on until the day this game is closed down. quote:
Simple reason omega was meant to level the playing field on gear and varium vs none varium Most of my friends online now are Non-variums (since all my beta friends quit), and they seem very happy with Omega. Maybe you just don't remember Delta clearly? quote:
and the other players (read: F2P) were pretty much punching bags. This time, it's an item causing problems but they are still beatable This is a great statement. Delta was unplayable because Varium players would become hulking, unstoppable brutes and wipe the floor with anyone remotely worse than them. In Delta, you pay or you die. Now, Azrael's will is causing problems, but it's just gear that can be beaten without too much difficulty.
< Message edited by nico0las -- 10/27/2013 13:05:23 >
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