Sensei Chan
Member
|
Support build problems 1) Support builds are way too powerful considering they ignore most defences on raged attacks and criticals, If they have 27-33 support or 29-35 support they can easily hit +50 damage on there rage or critical auxiliary against a player with high defences and they normally hit between 50-70 when raging Artillery Strike against a player with high defences and they normally get rage after 2-4 turns. Caster Mages problem 2) Since all passives have been turned to actives there is no stopping Caster Mages because (In My Opinion) Battery Backup is more powerful than reroute due to the fact it gives you so much energy (45 Max) with no requirements or cost and only a 4 turn cooldown, they also have assimilate which normally takes 15 energy at max and returns it to the Caster Mage and guess what?, While all this is going on they can use energy cores to take your energy like Piston Punch and Energy Shot, And the fact is they can loop everything now since they get energy from nothing. Strength builds problem 3) They normally get rage fairly fast while doing insane damage with bludgeon, I can't really explain much more, all armour's are gone so it's quite hard to defend yourself against them. I think EpicDuel needs sorting out right now it's in a terrible state with 3 main builds dominating, people used to say level 5 focus was best but I can safely say there wrong now.
|