ValkyrieKnight
Member
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In EpicDuel, because fighting NPCs gave the same exp/credits as fighting human players there were many who spent nearly all of their time fighting computer than fighting human players which left for a lack of players in pvp. This game is in a similar situation only on a more extreme level where its less efficient to fight human players and more computer. Fighting NPCs in EpicDuel is still an option but only for credits, there is no exp or win count for NPCs anymore encouraging for more pvp play. OverSoul does not need to remove anything from pve play but it does need to add something to encourage pvp, with the way it is now, what reason is there to pvp?
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