DarkDevil
Member
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the problem with lb is that there is no buffs and just nerfs , classes like ch and bm and tlm needs to be looked into. smoke stands perfectly now after static is on supp therefore investing in tech is only for resistance and bot and smoke , deflection. as comparing it to malf/intimidate proves smoke to be on a weaker stat because supp also increases aux and crict and most buff skills as much as rage and other skills. quote:
It is very powerful skill alone. it is alone now , its a tier 1 class with a supp req and no the req. can't get higher because of tiring limitations. the only other skill left at its side is mark of blood while both do actually cost alot of energy , medium use of 400 energy , knowing that the bounty doesn't have an effective way to regain energy (thanks to the overnerf on grenade) on the suggestions : 1. this needs all the others skills to be that too , and i mean all. 2. costing more energy also needs to take consideration of other skills like malf and intimidate and shield skills. 3. that can't happen unless mods admit the "better stat" theory which will cause major balance problems like at skills like artilary and technician and emp and maul. so the mods instead balance the stat which they did when they removed static grenade from tech.
< Message edited by DarkDevil -- 12/24/2013 8:09:15 >
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