Stabilis
Member
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They might have changed it a month after releasing the new classes, because I only started as a Cyber Hunter after a month of being a Tactical Mercenary at the dawn of Delta (they had Smokescreen, so it became popular, then I changed). Since the day I was a Cyber Hunter, Static Charge was giving approximately 20 less energy (about 25) but it had a cooldown of only 2 turns, not like Battery Backup's 4. So I would get about 25 energy every 3 turns when I used it, vs Battery Backup's 45 energy every 5 turns. Why it was buffed I do not know, maybe someone was whining again. I have screenshots but they do not show anything relating to this, all I can do is provide a testimony from my experience (about a year) of being a Cyber Hunter even during the reign of the Tactical Mercenaries. I CLEARLY remember that even though blocks reduced Static Charge's damage to 0, the energy gain would remain the same.
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