Silver Sky Magician
Member
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To Trans and Jaseidon: The original aim of the arcade should not be strictly adhered to if it is itself flawed, in my opinion. The arcade's aim was to provide a guaranteed free item - which could be useful at lower levels, but is likely to be useless at higher levels. This means that in itself, the arcade system is conceptually flawed, having unequal benefits. I'm suggesting to make the system more equitable; such that while lower-leveled players still gain the bulk of the benefits, higher-leveled players will at least benefit appreciably as well. I also seriously question your reported benefit of the arcade for lower-leveled players. The arcade gives completely unenhanced items, while shop items are, by default, enhanced to the highest possible level. If we're looking at utility, any item regardless of rarity or art will do, and by this standard a completely unenhanced sword costs about 300, gun 600, and aux 2500, by random sampling. Hardly the tens of thousands you are claiming; after all, given limited finances, you would have bought items of lesser rarity/art but similar utility, until your utility has been maximized and presentation becomes the foremost concern.
< Message edited by Silver Sky Magician -- 12/9/2013 7:05:37 >
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