Ranloth
Banned
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33% at Lvl 1 and 63% at Lvl 10, it's still pretty good and the 5% would make a noticeable difference - at least on x10 system. I'll try using one example. 400-420 DMG, L1 & L10: Old: 400-420 * 0.38 = 152-177 * 0.75 = 114-133 EP returned 400-420 * 0.68 = 272-286 * 0.75 = 204-215 EP returned New: 400-420 * 0.33 = 133-139 * 0.75 = 100-105 EP returned 400-420 * 0.63 = 252-265 * 0.75 = 189-199 EP returned It's not major, in fact it's around -15 EP less, using the above example, which is -2 EP less on the old system. But it does add up, and the drain is also affected by around -20 EP. Clubs deal less damage than Swords, so these would be inferior, compared to Swords. If a Merc used Static Smash with a Sword, its power would be somewhere in-between the Old and New, due to Sword being superior to Class-specific weapons. But yeah, I'm more for Double Strike suggestion too - after Gearz gave me feedback in a different thread, regarding my Zerker suggestion.
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