MrBones
Member
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Well well. This is the biggest balance changes I have seen since I started playing this game. I would like to comment on many things and have your opinions as well. I believe this update will affects players in many ways not noticeable right off the bat: 1) Longer battles means less wins per hours. So less credits farmed. This is a big nerf to free to play players. On that same train of thoughts, this means that it will be harder to get influence in the war to gain ranks, harder to become emperor, grand emperor etc. Who asked for longer 1vs1 fights ?? I for sure never complained about it and everybody I have been talking to ingame have the same opinion. I wonder where the devs got that idea. Players that want longer fights can go do 2vs2 or jug. 2) Jugg fights are now really hard, close to impossible. This will need adjustment for sure 3) Including in that new rebalance is another support nerf. I lost count on how many nerfs it as been since the last 2 years. 4) It seems to me that I am forced to play 5 focus builds and it's been so since Omega. I don't like how the game is now cornering me to do exactly as 'the plan'. I want quick fights, can't have them. I want a crazy spamming build with a good chance to win, can't have it. I want to quickly get win wins for upgrading (for free) some gear with credits, can't do it. I want lots of wins to raise my rank, forget about it. I want nice pairing in 2vs2 for an even match, stop dreaming. 5) I like the new artwork for the move icons. Am I on the right track guys or just crazy. Thanks DBag
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